Reworked AnimationManager's tick to make sure all action takes place
on the AWT thread. Explicitly set the panel to be opaque and non-double-buffered for better performance. git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@154 542714f4-19e9-0310-aa3c-eee0fc999fb1
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@@ -1,5 +1,5 @@
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//
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// $Id: SceneViewPanel.java,v 1.7 2001/08/02 20:43:03 shaper Exp $
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// $Id: SceneViewPanel.java,v 1.8 2001/08/02 23:12:19 shaper Exp $
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package com.threerings.miso.viewer;
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@@ -54,7 +54,8 @@ public class SceneViewPanel extends JPanel
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// load up the initial scene
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prepareStartingScene();
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//setDoubleBuffered(false);
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setDoubleBuffered(false);
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setOpaque(true);
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PerformanceMonitor.register(this, "paint", 1000);
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}
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