Regenerated the distributed objects with the new clone happy bits.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3295 542714f4-19e9-0310-aa3c-eee0fc999fb1
This commit is contained in:
@@ -176,10 +176,10 @@ public class PlaceObject extends DObject
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* change. Proxied copies of this object (on clients) will apply the
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* change. Proxied copies of this object (on clients) will apply the
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* value change when they received the attribute changed notification.
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* value change when they received the attribute changed notification.
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*/
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*/
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public void setOccupantInfo (DSet occupantInfo)
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public void setOccupantInfo (DSet value)
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{
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{
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requestAttributeChange(OCCUPANT_INFO, occupantInfo, this.occupantInfo);
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requestAttributeChange(OCCUPANT_INFO, value, this.occupantInfo);
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this.occupantInfo = occupantInfo;
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this.occupantInfo = (DSet)value.clone();
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}
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}
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/**
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/**
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@@ -102,10 +102,10 @@ public class TableLobbyObject
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* change. Proxied copies of this object (on clients) will apply the
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* change. Proxied copies of this object (on clients) will apply the
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* value change when they received the attribute changed notification.
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* value change when they received the attribute changed notification.
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*/
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*/
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public void setTableSet (DSet tableSet)
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public void setTableSet (DSet value)
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{
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{
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requestAttributeChange(TABLE_SET, tableSet, this.tableSet);
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requestAttributeChange(TABLE_SET, value, this.tableSet);
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this.tableSet = tableSet;
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this.tableSet = (DSet)value.clone();
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}
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}
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// AUTO-GENERATED: METHODS END
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// AUTO-GENERATED: METHODS END
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}
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}
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@@ -265,7 +265,7 @@ public class GameObject extends PlaceObject
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Name[] ovalue = this.players;
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Name[] ovalue = this.players;
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requestAttributeChange(
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requestAttributeChange(
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PLAYERS, value, ovalue);
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PLAYERS, value, ovalue);
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this.players = value;
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this.players = (Name[])value.clone();
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}
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}
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/**
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/**
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@@ -298,7 +298,7 @@ public class GameObject extends PlaceObject
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boolean[] ovalue = this.winners;
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boolean[] ovalue = this.winners;
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requestAttributeChange(
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requestAttributeChange(
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WINNERS, value, ovalue);
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WINNERS, value, ovalue);
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this.winners = value;
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this.winners = (boolean[])value.clone();
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}
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}
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/**
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/**
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@@ -122,10 +122,10 @@ public class ClientObject extends DObject
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* change. Proxied copies of this object (on clients) will apply the
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* change. Proxied copies of this object (on clients) will apply the
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* value change when they received the attribute changed notification.
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* value change when they received the attribute changed notification.
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*/
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*/
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public void setReceivers (DSet receivers)
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public void setReceivers (DSet value)
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{
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{
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requestAttributeChange(RECEIVERS, receivers, this.receivers);
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requestAttributeChange(RECEIVERS, value, this.receivers);
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this.receivers = receivers;
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this.receivers = (DSet)value.clone();
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}
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}
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// AUTO-GENERATED: METHODS END
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// AUTO-GENERATED: METHODS END
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}
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}
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@@ -145,7 +145,7 @@ public class PuzzleObject extends GameObject
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int[] ovalue = this.playerStatus;
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int[] ovalue = this.playerStatus;
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requestAttributeChange(
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requestAttributeChange(
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PLAYER_STATUS, value, ovalue);
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PLAYER_STATUS, value, ovalue);
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this.playerStatus = value;
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this.playerStatus = (int[])value.clone();
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}
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}
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/**
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/**
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@@ -178,7 +178,7 @@ public class PuzzleObject extends GameObject
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BoardSummary[] ovalue = this.summaries;
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BoardSummary[] ovalue = this.summaries;
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requestAttributeChange(
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requestAttributeChange(
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SUMMARIES, value, ovalue);
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SUMMARIES, value, ovalue);
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this.summaries = value;
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this.summaries = (BoardSummary[])value.clone();
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}
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}
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/**
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/**
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@@ -85,10 +85,10 @@ public class SpotSceneObject extends SceneObject
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* change. Proxied copies of this object (on clients) will apply the
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* change. Proxied copies of this object (on clients) will apply the
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* value change when they received the attribute changed notification.
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* value change when they received the attribute changed notification.
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*/
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*/
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public void setOccupantLocs (DSet occupantLocs)
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public void setOccupantLocs (DSet value)
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{
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{
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requestAttributeChange(OCCUPANT_LOCS, occupantLocs, this.occupantLocs);
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requestAttributeChange(OCCUPANT_LOCS, value, this.occupantLocs);
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this.occupantLocs = occupantLocs;
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this.occupantLocs = (DSet)value.clone();
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}
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}
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/**
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/**
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@@ -131,10 +131,10 @@ public class SpotSceneObject extends SceneObject
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* change. Proxied copies of this object (on clients) will apply the
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* change. Proxied copies of this object (on clients) will apply the
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* value change when they received the attribute changed notification.
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* value change when they received the attribute changed notification.
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*/
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*/
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public void setClusters (DSet clusters)
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public void setClusters (DSet value)
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{
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{
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requestAttributeChange(CLUSTERS, clusters, this.clusters);
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requestAttributeChange(CLUSTERS, value, this.clusters);
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this.clusters = clusters;
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this.clusters = (DSet)value.clone();
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}
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}
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// AUTO-GENERATED: METHODS END
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// AUTO-GENERATED: METHODS END
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}
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}
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