If we never dispatched a DID_LOGON, then don't dispatch a DID_LOGOFF. Dispatch
a FAILED_TO_LOGON instead. git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@5688 542714f4-19e9-0310-aa3c-eee0fc999fb1
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@@ -26,22 +26,24 @@ package com.threerings.presents.data {
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*/
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public class AuthCodes
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{
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/** A code indicating that no user exists with the specified
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* username. */
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/** A code indicating that no user exists with the specified username. */
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public static const NO_SUCH_USER :String = "m.no_such_user";
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/** A code indicating that the supplied password was invalid. */
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public static const INVALID_PASSWORD :String = "m.invalid_password";
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/** A code indicating that an internal server error occurred while
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* trying to log the user on. */
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/** A code indicating that an internal server error occurred while trying to log the user
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* on. */
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public static const SERVER_ERROR :String = "m.server_error";
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/** A code indicating that a network error occurred while trying to log the user on. */
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public static const NETWORK_ERROR :String = "m.network_error";
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/** A code indicating that the server is not available at the moment. */
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public static const SERVER_UNAVAILABLE :String = "m.server_unavailable";
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/** A code indicating that we failed to connect to the server on a port and
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* are trying the next port in the list. */
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/** A code indicating that we failed to connect to the server on a port and are trying the next
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* port in the list. */
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public static const TRYING_NEXT_PORT :String = "m.trying_next_port";
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}
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}
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