A marker interface that can be implemented by components other than normal

texty-input components that wish to have the chat system leave their focus
alone.


git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@4626 542714f4-19e9-0310-aa3c-eee0fc999fb1
This commit is contained in:
Ray Greenwell
2007-03-13 18:47:29 +00:00
parent 4475382a21
commit 5ed85d4967
2 changed files with 65 additions and 0 deletions
@@ -0,0 +1,32 @@
//
// $Id$
//
// Narya library - tools for developing networked games
// Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved
// http://www.threerings.net/code/narya/
//
// This library is free software; you can redistribute it and/or modify it
// under the terms of the GNU Lesser General Public License as published
// by the Free Software Foundation; either version 2.1 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
package com.threerings.crowd.chat.client;
/**
* A marker interface to be implemented by components such that
* the chat system will not try to steal focus from them when a chat-like
* character is entered.
*/
public interface ChatCantStealFocus
{
// nothing!
}