Extract our permission policy into a separate class so that a system can more

easily make use of different permission policies in different circumstances
(one can imagine a hypothetical partner who has different access control
requirements, perhaps).


git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@5118 542714f4-19e9-0310-aa3c-eee0fc999fb1
This commit is contained in:
Michael Bayne
2008-05-22 13:12:40 +00:00
parent 86dd4d75c7
commit 591dc1541a
8 changed files with 135 additions and 27 deletions
@@ -24,10 +24,7 @@ package com.threerings.crowd.data;
import com.threerings.util.Name; import com.threerings.util.Name;
import com.threerings.presents.data.ClientObject; import com.threerings.presents.data.ClientObject;
import com.threerings.presents.data.InvocationCodes;
import com.threerings.presents.data.Permission;
import com.threerings.crowd.chat.data.ChatCodes;
import com.threerings.crowd.chat.data.SpeakObject; import com.threerings.crowd.chat.data.SpeakObject;
/** /**
@@ -137,18 +134,6 @@ public class BodyObject extends ClientObject
setLocation(null); setLocation(null);
} }
@Override // from ClientObject
public String checkAccess (Permission perm, Object context)
{
if (perm == ChatCodes.BROADCAST_ACCESS) {
return getTokens().isAdmin() ? null : ChatCodes.ACCESS_DENIED;
} else if (perm == ChatCodes.CHAT_ACCESS) {
return null;
} else {
return super.checkAccess(perm, context);
}
}
// documentation inherited // documentation inherited
public void applyToListeners (ListenerOp op) public void applyToListeners (ListenerOp op)
{ {
@@ -0,0 +1,51 @@
//
// $Id$
//
// Narya library - tools for developing networked games
// Copyright (C) 2002-2008 Three Rings Design, Inc., All Rights Reserved
// http://www.threerings.net/code/narya/
//
// This library is free software; you can redistribute it and/or modify it
// under the terms of the GNU Lesser General Public License as published
// by the Free Software Foundation; either version 2.1 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
package com.threerings.crowd.data;
import com.threerings.presents.data.ClientObject;
import com.threerings.presents.data.Permission;
import com.threerings.presents.data.PermissionPolicy;
import com.threerings.crowd.chat.data.ChatCodes;
/**
* Implements some Crowd permissions.
*/
public class CrowdPermissionPolicy extends PermissionPolicy
{
@Override // from PermissionPolicy
public String checkAccess (ClientObject clobj, Permission perm, Object context)
{
if (!(clobj instanceof BodyObject)) {
return super.checkAccess(clobj, perm, context);
}
BodyObject body = (BodyObject)clobj;
if (perm == ChatCodes.BROADCAST_ACCESS) {
return body.getTokens().isAdmin() ? null : ACCESS_DENIED;
} else if (perm == ChatCodes.CHAT_ACCESS) {
return null;
} else {
return super.checkAccess(clobj, perm, context);
}
}
}
@@ -26,12 +26,11 @@ import com.threerings.io.SimpleStreamableObject;
/** /**
* Defines access control tokens that convey certain privileges to users. * Defines access control tokens that convey certain privileges to users.
* *
* @see BodyObject#checkAccess * @see CrowdPermissionPolicy
*/ */
public class TokenRing extends SimpleStreamableObject public class TokenRing extends SimpleStreamableObject
{ {
/** Indicates that this user is an administrator and can do things like broadcast, shutdown the /** Indicates that this user is an administrator. */
* server and whatnot. */
public static final int ADMIN = (1 << 0); public static final int ADMIN = (1 << 0);
/** /**
@@ -22,22 +22,30 @@
package com.threerings.crowd.server; package com.threerings.crowd.server;
import com.threerings.presents.data.ClientObject; import com.threerings.presents.data.ClientObject;
import com.threerings.presents.data.PermissionPolicy;
import com.threerings.presents.server.ClientResolver; import com.threerings.presents.server.ClientResolver;
import com.threerings.crowd.data.BodyObject; import com.threerings.crowd.data.BodyObject;
import com.threerings.crowd.data.CrowdPermissionPolicy;
/** /**
* Used to configure crowd-specific client object data. * Used to configure crowd-specific client object data.
*/ */
public class CrowdClientResolver extends ClientResolver public class CrowdClientResolver extends ClientResolver
{ {
// documentation inherited @Override // from ClientResolver
public ClientObject createClientObject () public ClientObject createClientObject ()
{ {
return new BodyObject(); return new BodyObject();
} }
// documentation inherited @Override // from ClientResolver
public PermissionPolicy createPermissionPolicy ()
{
return new CrowdPermissionPolicy();
}
@Override // from ClientResolver
protected void resolveClientData (ClientObject clobj) protected void resolveClientData (ClientObject clobj)
throws Exception throws Exception
{ {
@@ -44,6 +44,14 @@ public class ClientObject extends DObject
/** Used to publish all invocation service receivers registered on this client. */ /** Used to publish all invocation service receivers registered on this client. */
public DSet<InvocationReceiver.Registration> receivers = DSet.newDSet(); public DSet<InvocationReceiver.Registration> receivers = DSet.newDSet();
/**
* Configures this client with a permissions policy. This is done during client resolution.
*/
public void setPermissionPolicy (PermissionPolicy policy)
{
_permPolicy = policy;
}
/** /**
* Returns a short string identifying this client. * Returns a short string identifying this client.
*/ */
@@ -53,16 +61,16 @@ public class ClientObject extends DObject
} }
/** /**
* Checks whether or not this client has access to the specified feature. Forms the basis of an * Checks whether or not this client has access to the specified feature.
* extensible fine-grained permissions system.
* *
* @return null if the user has access, a fully-qualified translatable message string * @return null if the user has access, a fully-qualified translatable message string
* indicating the reason for denial of access (or just {@link InvocationCodes#ACCESS_DENIED} if * indicating the reason for denial of access.
* you don't want to be specific). *
* @see PermissionPolicy
*/ */
public String checkAccess (Permission feature, Object context) public String checkAccess (Permission feature, Object context)
{ {
return InvocationCodes.ACCESS_DENIED; return _permPolicy.checkAccess(this, feature, context);
} }
/** /**
@@ -148,6 +156,9 @@ public class ClientObject extends DObject
} }
// AUTO-GENERATED: METHODS END // AUTO-GENERATED: METHODS END
/** Handles our fine-grained permissions. */
protected PermissionPolicy _permPolicy;
/** Used to reference count resolved client objects. */ /** Used to reference count resolved client objects. */
protected transient int _references; protected transient int _references;
} }
@@ -0,0 +1,44 @@
//
// $Id$
//
// Narya library - tools for developing networked games
// Copyright (C) 2002-2008 Three Rings Design, Inc., All Rights Reserved
// http://www.threerings.net/code/narya/
//
// This library is free software; you can redistribute it and/or modify it
// under the terms of the GNU Lesser General Public License as published
// by the Free Software Foundation; either version 2.1 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
package com.threerings.presents.data;
import com.threerings.io.Streamable;
/**
* Encapsulates a fine-grained permissions policy. The default policy is to deny access to
* everything, systems using fine-grained permissions should create a custom policy and provide it
* at client resolution time via the ClientResolver.
*/
public class PermissionPolicy
implements Streamable, InvocationCodes
{
/**
* Returns null if the specified client has the specified permission, an error code explaining
* the lack of access if they do not. {@link InvocationCodes#ACCESS_DENIED} should be returned
* if no more specific explanation is available.
*/
public String checkAccess (ClientObject clobj, Permission perm, Object context)
{
// by default, you can't do it!
return ACCESS_DENIED;
}
}
@@ -268,8 +268,9 @@ public class ClientManager
final ClientResolver fclr = clr; final ClientResolver fclr = clr;
PresentsServer.omgr.postRunnable(new Runnable() { PresentsServer.omgr.postRunnable(new Runnable() {
public void run () { public void run () {
fclr.objectAvailable( ClientObject clobj = fclr.createClientObject();
PresentsServer.omgr.registerObject(fclr.createClientObject())); clobj.setPermissionPolicy(fclr.createPermissionPolicy());
fclr.objectAvailable(PresentsServer.omgr.registerObject(clobj));
} }
}); });
@@ -28,6 +28,7 @@ import com.threerings.util.Name;
import com.threerings.presents.Log; import com.threerings.presents.Log;
import com.threerings.presents.data.ClientObject; import com.threerings.presents.data.ClientObject;
import com.threerings.presents.data.PermissionPolicy;
import com.threerings.presents.dobj.DObject; import com.threerings.presents.dobj.DObject;
import com.threerings.presents.dobj.ObjectAccessException; import com.threerings.presents.dobj.ObjectAccessException;
@@ -66,6 +67,14 @@ public class ClientResolver extends Invoker.Unit
return new ClientObject(); return new ClientObject();
} }
/**
* Creates a permission policy for use by our client.
*/
public PermissionPolicy createPermissionPolicy ()
{
return new PermissionPolicy();
}
/** /**
* Called once our client object is registered with the distributed object system. * Called once our client object is registered with the distributed object system.
*/ */