Added code to easily disable the sound manager.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@2039 542714f4-19e9-0310-aa3c-eee0fc999fb1
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@@ -1,5 +1,5 @@
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//
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// $Id: SoundManager.java,v 1.37 2002/12/04 21:42:34 ray Exp $
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// $Id: SoundManager.java,v 1.38 2002/12/07 22:41:10 mdb Exp $
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package com.threerings.media;
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@@ -92,6 +92,8 @@ public class SoundManager
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// save things off
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_rmgr = rmgr;
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if (!SOUND_ENABLED) return;
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// create a thread to plays sounds and load sound
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// data from the resource manager
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_player = new Thread("narya SoundManager") {
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@@ -258,6 +260,8 @@ public class SoundManager
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*/
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public void lock (String pkgPath, String key)
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{
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if (!SOUND_ENABLED) return;
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synchronized (_queue) {
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_queue.append(LOCK);
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_queue.append(new SoundKey(pkgPath, key));
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@@ -269,6 +273,8 @@ public class SoundManager
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*/
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public void unlock (String pkgPath, String key)
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{
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if (!SOUND_ENABLED) return;
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synchronized (_queue) {
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_queue.append(UNLOCK);
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_queue.append(new SoundKey(pkgPath, key));
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@@ -301,6 +307,8 @@ public class SoundManager
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*/
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public void play (SoundType type, String pkgPath, String key)
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{
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if (!SOUND_ENABLED) return;
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if (type == null) {
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// let the lazy kids play too
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type = DEFAULT;
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@@ -335,6 +343,10 @@ public class SoundManager
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*/
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public void pushMusic (String pkgPath, String key, int numloops)
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{
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if (!SOUND_ENABLED) {
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return;
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}
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synchronized (_queue) {
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_queue.append(PLAYMUSIC);
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_queue.append(new MusicInfo(pkgPath, key, numloops));
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@@ -1065,4 +1077,7 @@ public class SoundManager
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/** The buffer size in bytes used when reading audio file data. */
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protected static final int BUFFER_SIZE = 1024 * 24;
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/** Used to disable sound entirely. */
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protected static final boolean SOUND_ENABLED = false;
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}
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