Created a base Controller class; added a CommandButton that submits
controller commands; have PlaceController extend Controller. git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@4275 542714f4-19e9-0310-aa3c-eee0fc999fb1
This commit is contained in:
@@ -21,6 +21,8 @@
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package com.threerings.crowd.client {
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package com.threerings.crowd.client {
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import com.threerings.util.Controller;
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import com.threerings.crowd.data.PlaceConfig;
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import com.threerings.crowd.data.PlaceConfig;
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import com.threerings.crowd.data.PlaceObject;
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import com.threerings.crowd.data.PlaceObject;
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import com.threerings.crowd.util.CrowdContext;
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import com.threerings.crowd.util.CrowdContext;
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@@ -33,7 +35,7 @@ import com.threerings.events.ControllerEvent;
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* constructed and requested to create and display the appopriate user
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* constructed and requested to create and display the appopriate user
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* interface for that place.
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* interface for that place.
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*/
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*/
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public /*abstract*/ class PlaceController /*extends Controller*/
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public /*abstract*/ class PlaceController extends Controller
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{
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{
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/**
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/**
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* Initializes this place controller with a reference to the context
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* Initializes this place controller with a reference to the context
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@@ -121,8 +123,8 @@ public /*abstract*/ class PlaceController /*extends Controller*/
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_plobj = plobj;
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_plobj = plobj;
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if (_view != null ) {
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if (_view != null ) {
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_view.addEventListener(
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// set it as our controlled panel
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ControllerEvent.TYPE, handleControllerEvent);
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setControlledPanel(_view);
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// let the UI hierarchy know that we've got our place
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// let the UI hierarchy know that we've got our place
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PlaceViewUtil.dispatchWillEnterPlace(_view, plobj);
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PlaceViewUtil.dispatchWillEnterPlace(_view, plobj);
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@@ -175,10 +177,10 @@ public /*abstract*/ class PlaceController /*extends Controller*/
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// }
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// }
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// });
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// });
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setControlledPanel(null);
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// let the UI hierarchy know that we're outta here
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// let the UI hierarchy know that we're outta here
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if (_view != null ) {
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if (_view != null ) {
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_view.removeEventListener(
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ControllerEvent.TYPE, handleControllerEvent);
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PlaceViewUtil.dispatchDidLeavePlace(_view, plobj);
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PlaceViewUtil.dispatchDidLeavePlace(_view, plobj);
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_ctx.clearPlaceView(_view);
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_ctx.clearPlaceView(_view);
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_view = null;
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_view = null;
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@@ -187,30 +189,6 @@ public /*abstract*/ class PlaceController /*extends Controller*/
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_plobj = null;
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_plobj = null;
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}
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}
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/**
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* Handle the specified action that was generated somewhere in our
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* view.
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*
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* @return true if the action has been handled, false otherwise.
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*/
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public function handleAction (cmd :String, arg :Object) :Boolean
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{
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Log.getLog(this).warning("Unhandled controller command [cmd=" + cmd +
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", arg=" + arg + "].");
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return false; // by default, no action is handled
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}
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/**
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* A callback where we listen to ControllerEvents and unwrap
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* them for easy handling.
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*/
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private function handleControllerEvent (event :ControllerEvent) :void
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{
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if (handleAction(event.command, event.arg)) {
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event.stopImmediatePropagation();
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}
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}
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/**
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/**
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* Handles basic place controller action events. Derived classes
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* Handles basic place controller action events. Derived classes
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* should be sure to call <code>super.handleAction</code> for events
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* should be sure to call <code>super.handleAction</code> for events
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@@ -0,0 +1,44 @@
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package com.threerings.mx.controls {
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import flash.events.MouseEvent;
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import mx.controls.Button;
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import com.threerings.events.ControllerEvent;
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/**
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* A command button simply dispatches a Controller command (with an optional
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* argument) when it is clicked.
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*/
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public class CommandButton extends Button
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{
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/**
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* Create a command button.
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*/
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public function CommandButton (cmd :String = null, arg :Object = null)
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{
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setCommand(cmd, arg);
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}
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/**
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* Set the command and argument to be issued when this button is pressed.
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*/
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public function setCommand (cmd :String, arg :Object = null) :void
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{
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_cmd = cmd;
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_arg = arg;
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}
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override protected function clickHandler (event :MouseEvent) :void
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{
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dispatchEvent(new ControllerEvent(_cmd, _arg));
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event.stopImmediatePropagation();
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}
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/** The command to submit when clicked. */
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protected var _cmd :String;
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/** The argument that accompanies our command. */
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protected var _arg :Object;
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}
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}
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@@ -0,0 +1,58 @@
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package com.threerings.util {
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import flash.events.IEventDispatcher;
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import com.threerings.events.ControllerEvent;
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public class Controller
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{
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/**
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* Set the panel being controlled.
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*/
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protected function setControlledPanel (panel :IEventDispatcher) :void
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{
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if (_panel != null) {
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_panel.removeEventListener(
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ControllerEvent.TYPE, handleControllerEvent);
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}
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_panel = panel;
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if (_panel != null) {
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_panel.addEventListener(
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ControllerEvent.TYPE, handleControllerEvent);
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}
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}
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/**
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* Handle an action that was generated by our panel or some child.
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*
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* @return true if the specified action was handled, false otherwise.
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*
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* When creating your own controller, override this function and return
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* true for any command handled, and call super for any unknown commands.
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*/
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public function handleAction (cmd :String, arg :Object) :Boolean
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{
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// TODO: This warning should really be inside the ControllerEvent
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// somewhere, and only generated if the event never gets cancelled
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Log.getLog(this).warning("Unhandled controller command " +
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"[cmd=" + cmd + ", arg=" + arg + "].");
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return false; // not handled
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}
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/**
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* Private function to handle the controller event and call
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* handleAction.
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*/
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private function handleControllerEvent (event :ControllerEvent) :void
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{
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if (handleAction(event.command, event.arg)) {
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// if we handle the event, stop it from moving outward to another
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// controller
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event.stopImmediatePropagation();
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}
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}
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/** The panel currently being controlled. */
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private var _panel :IEventDispatcher;
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}
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}
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