Removed the PlaceObject argument from MessageHandler.handleEvent. You
already have that around in 99% of the cases that you're implementing message handlers and you more likely have it casted to the type you're interested in and don't get any use out of that extra argument and have to import PlaceObject when you might not otherwise have had to. git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@453 542714f4-19e9-0310-aa3c-eee0fc999fb1
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@@ -1,5 +1,5 @@
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//
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// $Id: GameManager.java,v 1.9 2001/10/12 00:03:03 mdb Exp $
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// $Id: GameManager.java,v 1.10 2001/10/12 19:30:44 mdb Exp $
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package com.threerings.parlor.game;
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@@ -164,7 +164,7 @@ public class GameManager
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/** Handles player ready notifications. */
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protected class PlayerReadyHandler implements MessageHandler
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{
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public void handleEvent (MessageEvent event, PlaceObject target)
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public void handleEvent (MessageEvent event)
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{
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int cloid = event.getSourceOid();
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BodyObject body = (BodyObject)
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