Require BUI and JME to build our JME bits.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3587 542714f4-19e9-0310-aa3c-eee0fc999fb1
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@@ -77,6 +77,14 @@
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<target name="check-available">
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<target name="check-available">
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<available property="jme.present"
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<available property="jme.present"
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classname="com.jme.scene.Node" classpathref="classpath"/>
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classname="com.jme.scene.Node" classpathref="classpath"/>
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<available property="jme-bui.present"
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classname="com.jme.bui.BWindow" classpathref="classpath"/>
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<condition property="build.jme">
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<and>
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<isset property="jme.present"/>
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<isset property="jme-bui.present"/>
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</and>
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</condition>
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</target>
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</target>
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<!-- prepares the application directories -->
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<!-- prepares the application directories -->
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@@ -105,7 +113,7 @@
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debug="on" optimize="{$build.optimize}" deprecation="on"
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debug="on" optimize="{$build.optimize}" deprecation="on"
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source="1.4" target="1.4">
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source="1.4" target="1.4">
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<classpath refid="classpath"/>
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<classpath refid="classpath"/>
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<exclude name="com/threerings/jme/**" unless="jme.present"/>
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<exclude name="com/threerings/jme/**" unless="build.jme"/>
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<exclude name="**/OggPlayer.java"/>
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<exclude name="**/OggPlayer.java"/>
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<exclude name="**/ModPlayer.java"/>
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<exclude name="**/ModPlayer.java"/>
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<exclude name="**/MidiPlayer.java"/>
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<exclude name="**/MidiPlayer.java"/>
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