Chat revamp, phase 2.

- FeedbackMessage has been subsumed into SystemMessage, which now has three
  modes: INFO, FEEDBACK, or ATTENTION.
- Cleaned up methods for sending those system messages.
  - on the server: sendInfo(), sendFeedback(), sendAttention()
  - on the client: displayInfo(), displayFeedback(), displayAttention().


git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@2635 542714f4-19e9-0310-aa3c-eee0fc999fb1
This commit is contained in:
Ray Greenwell
2003-06-04 02:50:19 +00:00
parent 01b123b9f8
commit 5f515133c3
8 changed files with 142 additions and 91 deletions
@@ -1,5 +1,5 @@
//
// $Id: SystemMessage.java,v 1.2 2003/06/03 21:41:33 ray Exp $
// $Id: SystemMessage.java,v 1.3 2003/06/04 02:50:18 ray Exp $
package com.threerings.crowd.chat.data;
@@ -9,6 +9,23 @@ package com.threerings.crowd.chat.data;
*/
public class SystemMessage extends ChatMessage
{
/** Attention level constant to indicate that this message is merely
* providing the user with information. */
public static final byte INFO = 0;
/** Attention level constant to indicate that this message is the
* result of a user action. */
public static final byte FEEDBACK = 1;
/** Attention level constant to indicate that some action is required. */
public static final byte ATTENTION = 2;
//----
/** The attention level of this message. */
public byte attentionLevel;
// documentation inherited
public SystemMessage ()
{
}
@@ -16,8 +33,9 @@ public class SystemMessage extends ChatMessage
/**
* Construct a SystemMessage.
*/
public SystemMessage (String message, String bundle)
public SystemMessage (String message, String bundle, byte attentionLevel)
{
super(message, bundle);
this.attentionLevel = attentionLevel;
}
}