Modified animation manager to provide a timestamp with every tick.
Modified sprite and path code to make use of these timestamps to determine a sprite's progress along the path. Abstracted the path stuff so that paths other than line segment paths can be cleanly implemented. git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@337 542714f4-19e9-0310-aa3c-eee0fc999fb1
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@@ -1,12 +1,12 @@
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//
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// $Id: TileUtil.java,v 1.4 2001/09/05 00:44:37 shaper Exp $
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// $Id: TileUtil.java,v 1.5 2001/09/13 19:10:26 mdb Exp $
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package com.threerings.miso.tile;
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import java.awt.Image;
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import com.threerings.media.sprite.MultiFrameImage;
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import com.threerings.media.sprite.Path;
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import com.threerings.media.sprite.Sprite;
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import com.threerings.media.tile.*;
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import com.threerings.miso.scene.AmbulatorySprite;
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@@ -20,7 +20,7 @@ public class TileUtil
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* Returns an array of multi-frame images corresponding to the
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* frames of animation used to render the ambulatory sprite in
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* each of the directions it may face. The tileset id referenced
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* must contain <code>Path.NUM_DIRECTIONS</code> rows of tiles,
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* must contain <code>Sprite.NUM_DIRECTIONS</code> rows of tiles,
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* with each row containing <code>NUM_DIR_FRAMES</code> tiles.
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*
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* @param tilemgr the tile manager to retrieve tiles from.
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@@ -31,9 +31,9 @@ public class TileUtil
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public static MultiFrameImage[] getAmbulatorySpriteFrames (
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TileManager tilemgr, int tsid)
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{
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MultiFrameImage[] anims = new MultiFrameImage[Path.NUM_DIRECTIONS];
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MultiFrameImage[] anims = new MultiFrameImage[Sprite.NUM_DIRECTIONS];
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for (int ii = 0; ii < Path.NUM_DIRECTIONS; ii++) {
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for (int ii = 0; ii < Sprite.NUM_DIRECTIONS; ii++) {
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Tile[] tiles = new Tile[NUM_DIR_FRAMES];
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for (int jj = 0; jj < NUM_DIR_FRAMES; jj++) {
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int idx = (ii * NUM_DIR_FRAMES) + jj;
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