Moved getTileHash() into TileUtil.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3628 542714f4-19e9-0310-aa3c-eee0fc999fb1
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@@ -1,5 +1,5 @@
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//
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//
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// $Id: TileUtil.java,v 1.6 2004/08/27 02:12:41 mdb Exp $
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// $Id$
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//
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//
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// Narya library - tools for developing networked games
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// Narya library - tools for developing networked games
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// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
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// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
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@@ -50,4 +50,21 @@ public class TileUtil
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{
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{
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return (fqTileId & 0xFFFF);
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return (fqTileId & 0xFFFF);
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}
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}
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/**
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* Compute some hash value for "randomizing" tileset picks
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* based on x and y coordinates.
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*
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* @return a positive, seemingly random number based on x and y.
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*/
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public static int getTileHash (int x, int y)
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{
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long seed = ((x ^ y) ^ MULTIPLIER) & MASK;
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long hash = (seed * MULTIPLIER + ADDEND) & MASK;
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return (int) (hash >>> 30);
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}
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protected static final long MULTIPLIER = 0x5DEECE66DL;
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protected static final long ADDEND = 0xBL;
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protected static final long MASK = (1L << 48) - 1;
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}
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}
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@@ -1,5 +1,5 @@
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//
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//
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// $Id: SceneBlock.java,v 1.26 2004/10/28 17:49:02 mdb Exp $
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// $Id$
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//
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//
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// Narya library - tools for developing networked games
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// Narya library - tools for developing networked games
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// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
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// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
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@@ -36,6 +36,7 @@ import com.threerings.geom.GeomUtil;
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import com.threerings.media.tile.NoSuchTileSetException;
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import com.threerings.media.tile.NoSuchTileSetException;
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import com.threerings.media.tile.ObjectTile;
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import com.threerings.media.tile.ObjectTile;
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import com.threerings.media.tile.TileSet;
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import com.threerings.media.tile.TileSet;
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import com.threerings.media.tile.TileUtil;
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import com.threerings.media.util.MathUtil;
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import com.threerings.media.util.MathUtil;
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import com.threerings.miso.Log;
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import com.threerings.miso.Log;
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@@ -258,7 +259,7 @@ public class SceneBlock
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BaseTile tile = _base[index(tx, ty)];
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BaseTile tile = _base[index(tx, ty)];
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if (tile == null && _defset != null) {
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if (tile == null && _defset != null) {
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tile = (BaseTile)_defset.getTile(
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tile = (BaseTile)_defset.getTile(
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MisoUtil.getTileHash(tx, ty) % _defset.getTileCount());
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TileUtil.getTileHash(tx, ty) % _defset.getTileCount());
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}
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}
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return tile;
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return tile;
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}
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}
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@@ -1,5 +1,5 @@
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//
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//
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// $Id: AutoFringer.java,v 1.30 2004/10/28 17:49:02 mdb Exp $
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// $Id$
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//
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//
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// Narya library - tools for developing networked games
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// Narya library - tools for developing networked games
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// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
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// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
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@@ -38,10 +38,10 @@ import com.threerings.media.tile.NoSuchTileSetException;
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import com.threerings.media.tile.Tile;
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import com.threerings.media.tile.Tile;
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import com.threerings.media.tile.TileManager;
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import com.threerings.media.tile.TileManager;
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import com.threerings.media.tile.TileSet;
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import com.threerings.media.tile.TileSet;
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import com.threerings.media.tile.TileUtil;
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import com.threerings.miso.Log;
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import com.threerings.miso.Log;
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import com.threerings.miso.data.MisoSceneModel;
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import com.threerings.miso.data.MisoSceneModel;
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import com.threerings.miso.util.MisoUtil;
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/**
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/**
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* Automatically fringes a scene according to the rules in the supplied
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* Automatically fringes a scene according to the rules in the supplied
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@@ -136,7 +136,7 @@ public class AutoFringer
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BaseTile frTile = new BaseTile();
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BaseTile frTile = new BaseTile();
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frTile.setPassable(passable);
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frTile.setPassable(passable);
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composeFringeTile(frTile, frecs, masks, MisoUtil.getTileHash(col, row));
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composeFringeTile(frTile, frecs, masks, TileUtil.getTileHash(col, row));
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return frTile;
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return frTile;
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}
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}
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@@ -168,19 +168,6 @@ public class MisoUtil
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return dir;
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return dir;
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}
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}
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/**
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* Compute some hash value for "randomizing" tileset picks
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* based on x and y coordinates.
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*
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* @return a positive, seemingly random number based on x and y.
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*/
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public static int getTileHash (int x, int y)
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{
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long seed = ((x ^ y) ^ MULTIPLIER) & MASK;
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long hash = (seed * MULTIPLIER + ADDEND) & MASK;
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return (int) (hash >>> 30);
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}
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/**
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/**
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* Returns the tile coordinate of the given full coordinate.
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* Returns the tile coordinate of the given full coordinate.
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*/
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*/
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@@ -528,8 +515,4 @@ public class MisoUtil
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/** Multiplication factor to embed tile coords in full coords. */
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/** Multiplication factor to embed tile coords in full coords. */
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protected static final int FULL_TILE_FACTOR = 100;
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protected static final int FULL_TILE_FACTOR = 100;
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protected static final long MULTIPLIER = 0x5DEECE66DL;
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protected static final long ADDEND = 0xBL;
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protected static final long MASK = (1L << 48) - 1;
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}
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}
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