From 681d851b086bbe267c9dc84b15f71e9d8cec9786 Mon Sep 17 00:00:00 2001 From: Michael Bayne Date: Thu, 4 Oct 2001 22:47:49 +0000 Subject: [PATCH] Documentation fixes. git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@395 542714f4-19e9-0310-aa3c-eee0fc999fb1 --- src/java/com/threerings/crowd/client/PlaceView.java | 4 ++-- src/java/com/threerings/parlor/client/ParlorCodes.java | 4 ++-- 2 files changed, 4 insertions(+), 4 deletions(-) diff --git a/src/java/com/threerings/crowd/client/PlaceView.java b/src/java/com/threerings/crowd/client/PlaceView.java index 471527d14..9a8994063 100644 --- a/src/java/com/threerings/crowd/client/PlaceView.java +++ b/src/java/com/threerings/crowd/client/PlaceView.java @@ -1,5 +1,5 @@ // -// $Id: PlaceView.java,v 1.1 2001/10/04 20:02:49 mdb Exp $ +// $Id: PlaceView.java,v 1.2 2001/10/04 22:47:48 mdb Exp $ package com.threerings.cocktail.party.util; @@ -26,7 +26,7 @@ import com.threerings.cocktail.party.data.PlaceObject; * PlaceViewUtil#dispatchDidLeavePlace}. These functions traverse the UI * hierarchy (starting with the element provided which would generally be * the top-level UI element, and dispatch calls to {@link #willEnterPlace} - * and {@link #willLeavePlace} respectively on any UI element they find + * and {@link #didLeavePlace} respectively on any UI element they find * that implements PlaceView. * *

By doing this, the client code can simply create place-sensitive diff --git a/src/java/com/threerings/parlor/client/ParlorCodes.java b/src/java/com/threerings/parlor/client/ParlorCodes.java index b2115e1bb..294cd2b0d 100644 --- a/src/java/com/threerings/parlor/client/ParlorCodes.java +++ b/src/java/com/threerings/parlor/client/ParlorCodes.java @@ -1,5 +1,5 @@ // -// $Id: ParlorCodes.java,v 1.3 2001/10/02 21:52:33 mdb Exp $ +// $Id: ParlorCodes.java,v 1.4 2001/10/04 22:47:49 mdb Exp $ package com.threerings.parlor.client; @@ -15,7 +15,7 @@ public interface ParlorCodes extends InvocationCodes /** The message identifier for a game ready notification. This is * mapped by the invocation services to a call to {@link - * ParlorDirector#handleGameReady}. */ + * ParlorDirector#handleGameReadyNotification}. */ public static final String GAME_READY_NOTIFICATION = "GameReady"; /** The message identifier for an invitation creation request or