Moved Parlor game stuff into parlor.game package instead of spreading it
across parlor.client, parlor.server and parlor.data. git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@437 542714f4-19e9-0310-aa3c-eee0fc999fb1
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@@ -1,5 +1,5 @@
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//
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// $Id: TestClient.java,v 1.3 2001/10/11 04:07:51 mdb Exp $
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// $Id: TestClient.java,v 1.4 2001/10/11 21:08:22 mdb Exp $
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package com.threerings.parlor.test;
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@@ -15,7 +15,7 @@ import com.threerings.crowd.client.*;
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import com.threerings.parlor.Log;
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import com.threerings.parlor.client.*;
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import com.threerings.parlor.data.*;
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import com.threerings.parlor.game.*;
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import com.threerings.parlor.util.ParlorContext;
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public class TestClient
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@@ -1,5 +1,5 @@
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//
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// $Id: TestConfig.java,v 1.1 2001/10/03 03:45:44 mdb Exp $
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// $Id: TestConfig.java,v 1.2 2001/10/11 21:08:22 mdb Exp $
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package com.threerings.parlor.test;
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@@ -7,7 +7,7 @@ import java.io.IOException;
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import java.io.DataInputStream;
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import java.io.DataOutputStream;
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import com.threerings.parlor.data.GameConfig;
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import com.threerings.parlor.game.GameConfig;
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public class TestConfig extends GameConfig
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{
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@@ -1,10 +1,10 @@
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//
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// $Id: TestController.java,v 1.3 2001/10/11 04:07:51 mdb Exp $
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// $Id: TestController.java,v 1.4 2001/10/11 21:08:22 mdb Exp $
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package com.threerings.parlor.test;
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import com.threerings.crowd.client.PlaceView;
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import com.threerings.parlor.client.GameController;
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import com.threerings.parlor.game.GameController;
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public class TestController extends GameController
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{
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