Moved setVelocity() into the Path interface.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@799 542714f4-19e9-0310-aa3c-eee0fc999fb1
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@@ -1,5 +1,5 @@
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//
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// $Id: LineSegmentPath.java,v 1.12 2001/10/24 00:55:08 shaper Exp $
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// $Id: LineSegmentPath.java,v 1.13 2001/12/16 08:05:46 mdb Exp $
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package com.threerings.media.sprite;
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@@ -66,16 +66,7 @@ public class LineSegmentPath implements Path
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return _nodes.size();
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}
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/**
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* Sets the velocity of this sprite in pixels per millisecond. The
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* velocity is measured as pixels traversed along the path that
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* the sprite is traveling rather than in the x or y directions
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* individually. Note that the sprite velocity should not be
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* changed while a path is being traversed; doing so may result in
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* the sprite position changing unexpectedly.
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*
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* @param velocity the sprite velocity in pixels per millisecond.
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*/
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// documentation inherited
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public void setVelocity (float velocity)
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{
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_vel = velocity;
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@@ -1,5 +1,5 @@
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//
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// $Id: Path.java,v 1.1 2001/09/13 19:10:26 mdb Exp $
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// $Id: Path.java,v 1.2 2001/12/16 08:05:46 mdb Exp $
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package com.threerings.media.sprite;
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@@ -38,6 +38,18 @@ public interface Path
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*/
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public boolean updatePosition (Sprite sprite, long timestamp);
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/**
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* Sets the velocity of this sprite in pixels per millisecond. The
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* velocity is measured as pixels traversed along the path that the
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* sprite is traveling rather than in the x or y directions
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* individually. Note that the sprite velocity should not be changed
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* while a path is being traversed; doing so may result in the sprite
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* position changing unexpectedly.
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*
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* @param velocity the sprite velocity in pixels per millisecond.
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*/
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public void setVelocity (float velocity);
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/**
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* Paint this path on the screen (used for debugging purposes only).
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*/
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