More work on loading scene groups.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@272 542714f4-19e9-0310-aa3c-eee0fc999fb1
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@@ -1,5 +1,5 @@
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//
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// $Id: DisplayMisoSceneImpl.java,v 1.30 2001/08/16 18:05:16 shaper Exp $
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// $Id: DisplayMisoSceneImpl.java,v 1.31 2001/08/16 22:05:01 shaper Exp $
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package com.threerings.miso.scene;
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@@ -150,7 +150,7 @@ public class MisoScene implements Scene
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// make sure it's in the location list and absent from any cluster
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updateLocation(portal, -1);
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// don't allow adding an portal more than once
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// don't allow adding a portal more than once
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if (_portals.contains(portal)) {
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Log.warning("Attempt to add already-existing portal " +
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"[portal=" + portal + "].");
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@@ -163,7 +163,7 @@ public class MisoScene implements Scene
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/**
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* Return the location object at the given full coordinates, or
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* null if no location is currently present.
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* null if no location is currently present at that location.
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*
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* @param x the full x-position coordinate.
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* @param y the full y-position coordinate.
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@@ -182,7 +182,7 @@ public class MisoScene implements Scene
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/**
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* Remove the given location object from the location list, and
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* from any containing cluster. If the location is an portal, it
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* from any containing cluster. If the location is a portal, it
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* is removed from the portal list as well.
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*
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* @param loc the location object.
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@@ -203,6 +203,34 @@ public class MisoScene implements Scene
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_portals.remove(loc);
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}
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/**
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* Set the default entrance portal for this scene.
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*
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* @param entrance the entrance portal.
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*/
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public void setEntrance (Portal entrance)
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{
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_entrance = entrance;
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}
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/**
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* Return the portal with the given name, or null if the portal
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* isn't found in the portal list.
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*
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* @param name the portal name.
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*
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* @return the portal object.
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*/
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public Portal getPortal (String name)
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{
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int size = _portals.size();
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for (int ii = 0; ii < size; ii++) {
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Portal portal = (Portal)_portals.get(ii);
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if (portal.name.equals(name)) return portal;
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}
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return null;
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}
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/**
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* Return the scene name.
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*/
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@@ -319,6 +347,9 @@ public class MisoScene implements Scene
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/** The unique scene id. */
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protected int _sid;
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/** The default entrance portal. */
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protected Portal _entrance;
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/** The locations within the scene. */
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protected ArrayList _locations;
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