From 6a7fd113219108d5263067b8b76faa4153fdfcff Mon Sep 17 00:00:00 2001 From: Michael Bayne Date: Sat, 27 Apr 2002 18:59:27 +0000 Subject: [PATCH] Try filling the offscreen buffer with a solid color after we create it to avoid painting garbage to the screen. git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@1303 542714f4-19e9-0310-aa3c-eee0fc999fb1 --- .../com/threerings/media/FrameManager.java | 18 +++++++++++++++--- 1 file changed, 15 insertions(+), 3 deletions(-) diff --git a/src/java/com/threerings/media/FrameManager.java b/src/java/com/threerings/media/FrameManager.java index 3bfd1a589..04d3a1a3a 100644 --- a/src/java/com/threerings/media/FrameManager.java +++ b/src/java/com/threerings/media/FrameManager.java @@ -1,5 +1,5 @@ // -// $Id: FrameManager.java,v 1.3 2002/04/27 02:33:14 mdb Exp $ +// $Id: FrameManager.java,v 1.4 2002/04/27 18:59:27 mdb Exp $ package com.threerings.media; @@ -429,8 +429,20 @@ public class FrameManager */ protected void createBackBuffer (GraphicsConfiguration gc) { - _backimg = gc.createCompatibleVolatileImage( - _frame.getWidth(), _frame.getHeight()); + // create the offscreen buffer + int width = _frame.getWidth(), height = _frame.getHeight(); + _backimg = gc.createCompatibleVolatileImage(width, height); + + // fill the back buffer with white + Graphics g = null; + try { + g = _backimg.getGraphics(); + g.fillRect(0, 0, width, height); + } finally { + if (g != null) { + g.dispose(); + } + } } /**