Regenerated our DObject derivations in the new world order.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3288 542714f4-19e9-0310-aa3c-eee0fc999fb1
This commit is contained in:
@@ -1,45 +0,0 @@
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//
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// $Id$
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//
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// Narya library - tools for developing networked games
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// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
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// http://www.threerings.net/code/narya/
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//
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// This library is free software; you can redistribute it and/or modify it
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// under the terms of the GNU Lesser General Public License as published
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// by the Free Software Foundation; either version 2.1 of the License, or
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// (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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package com.threerings.admin.data;
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import java.lang.reflect.Field;
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import javax.swing.JPanel;
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import com.threerings.presents.dobj.DObject;
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import com.threerings.presents.util.PresentsContext;
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import com.threerings.admin.client.FieldEditor;
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/**
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* Base class for runtime config distributed objects. Used to allow
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* config objects to supply custom object editing UI.
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*/
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public class ConfigObject extends DObject
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{
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/**
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* Returns the editor panel for the specified field.
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*/
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public JPanel getEditor (PresentsContext ctx, Field field)
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{
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return new FieldEditor(ctx, field, this);
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}
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}
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@@ -1,80 +0,0 @@
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//
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// $Id$
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//
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// Narya library - tools for developing networked games
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// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
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// http://www.threerings.net/code/narya/
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//
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// This library is free software; you can redistribute it and/or modify it
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// under the terms of the GNU Lesser General Public License as published
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// by the Free Software Foundation; either version 2.1 of the License, or
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// (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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package com.threerings.crowd.data;
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import com.threerings.util.Name;
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import com.threerings.presents.data.ClientObject;
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import com.threerings.crowd.chat.data.SpeakObject;
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/**
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* The basic user object class for Crowd users. Bodies have a username, a
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* location and a status.
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*/
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public class BodyObject extends ClientObject
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implements SpeakObject
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{
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/**
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* The username associated with this body object.
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*/
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public Name username;
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/**
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* The oid of the place currently occupied by this body or -1 if they
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* currently occupy no place.
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*/
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public int location = -1;
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/**
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* The user's current status ({@link OccupantInfo#ACTIVE}, etc.).
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*/
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public byte status;
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/**
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* The time at which the {@link #status} field was last updated. This
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* is only available on the server.
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*/
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public transient long statusTime;
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/**
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* If non-null, this contains a message to be auto-replied whenever
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* another user delivers a tell message to this user.
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*/
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public String awayMessage;
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// documentation inherited
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public void applyToListeners (ListenerOp op)
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{
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op.apply(getOid());
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}
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// documentation inherited
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public String who ()
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{
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StringBuffer buf = new StringBuffer(username.toString());
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buf.append(" (").append(getOid());
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if (status != OccupantInfo.ACTIVE) {
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buf.append(" ").append(OccupantInfo.X_STATUS[status]);
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}
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return buf.append(")").toString();
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}
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}
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@@ -33,6 +33,7 @@ import com.threerings.crowd.chat.data.SpeakObject;
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public class BodyObject extends ClientObject
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public class BodyObject extends ClientObject
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implements SpeakObject
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implements SpeakObject
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{
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{
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// AUTO-GENERATED: FIELDS START
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/** The field name of the <code>username</code> field. */
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/** The field name of the <code>username</code> field. */
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public static final String USERNAME = "username";
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public static final String USERNAME = "username";
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@@ -44,6 +45,7 @@ public class BodyObject extends ClientObject
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/** The field name of the <code>awayMessage</code> field. */
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/** The field name of the <code>awayMessage</code> field. */
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public static final String AWAY_MESSAGE = "awayMessage";
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public static final String AWAY_MESSAGE = "awayMessage";
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// AUTO-GENERATED: FIELDS END
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/**
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/**
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* The username associated with this body object.
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* The username associated with this body object.
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@@ -90,59 +92,69 @@ public class BodyObject extends ClientObject
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return buf.append(")").toString();
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return buf.append(")").toString();
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}
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}
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// AUTO-GENERATED: METHODS START
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/**
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/**
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* Requests that the <code>username</code> field be set to the specified
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* Requests that the <code>username</code> field be set to the
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* value. The local value will be updated immediately and an event
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* specified value. The local value will be updated immediately and an
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* will be propagated through the system to notify all listeners that
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* event will be propagated through the system to notify all listeners
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* the attribute did change. Proxied copies of this object (on
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* that the attribute did change. Proxied copies of this object (on
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* clients) will apply the value change when they received the
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* clients) will apply the value change when they received the
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* attribute changed notification.
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* attribute changed notification.
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*/
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*/
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public void setUsername (Name username)
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public void setUsername (Name value)
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{
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{
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requestAttributeChange(USERNAME, username);
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Name ovalue = this.username;
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this.username = username;
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requestAttributeChange(
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USERNAME, value, ovalue);
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this.username = value;
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}
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}
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/**
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/**
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* Requests that the <code>location</code> field be set to the specified
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* Requests that the <code>location</code> field be set to the
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* value. The local value will be updated immediately and an event
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* specified value. The local value will be updated immediately and an
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* will be propagated through the system to notify all listeners that
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* event will be propagated through the system to notify all listeners
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* the attribute did change. Proxied copies of this object (on
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* that the attribute did change. Proxied copies of this object (on
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* clients) will apply the value change when they received the
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* clients) will apply the value change when they received the
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* attribute changed notification.
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* attribute changed notification.
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*/
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*/
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public void setLocation (int location)
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public void setLocation (int value)
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{
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{
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requestAttributeChange(LOCATION, new Integer(location));
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int ovalue = this.location;
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this.location = location;
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requestAttributeChange(
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LOCATION, new Integer(value), new Integer(ovalue));
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this.location = value;
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}
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}
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/**
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/**
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* Requests that the <code>status</code> field be set to the specified
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* Requests that the <code>status</code> field be set to the
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||||||
* value. The local value will be updated immediately and an event
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* specified value. The local value will be updated immediately and an
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* will be propagated through the system to notify all listeners that
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* event will be propagated through the system to notify all listeners
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* the attribute did change. Proxied copies of this object (on
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* that the attribute did change. Proxied copies of this object (on
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* clients) will apply the value change when they received the
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* clients) will apply the value change when they received the
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* attribute changed notification.
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* attribute changed notification.
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*/
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*/
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public void setStatus (byte status)
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public void setStatus (byte value)
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{
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{
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requestAttributeChange(STATUS, new Byte(status));
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byte ovalue = this.status;
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this.status = status;
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requestAttributeChange(
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STATUS, new Byte(value), new Byte(ovalue));
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this.status = value;
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}
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}
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/**
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/**
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* Requests that the <code>awayMessage</code> field be set to the specified
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* Requests that the <code>awayMessage</code> field be set to the
|
||||||
* value. The local value will be updated immediately and an event
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* specified value. The local value will be updated immediately and an
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||||||
* will be propagated through the system to notify all listeners that
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* event will be propagated through the system to notify all listeners
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||||||
* the attribute did change. Proxied copies of this object (on
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* that the attribute did change. Proxied copies of this object (on
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* clients) will apply the value change when they received the
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* clients) will apply the value change when they received the
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||||||
* attribute changed notification.
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* attribute changed notification.
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||||||
*/
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*/
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public void setAwayMessage (String awayMessage)
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public void setAwayMessage (String value)
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{
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{
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requestAttributeChange(AWAY_MESSAGE, awayMessage);
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String ovalue = this.awayMessage;
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this.awayMessage = awayMessage;
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requestAttributeChange(
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AWAY_MESSAGE, value, ovalue);
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this.awayMessage = value;
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}
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}
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// AUTO-GENERATED: METHODS END
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}
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}
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@@ -1,106 +0,0 @@
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//
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// $Id$
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//
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// Narya library - tools for developing networked games
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// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
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// http://www.threerings.net/code/narya/
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//
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// This library is free software; you can redistribute it and/or modify it
|
|
||||||
// under the terms of the GNU Lesser General Public License as published
|
|
||||||
// by the Free Software Foundation; either version 2.1 of the License, or
|
|
||||||
// (at your option) any later version.
|
|
||||||
//
|
|
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// This library is distributed in the hope that it will be useful,
|
|
||||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
||||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
||||||
// Lesser General Public License for more details.
|
|
||||||
//
|
|
||||||
// You should have received a copy of the GNU Lesser General Public
|
|
||||||
// License along with this library; if not, write to the Free Software
|
|
||||||
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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package com.threerings.crowd.data;
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import java.util.Iterator;
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import com.threerings.util.Name;
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import com.threerings.presents.dobj.DObject;
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import com.threerings.presents.dobj.DSet;
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import com.threerings.presents.dobj.OidList;
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import com.threerings.crowd.Log;
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import com.threerings.crowd.chat.data.SpeakMarshaller;
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import com.threerings.crowd.chat.data.SpeakObject;
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/**
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* A distributed object that contains information on a place that is
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* occupied by bodies. This place might be a chat room, a game room, an
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* island in a massively multiplayer piratical universe, anything that has
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* occupants that might want to chat with one another.
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*/
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public class PlaceObject extends DObject
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implements SpeakObject
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|
||||||
{
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/**
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|
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* Tracks the oid of the body objects of all of the occupants of this
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* place.
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|
||||||
*/
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|
||||||
public OidList occupants = new OidList();
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|
||||||
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|
||||||
/**
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|
||||||
* Contains an info record (of type {@link OccupantInfo}) for each
|
|
||||||
* occupant that contains information about that occupant that needs
|
|
||||||
* to be known by everyone in the place. <em>Note:</em> Don't obtain
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|
||||||
* occupant info records directly from this set when on the server,
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|
||||||
* use <code>PlaceManager.getOccupantInfo()</code> instead (along with
|
|
||||||
* <code>PlaceManager.updateOccupantInfo()</code>) because it does
|
|
||||||
* some special processing to ensure that readers and updaters don't
|
|
||||||
* step on one another even if they make rapid fire changes to a
|
|
||||||
* user's occupant info.
|
|
||||||
*/
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|
||||||
public DSet occupantInfo = new DSet();
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|
||||||
|
|
||||||
/** Used to generate speak requests on this place object. */
|
|
||||||
public SpeakMarshaller speakService;
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|
||||||
|
|
||||||
/**
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|
||||||
* Used to indicate whether broadcast chat messages should be dispatched
|
|
||||||
* on this place object.
|
|
||||||
*/
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|
||||||
public boolean shouldBroadcast ()
|
|
||||||
{
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|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Looks up a user's occupant info by name.
|
|
||||||
*
|
|
||||||
* @return the occupant info record for the named user or null if no
|
|
||||||
* user in the room has that username.
|
|
||||||
*/
|
|
||||||
public OccupantInfo getOccupantInfo (Name username)
|
|
||||||
{
|
|
||||||
try {
|
|
||||||
Iterator iter = occupantInfo.entries();
|
|
||||||
while (iter.hasNext()) {
|
|
||||||
OccupantInfo info = (OccupantInfo)iter.next();
|
|
||||||
if (info.username.equals(username)) {
|
|
||||||
return info;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
} catch (Throwable t) {
|
|
||||||
Log.warning("PlaceObject.getOccupantInfo choked.");
|
|
||||||
Log.logStackTrace(t);
|
|
||||||
}
|
|
||||||
return null;
|
|
||||||
}
|
|
||||||
|
|
||||||
// documentation inherited
|
|
||||||
public void applyToListeners (ListenerOp op)
|
|
||||||
{
|
|
||||||
for (int ii = 0, ll = occupants.size(); ii < ll; ii++) {
|
|
||||||
op.apply(occupants.get(ii));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -42,6 +42,7 @@ import com.threerings.crowd.chat.data.SpeakObject;
|
|||||||
public class PlaceObject extends DObject
|
public class PlaceObject extends DObject
|
||||||
implements SpeakObject
|
implements SpeakObject
|
||||||
{
|
{
|
||||||
|
// AUTO-GENERATED: FIELDS START
|
||||||
/** The field name of the <code>occupants</code> field. */
|
/** The field name of the <code>occupants</code> field. */
|
||||||
public static final String OCCUPANTS = "occupants";
|
public static final String OCCUPANTS = "occupants";
|
||||||
|
|
||||||
@@ -50,6 +51,7 @@ public class PlaceObject extends DObject
|
|||||||
|
|
||||||
/** The field name of the <code>speakService</code> field. */
|
/** The field name of the <code>speakService</code> field. */
|
||||||
public static final String SPEAK_SERVICE = "speakService";
|
public static final String SPEAK_SERVICE = "speakService";
|
||||||
|
// AUTO-GENERATED: FIELDS END
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Tracks the oid of the body objects of all of the occupants of this
|
* Tracks the oid of the body objects of all of the occupants of this
|
||||||
@@ -113,10 +115,11 @@ public class PlaceObject extends DObject
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// AUTO-GENERATED: METHODS START
|
||||||
/**
|
/**
|
||||||
* Requests that the specified oid be added to the
|
* Requests that <code>oid</code> be added to the <code>occupants</code>
|
||||||
* <code>occupants</code> oid list. The list will not change until the
|
* oid list. The list will not change until the event is actually
|
||||||
* event is actually propagated through the system.
|
* propagated through the system.
|
||||||
*/
|
*/
|
||||||
public void addToOccupants (int oid)
|
public void addToOccupants (int oid)
|
||||||
{
|
{
|
||||||
@@ -124,7 +127,7 @@ public class PlaceObject extends DObject
|
|||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Requests that the specified oid be removed from the
|
* Requests that <code>oid</code> be removed from the
|
||||||
* <code>occupants</code> oid list. The list will not change until the
|
* <code>occupants</code> oid list. The list will not change until the
|
||||||
* event is actually propagated through the system.
|
* event is actually propagated through the system.
|
||||||
*/
|
*/
|
||||||
@@ -140,7 +143,7 @@ public class PlaceObject extends DObject
|
|||||||
*/
|
*/
|
||||||
public void addToOccupantInfo (DSet.Entry elem)
|
public void addToOccupantInfo (DSet.Entry elem)
|
||||||
{
|
{
|
||||||
requestEntryAdd(OCCUPANT_INFO, elem);
|
requestEntryAdd(OCCUPANT_INFO, occupantInfo, elem);
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -150,7 +153,7 @@ public class PlaceObject extends DObject
|
|||||||
*/
|
*/
|
||||||
public void removeFromOccupantInfo (Comparable key)
|
public void removeFromOccupantInfo (Comparable key)
|
||||||
{
|
{
|
||||||
requestEntryRemove(OCCUPANT_INFO, key);
|
requestEntryRemove(OCCUPANT_INFO, occupantInfo, key);
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -160,7 +163,7 @@ public class PlaceObject extends DObject
|
|||||||
*/
|
*/
|
||||||
public void updateOccupantInfo (DSet.Entry elem)
|
public void updateOccupantInfo (DSet.Entry elem)
|
||||||
{
|
{
|
||||||
requestEntryUpdate(OCCUPANT_INFO, elem);
|
requestEntryUpdate(OCCUPANT_INFO, occupantInfo, elem);
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -175,21 +178,24 @@ public class PlaceObject extends DObject
|
|||||||
*/
|
*/
|
||||||
public void setOccupantInfo (DSet occupantInfo)
|
public void setOccupantInfo (DSet occupantInfo)
|
||||||
{
|
{
|
||||||
requestAttributeChange(OCCUPANT_INFO, occupantInfo);
|
requestAttributeChange(OCCUPANT_INFO, occupantInfo, this.occupantInfo);
|
||||||
this.occupantInfo = occupantInfo;
|
this.occupantInfo = occupantInfo;
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Requests that the <code>speakService</code> field be set to the specified
|
* Requests that the <code>speakService</code> field be set to the
|
||||||
* value. The local value will be updated immediately and an event
|
* specified value. The local value will be updated immediately and an
|
||||||
* will be propagated through the system to notify all listeners that
|
* event will be propagated through the system to notify all listeners
|
||||||
* the attribute did change. Proxied copies of this object (on
|
* that the attribute did change. Proxied copies of this object (on
|
||||||
* clients) will apply the value change when they received the
|
* clients) will apply the value change when they received the
|
||||||
* attribute changed notification.
|
* attribute changed notification.
|
||||||
*/
|
*/
|
||||||
public void setSpeakService (SpeakMarshaller speakService)
|
public void setSpeakService (SpeakMarshaller value)
|
||||||
{
|
{
|
||||||
requestAttributeChange(SPEAK_SERVICE, speakService);
|
SpeakMarshaller ovalue = this.speakService;
|
||||||
this.speakService = speakService;
|
requestAttributeChange(
|
||||||
|
SPEAK_SERVICE, value, ovalue);
|
||||||
|
this.speakService = value;
|
||||||
}
|
}
|
||||||
|
// AUTO-GENERATED: METHODS END
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,33 +0,0 @@
|
|||||||
//
|
|
||||||
// $Id$
|
|
||||||
//
|
|
||||||
// Narya library - tools for developing networked games
|
|
||||||
// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
|
|
||||||
// http://www.threerings.net/code/narya/
|
|
||||||
//
|
|
||||||
// This library is free software; you can redistribute it and/or modify it
|
|
||||||
// under the terms of the GNU Lesser General Public License as published
|
|
||||||
// by the Free Software Foundation; either version 2.1 of the License, or
|
|
||||||
// (at your option) any later version.
|
|
||||||
//
|
|
||||||
// This library is distributed in the hope that it will be useful,
|
|
||||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
||||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
||||||
// Lesser General Public License for more details.
|
|
||||||
//
|
|
||||||
// You should have received a copy of the GNU Lesser General Public
|
|
||||||
// License along with this library; if not, write to the Free Software
|
|
||||||
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
|
||||||
|
|
||||||
package com.threerings.micasa.lobby;
|
|
||||||
|
|
||||||
import com.threerings.crowd.data.PlaceObject;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Presently the lobby object contains nothing specific, but the class
|
|
||||||
* acts as a placeholder in case lobby-wide fields are needed in the
|
|
||||||
* future.
|
|
||||||
*/
|
|
||||||
public class LobbyObject extends PlaceObject
|
|
||||||
{
|
|
||||||
}
|
|
||||||
@@ -1,58 +0,0 @@
|
|||||||
//
|
|
||||||
// $Id$
|
|
||||||
//
|
|
||||||
// Narya library - tools for developing networked games
|
|
||||||
// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
|
|
||||||
// http://www.threerings.net/code/narya/
|
|
||||||
//
|
|
||||||
// This library is free software; you can redistribute it and/or modify it
|
|
||||||
// under the terms of the GNU Lesser General Public License as published
|
|
||||||
// by the Free Software Foundation; either version 2.1 of the License, or
|
|
||||||
// (at your option) any later version.
|
|
||||||
//
|
|
||||||
// This library is distributed in the hope that it will be useful,
|
|
||||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
||||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
||||||
// Lesser General Public License for more details.
|
|
||||||
//
|
|
||||||
// You should have received a copy of the GNU Lesser General Public
|
|
||||||
// License along with this library; if not, write to the Free Software
|
|
||||||
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
|
||||||
|
|
||||||
package com.threerings.micasa.lobby.table;
|
|
||||||
|
|
||||||
import com.threerings.presents.dobj.DSet;
|
|
||||||
import com.threerings.parlor.data.Table;
|
|
||||||
import com.threerings.micasa.lobby.LobbyObject;
|
|
||||||
|
|
||||||
public class TableLobbyObject
|
|
||||||
extends LobbyObject
|
|
||||||
implements com.threerings.parlor.data.TableLobbyObject
|
|
||||||
{
|
|
||||||
/** A set containing all of the tables being managed by this lobby. */
|
|
||||||
public DSet tableSet = new DSet();
|
|
||||||
|
|
||||||
// documentation inherited
|
|
||||||
public DSet getTables ()
|
|
||||||
{
|
|
||||||
return tableSet;
|
|
||||||
}
|
|
||||||
|
|
||||||
// documentation inherited from interface
|
|
||||||
public void addToTables (Table table)
|
|
||||||
{
|
|
||||||
addToTableSet(table);
|
|
||||||
}
|
|
||||||
|
|
||||||
// documentation inherited from interface
|
|
||||||
public void updateTables (Table table)
|
|
||||||
{
|
|
||||||
updateTableSet(table);
|
|
||||||
}
|
|
||||||
|
|
||||||
// documentation inherited from interface
|
|
||||||
public void removeFromTables (Comparable key)
|
|
||||||
{
|
|
||||||
removeFromTableSet(key);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -29,8 +29,10 @@ public class TableLobbyObject
|
|||||||
extends LobbyObject
|
extends LobbyObject
|
||||||
implements com.threerings.parlor.data.TableLobbyObject
|
implements com.threerings.parlor.data.TableLobbyObject
|
||||||
{
|
{
|
||||||
|
// AUTO-GENERATED: FIELDS START
|
||||||
/** The field name of the <code>tableSet</code> field. */
|
/** The field name of the <code>tableSet</code> field. */
|
||||||
public static final String TABLE_SET = "tableSet";
|
public static final String TABLE_SET = "tableSet";
|
||||||
|
// AUTO-GENERATED: FIELDS END
|
||||||
|
|
||||||
/** A set containing all of the tables being managed by this lobby. */
|
/** A set containing all of the tables being managed by this lobby. */
|
||||||
public DSet tableSet = new DSet();
|
public DSet tableSet = new DSet();
|
||||||
@@ -59,6 +61,7 @@ public class TableLobbyObject
|
|||||||
removeFromTableSet(key);
|
removeFromTableSet(key);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// AUTO-GENERATED: METHODS START
|
||||||
/**
|
/**
|
||||||
* Requests that the specified entry be added to the
|
* Requests that the specified entry be added to the
|
||||||
* <code>tableSet</code> set. The set will not change until the event is
|
* <code>tableSet</code> set. The set will not change until the event is
|
||||||
@@ -66,7 +69,7 @@ public class TableLobbyObject
|
|||||||
*/
|
*/
|
||||||
public void addToTableSet (DSet.Entry elem)
|
public void addToTableSet (DSet.Entry elem)
|
||||||
{
|
{
|
||||||
requestEntryAdd(TABLE_SET, elem);
|
requestEntryAdd(TABLE_SET, tableSet, elem);
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -76,7 +79,7 @@ public class TableLobbyObject
|
|||||||
*/
|
*/
|
||||||
public void removeFromTableSet (Comparable key)
|
public void removeFromTableSet (Comparable key)
|
||||||
{
|
{
|
||||||
requestEntryRemove(TABLE_SET, key);
|
requestEntryRemove(TABLE_SET, tableSet, key);
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -86,7 +89,7 @@ public class TableLobbyObject
|
|||||||
*/
|
*/
|
||||||
public void updateTableSet (DSet.Entry elem)
|
public void updateTableSet (DSet.Entry elem)
|
||||||
{
|
{
|
||||||
requestEntryUpdate(TABLE_SET, elem);
|
requestEntryUpdate(TABLE_SET, tableSet, elem);
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -101,7 +104,8 @@ public class TableLobbyObject
|
|||||||
*/
|
*/
|
||||||
public void setTableSet (DSet tableSet)
|
public void setTableSet (DSet tableSet)
|
||||||
{
|
{
|
||||||
requestAttributeChange(TABLE_SET, tableSet);
|
requestAttributeChange(TABLE_SET, tableSet, this.tableSet);
|
||||||
this.tableSet = tableSet;
|
this.tableSet = tableSet;
|
||||||
}
|
}
|
||||||
|
// AUTO-GENERATED: METHODS END
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,182 +0,0 @@
|
|||||||
//
|
|
||||||
// $Id$
|
|
||||||
//
|
|
||||||
// Narya library - tools for developing networked games
|
|
||||||
// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
|
|
||||||
// http://www.threerings.net/code/narya/
|
|
||||||
//
|
|
||||||
// This library is free software; you can redistribute it and/or modify it
|
|
||||||
// under the terms of the GNU Lesser General Public License as published
|
|
||||||
// by the Free Software Foundation; either version 2.1 of the License, or
|
|
||||||
// (at your option) any later version.
|
|
||||||
//
|
|
||||||
// This library is distributed in the hope that it will be useful,
|
|
||||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
||||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
||||||
// Lesser General Public License for more details.
|
|
||||||
//
|
|
||||||
// You should have received a copy of the GNU Lesser General Public
|
|
||||||
// License along with this library; if not, write to the Free Software
|
|
||||||
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
|
||||||
|
|
||||||
package com.threerings.parlor.game;
|
|
||||||
|
|
||||||
import com.samskivert.util.ListUtil;
|
|
||||||
import com.samskivert.util.StringUtil;
|
|
||||||
import com.threerings.util.Name;
|
|
||||||
|
|
||||||
import com.threerings.crowd.data.PlaceObject;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* A game object hosts the shared data associated with a game played by
|
|
||||||
* one or more players. The game object extends the place object so that
|
|
||||||
* the game can act as a place where players actually go when playing the
|
|
||||||
* game. Only very basic information is maintained in the base game
|
|
||||||
* object. It serves as the base for a hierarchy of game object
|
|
||||||
* derivatives that handle basic gameplay for a suite of different game
|
|
||||||
* types (ie. turn based games, party games, board games, card games,
|
|
||||||
* etc.).
|
|
||||||
*/
|
|
||||||
public class GameObject extends PlaceObject
|
|
||||||
{
|
|
||||||
/** A game state constant indicating that the game has not yet started
|
|
||||||
* and is still awaiting the arrival of all of the players. */
|
|
||||||
public static final int AWAITING_PLAYERS = 0;
|
|
||||||
|
|
||||||
/** A game state constant indicating that the game is in play. */
|
|
||||||
public static final int IN_PLAY = 1;
|
|
||||||
|
|
||||||
/** A game state constant indicating that the game ended normally. */
|
|
||||||
public static final int GAME_OVER = 2;
|
|
||||||
|
|
||||||
/** A game state constant indicating that the game was cancelled. */
|
|
||||||
public static final int CANCELLED = 3;
|
|
||||||
|
|
||||||
/** Provides general game invocation services. */
|
|
||||||
public GameMarshaller gameService;
|
|
||||||
|
|
||||||
/** The game state, one of {@link #AWAITING_PLAYERS}, {@link #IN_PLAY},
|
|
||||||
* {@link #GAME_OVER}, or {@link #CANCELLED}. */
|
|
||||||
public int state;
|
|
||||||
|
|
||||||
/** Indicates whether or not this game is rated. */
|
|
||||||
public boolean isRated;
|
|
||||||
|
|
||||||
/** The usernames of the players involved in this game. */
|
|
||||||
public Name[] players;
|
|
||||||
|
|
||||||
/** Whether each player in the game is a winner, or <code>null</code>
|
|
||||||
* if the game is not yet over. */
|
|
||||||
public boolean[] winners;
|
|
||||||
|
|
||||||
/** The unique round identifier for the current round. */
|
|
||||||
public int roundId;
|
|
||||||
|
|
||||||
/** The player index of the creating player if this is a party game. */
|
|
||||||
public int creator;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Returns the number of players in the game.
|
|
||||||
*/
|
|
||||||
public int getPlayerCount ()
|
|
||||||
{
|
|
||||||
int count = 0;
|
|
||||||
int size = players.length;
|
|
||||||
for (int ii = 0; ii < size; ii++) {
|
|
||||||
if (players[ii] != null) {
|
|
||||||
count++;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
return count;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Returns the player index of the given user in the game, or
|
|
||||||
* <code>-1</code> if the player is not involved in the game.
|
|
||||||
*/
|
|
||||||
public int getPlayerIndex (Name username)
|
|
||||||
{
|
|
||||||
int size = (players == null) ? 0 : players.length;
|
|
||||||
for (int ii = 0; ii < size; ii++) {
|
|
||||||
if (players[ii] != null && players[ii].equals(username)) {
|
|
||||||
return ii;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
return -1;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Returns whether the game is in play. A game that is not in play
|
|
||||||
* could either be awaiting players, ended, or cancelled.
|
|
||||||
*/
|
|
||||||
public boolean isInPlay ()
|
|
||||||
{
|
|
||||||
return (state == IN_PLAY);
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Returns whether the given player index in the game is occupied.
|
|
||||||
*/
|
|
||||||
public boolean isOccupiedPlayer (int pidx)
|
|
||||||
{
|
|
||||||
return (players[pidx] != null);
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Returns whether the given player index is a winner, or false if the
|
|
||||||
* winners are not yet assigned.
|
|
||||||
*/
|
|
||||||
public boolean isWinner (int pidx)
|
|
||||||
{
|
|
||||||
return (winners == null) ? false : winners[pidx];
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Returns the number of winners for this game, or <code>0</code> if
|
|
||||||
* the winners array is not populated, e.g., the game is not yet over.
|
|
||||||
*/
|
|
||||||
public int getWinnerCount ()
|
|
||||||
{
|
|
||||||
int count = 0;
|
|
||||||
int size = (winners == null) ? 0 : winners.length;
|
|
||||||
for (int ii = 0; ii < size; ii++) {
|
|
||||||
if (winners[ii]) {
|
|
||||||
count++;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
return count;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Returns true if the game is ended in a draw.
|
|
||||||
*/
|
|
||||||
public boolean isDraw ()
|
|
||||||
{
|
|
||||||
return getWinnerCount() == getPlayerCount();
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Returns the winner index of the first winning player for this game,
|
|
||||||
* or <code>-1</code> if there are no winners or the winners array is
|
|
||||||
* not yet assigned. This is only likely to be useful for games that
|
|
||||||
* are known to have a single winner.
|
|
||||||
*/
|
|
||||||
public int getWinnerIndex ()
|
|
||||||
{
|
|
||||||
int size = (winners == null) ? 0 : winners.length;
|
|
||||||
for (int ii = 0; ii < size; ii++) {
|
|
||||||
if (winners[ii]) {
|
|
||||||
return ii;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
return -1;
|
|
||||||
}
|
|
||||||
|
|
||||||
// documentation inherited
|
|
||||||
protected void which (StringBuffer buf)
|
|
||||||
{
|
|
||||||
super.which(buf);
|
|
||||||
StringUtil.toString(buf, players);
|
|
||||||
buf.append(":").append(state);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -39,6 +39,7 @@ import com.threerings.crowd.data.PlaceObject;
|
|||||||
*/
|
*/
|
||||||
public class GameObject extends PlaceObject
|
public class GameObject extends PlaceObject
|
||||||
{
|
{
|
||||||
|
// AUTO-GENERATED: FIELDS START
|
||||||
/** The field name of the <code>gameService</code> field. */
|
/** The field name of the <code>gameService</code> field. */
|
||||||
public static final String GAME_SERVICE = "gameService";
|
public static final String GAME_SERVICE = "gameService";
|
||||||
|
|
||||||
@@ -59,6 +60,7 @@ public class GameObject extends PlaceObject
|
|||||||
|
|
||||||
/** The field name of the <code>creator</code> field. */
|
/** The field name of the <code>creator</code> field. */
|
||||||
public static final String CREATOR = "creator";
|
public static final String CREATOR = "creator";
|
||||||
|
// AUTO-GENERATED: FIELDS END
|
||||||
|
|
||||||
/** A game state constant indicating that the game has not yet started
|
/** A game state constant indicating that the game has not yet started
|
||||||
* and is still awaiting the arrival of all of the players. */
|
* and is still awaiting the arrival of all of the players. */
|
||||||
@@ -201,129 +203,151 @@ public class GameObject extends PlaceObject
|
|||||||
buf.append(":").append(state);
|
buf.append(":").append(state);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// AUTO-GENERATED: METHODS START
|
||||||
/**
|
/**
|
||||||
* Requests that the <code>gameService</code> field be set to the specified
|
* Requests that the <code>gameService</code> field be set to the
|
||||||
* value. The local value will be updated immediately and an event
|
* specified value. The local value will be updated immediately and an
|
||||||
* will be propagated through the system to notify all listeners that
|
* event will be propagated through the system to notify all listeners
|
||||||
* the attribute did change. Proxied copies of this object (on
|
* that the attribute did change. Proxied copies of this object (on
|
||||||
* clients) will apply the value change when they received the
|
* clients) will apply the value change when they received the
|
||||||
* attribute changed notification.
|
* attribute changed notification.
|
||||||
*/
|
*/
|
||||||
public void setGameService (GameMarshaller gameService)
|
public void setGameService (GameMarshaller value)
|
||||||
{
|
{
|
||||||
requestAttributeChange(GAME_SERVICE, gameService);
|
GameMarshaller ovalue = this.gameService;
|
||||||
this.gameService = gameService;
|
requestAttributeChange(
|
||||||
|
GAME_SERVICE, value, ovalue);
|
||||||
|
this.gameService = value;
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Requests that the <code>state</code> field be set to the specified
|
* Requests that the <code>state</code> field be set to the
|
||||||
* value. The local value will be updated immediately and an event
|
* specified value. The local value will be updated immediately and an
|
||||||
* will be propagated through the system to notify all listeners that
|
* event will be propagated through the system to notify all listeners
|
||||||
* the attribute did change. Proxied copies of this object (on
|
* that the attribute did change. Proxied copies of this object (on
|
||||||
* clients) will apply the value change when they received the
|
* clients) will apply the value change when they received the
|
||||||
* attribute changed notification.
|
* attribute changed notification.
|
||||||
*/
|
*/
|
||||||
public void setState (int state)
|
public void setState (int value)
|
||||||
{
|
{
|
||||||
requestAttributeChange(STATE, new Integer(state));
|
int ovalue = this.state;
|
||||||
this.state = state;
|
requestAttributeChange(
|
||||||
|
STATE, new Integer(value), new Integer(ovalue));
|
||||||
|
this.state = value;
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Requests that the <code>isRated</code> field be set to the specified
|
* Requests that the <code>isRated</code> field be set to the
|
||||||
* value. The local value will be updated immediately and an event
|
* specified value. The local value will be updated immediately and an
|
||||||
* will be propagated through the system to notify all listeners that
|
* event will be propagated through the system to notify all listeners
|
||||||
* the attribute did change. Proxied copies of this object (on
|
* that the attribute did change. Proxied copies of this object (on
|
||||||
* clients) will apply the value change when they received the
|
* clients) will apply the value change when they received the
|
||||||
* attribute changed notification.
|
* attribute changed notification.
|
||||||
*/
|
*/
|
||||||
public void setIsRated (boolean isRated)
|
public void setIsRated (boolean value)
|
||||||
{
|
{
|
||||||
requestAttributeChange(IS_RATED, new Boolean(isRated));
|
boolean ovalue = this.isRated;
|
||||||
this.isRated = isRated;
|
requestAttributeChange(
|
||||||
|
IS_RATED, new Boolean(value), new Boolean(ovalue));
|
||||||
|
this.isRated = value;
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Requests that the <code>players</code> field be set to the specified
|
* Requests that the <code>players</code> field be set to the
|
||||||
* value. The local value will be updated immediately and an event
|
* specified value. The local value will be updated immediately and an
|
||||||
* will be propagated through the system to notify all listeners that
|
* event will be propagated through the system to notify all listeners
|
||||||
* the attribute did change. Proxied copies of this object (on
|
* that the attribute did change. Proxied copies of this object (on
|
||||||
* clients) will apply the value change when they received the
|
* clients) will apply the value change when they received the
|
||||||
* attribute changed notification.
|
* attribute changed notification.
|
||||||
*/
|
*/
|
||||||
public void setPlayers (Name[] players)
|
public void setPlayers (Name[] value)
|
||||||
{
|
{
|
||||||
requestAttributeChange(PLAYERS, players);
|
Name[] ovalue = this.players;
|
||||||
this.players = players;
|
requestAttributeChange(
|
||||||
|
PLAYERS, value, ovalue);
|
||||||
|
this.players = value;
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Requests that the <code>index</code>th element of
|
* Requests that the <code>index</code>th element of
|
||||||
* <code>players</code> field be set to the specified value. The local
|
* <code>players</code> field be set to the specified value.
|
||||||
* value will be updated immediately and an event will be propagated
|
* The local value will be updated immediately and an event will be
|
||||||
* through the system to notify all listeners that the attribute did
|
* propagated through the system to notify all listeners that the
|
||||||
* change. Proxied copies of this object (on clients) will apply the
|
* attribute did change. Proxied copies of this object (on clients)
|
||||||
* value change when they received the attribute changed notification.
|
* will apply the value change when they received the attribute
|
||||||
|
* changed notification.
|
||||||
*/
|
*/
|
||||||
public void setPlayersAt (Name value, int index)
|
public void setPlayersAt (Name value, int index)
|
||||||
{
|
{
|
||||||
requestElementUpdate(PLAYERS, value, index);
|
Name ovalue = this.players[index];
|
||||||
|
requestElementUpdate(
|
||||||
|
PLAYERS, index, value, ovalue);
|
||||||
this.players[index] = value;
|
this.players[index] = value;
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Requests that the <code>winners</code> field be set to the specified
|
* Requests that the <code>winners</code> field be set to the
|
||||||
* value. The local value will be updated immediately and an event
|
* specified value. The local value will be updated immediately and an
|
||||||
* will be propagated through the system to notify all listeners that
|
* event will be propagated through the system to notify all listeners
|
||||||
* the attribute did change. Proxied copies of this object (on
|
* that the attribute did change. Proxied copies of this object (on
|
||||||
* clients) will apply the value change when they received the
|
* clients) will apply the value change when they received the
|
||||||
* attribute changed notification.
|
* attribute changed notification.
|
||||||
*/
|
*/
|
||||||
public void setWinners (boolean[] winners)
|
public void setWinners (boolean[] value)
|
||||||
{
|
{
|
||||||
requestAttributeChange(WINNERS, winners);
|
boolean[] ovalue = this.winners;
|
||||||
this.winners = winners;
|
requestAttributeChange(
|
||||||
|
WINNERS, value, ovalue);
|
||||||
|
this.winners = value;
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Requests that the <code>index</code>th element of
|
* Requests that the <code>index</code>th element of
|
||||||
* <code>winners</code> field be set to the specified value. The local
|
* <code>winners</code> field be set to the specified value.
|
||||||
* value will be updated immediately and an event will be propagated
|
* The local value will be updated immediately and an event will be
|
||||||
* through the system to notify all listeners that the attribute did
|
* propagated through the system to notify all listeners that the
|
||||||
* change. Proxied copies of this object (on clients) will apply the
|
* attribute did change. Proxied copies of this object (on clients)
|
||||||
* value change when they received the attribute changed notification.
|
* will apply the value change when they received the attribute
|
||||||
|
* changed notification.
|
||||||
*/
|
*/
|
||||||
public void setWinnersAt (boolean value, int index)
|
public void setWinnersAt (boolean value, int index)
|
||||||
{
|
{
|
||||||
requestElementUpdate(WINNERS, new Boolean(value), index);
|
boolean ovalue = this.winners[index];
|
||||||
|
requestElementUpdate(
|
||||||
|
WINNERS, index, new Boolean(value), new Boolean(ovalue));
|
||||||
this.winners[index] = value;
|
this.winners[index] = value;
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Requests that the <code>roundId</code> field be set to the specified
|
* Requests that the <code>roundId</code> field be set to the
|
||||||
* value. The local value will be updated immediately and an event
|
* specified value. The local value will be updated immediately and an
|
||||||
* will be propagated through the system to notify all listeners that
|
* event will be propagated through the system to notify all listeners
|
||||||
* the attribute did change. Proxied copies of this object (on
|
* that the attribute did change. Proxied copies of this object (on
|
||||||
* clients) will apply the value change when they received the
|
* clients) will apply the value change when they received the
|
||||||
* attribute changed notification.
|
* attribute changed notification.
|
||||||
*/
|
*/
|
||||||
public void setRoundId (int roundId)
|
public void setRoundId (int value)
|
||||||
{
|
{
|
||||||
requestAttributeChange(ROUND_ID, new Integer(roundId));
|
int ovalue = this.roundId;
|
||||||
this.roundId = roundId;
|
requestAttributeChange(
|
||||||
|
ROUND_ID, new Integer(value), new Integer(ovalue));
|
||||||
|
this.roundId = value;
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Requests that the <code>creator</code> field be set to the specified
|
* Requests that the <code>creator</code> field be set to the
|
||||||
* value. The local value will be updated immediately and an event
|
* specified value. The local value will be updated immediately and an
|
||||||
* will be propagated through the system to notify all listeners that
|
* event will be propagated through the system to notify all listeners
|
||||||
* the attribute did change. Proxied copies of this object (on
|
* that the attribute did change. Proxied copies of this object (on
|
||||||
* clients) will apply the value change when they received the
|
* clients) will apply the value change when they received the
|
||||||
* attribute changed notification.
|
* attribute changed notification.
|
||||||
*/
|
*/
|
||||||
public void setCreator (int creator)
|
public void setCreator (int value)
|
||||||
{
|
{
|
||||||
requestAttributeChange(CREATOR, new Integer(creator));
|
int ovalue = this.creator;
|
||||||
this.creator = creator;
|
requestAttributeChange(
|
||||||
|
CREATOR, new Integer(value), new Integer(ovalue));
|
||||||
|
this.creator = value;
|
||||||
}
|
}
|
||||||
|
// AUTO-GENERATED: METHODS END
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,78 +0,0 @@
|
|||||||
//
|
|
||||||
// $Id$
|
|
||||||
//
|
|
||||||
// Narya library - tools for developing networked games
|
|
||||||
// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
|
|
||||||
// http://www.threerings.net/code/narya/
|
|
||||||
//
|
|
||||||
// This library is free software; you can redistribute it and/or modify it
|
|
||||||
// under the terms of the GNU Lesser General Public License as published
|
|
||||||
// by the Free Software Foundation; either version 2.1 of the License, or
|
|
||||||
// (at your option) any later version.
|
|
||||||
//
|
|
||||||
// This library is distributed in the hope that it will be useful,
|
|
||||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
||||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
||||||
// Lesser General Public License for more details.
|
|
||||||
//
|
|
||||||
// You should have received a copy of the GNU Lesser General Public
|
|
||||||
// License along with this library; if not, write to the Free Software
|
|
||||||
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
|
||||||
|
|
||||||
package com.threerings.presents.data;
|
|
||||||
|
|
||||||
import com.threerings.presents.dobj.DObject;
|
|
||||||
import com.threerings.presents.dobj.DSet;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Every client in the system has an associated client object to which
|
|
||||||
* only they subscribe. The client object can be used to deliver messages
|
|
||||||
* solely to a particular client as well as to publish client-specific
|
|
||||||
* data.
|
|
||||||
*/
|
|
||||||
public class ClientObject extends DObject
|
|
||||||
{
|
|
||||||
/** The name of a message event delivered to the client when they
|
|
||||||
* switch usernames (and therefore user objects). */
|
|
||||||
public static final String CLOBJ_CHANGED = "!clobj_changed!";
|
|
||||||
|
|
||||||
/** Used to publish all invocation service receivers registered on
|
|
||||||
* this client. */
|
|
||||||
public DSet receivers = new DSet();
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Returns a short string identifying this client.
|
|
||||||
*/
|
|
||||||
public String who ()
|
|
||||||
{
|
|
||||||
return "(" + getOid() + ")";
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Used for reference counting client objects, adds a reference to
|
|
||||||
* this object.
|
|
||||||
*/
|
|
||||||
public synchronized void reference ()
|
|
||||||
{
|
|
||||||
_references++;
|
|
||||||
// Log.info("Incremented references [who=" + who() +
|
|
||||||
// ", refs=" + _references + "].");
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Used for reference counting client objects, releases a reference to
|
|
||||||
* this object.
|
|
||||||
*
|
|
||||||
* @return true if the object has remaining references, false
|
|
||||||
* otherwise.
|
|
||||||
*/
|
|
||||||
public synchronized boolean release ()
|
|
||||||
{
|
|
||||||
// Log.info("Decremented references [who=" + who() +
|
|
||||||
// ", refs=" + (_references-1) + "].");
|
|
||||||
return (--_references > 0);
|
|
||||||
}
|
|
||||||
|
|
||||||
/** Used to reference count resolved client objects. */
|
|
||||||
protected transient int _references;
|
|
||||||
}
|
|
||||||
@@ -32,8 +32,10 @@ import com.threerings.presents.dobj.DSet;
|
|||||||
*/
|
*/
|
||||||
public class ClientObject extends DObject
|
public class ClientObject extends DObject
|
||||||
{
|
{
|
||||||
|
// AUTO-GENERATED: FIELDS START
|
||||||
/** The field name of the <code>receivers</code> field. */
|
/** The field name of the <code>receivers</code> field. */
|
||||||
public static final String RECEIVERS = "receivers";
|
public static final String RECEIVERS = "receivers";
|
||||||
|
// AUTO-GENERATED: FIELDS END
|
||||||
|
|
||||||
/** The name of a message event delivered to the client when they
|
/** The name of a message event delivered to the client when they
|
||||||
* switch usernames (and therefore user objects). */
|
* switch usernames (and therefore user objects). */
|
||||||
@@ -79,6 +81,7 @@ public class ClientObject extends DObject
|
|||||||
/** Used to reference count resolved client objects. */
|
/** Used to reference count resolved client objects. */
|
||||||
protected transient int _references;
|
protected transient int _references;
|
||||||
|
|
||||||
|
// AUTO-GENERATED: METHODS START
|
||||||
/**
|
/**
|
||||||
* Requests that the specified entry be added to the
|
* Requests that the specified entry be added to the
|
||||||
* <code>receivers</code> set. The set will not change until the event is
|
* <code>receivers</code> set. The set will not change until the event is
|
||||||
@@ -86,7 +89,7 @@ public class ClientObject extends DObject
|
|||||||
*/
|
*/
|
||||||
public void addToReceivers (DSet.Entry elem)
|
public void addToReceivers (DSet.Entry elem)
|
||||||
{
|
{
|
||||||
requestEntryAdd(RECEIVERS, elem);
|
requestEntryAdd(RECEIVERS, receivers, elem);
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -96,7 +99,7 @@ public class ClientObject extends DObject
|
|||||||
*/
|
*/
|
||||||
public void removeFromReceivers (Comparable key)
|
public void removeFromReceivers (Comparable key)
|
||||||
{
|
{
|
||||||
requestEntryRemove(RECEIVERS, key);
|
requestEntryRemove(RECEIVERS, receivers, key);
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -106,7 +109,7 @@ public class ClientObject extends DObject
|
|||||||
*/
|
*/
|
||||||
public void updateReceivers (DSet.Entry elem)
|
public void updateReceivers (DSet.Entry elem)
|
||||||
{
|
{
|
||||||
requestEntryUpdate(RECEIVERS, elem);
|
requestEntryUpdate(RECEIVERS, receivers, elem);
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -121,7 +124,8 @@ public class ClientObject extends DObject
|
|||||||
*/
|
*/
|
||||||
public void setReceivers (DSet receivers)
|
public void setReceivers (DSet receivers)
|
||||||
{
|
{
|
||||||
requestAttributeChange(RECEIVERS, receivers);
|
requestAttributeChange(RECEIVERS, receivers, this.receivers);
|
||||||
this.receivers = receivers;
|
this.receivers = receivers;
|
||||||
}
|
}
|
||||||
|
// AUTO-GENERATED: METHODS END
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,5 +1,5 @@
|
|||||||
//
|
//
|
||||||
// $Id: InvocationObject.java,v 1.5 2004/08/27 02:20:19 mdb Exp $
|
// $Id$
|
||||||
//
|
//
|
||||||
// Narya library - tools for developing networked games
|
// Narya library - tools for developing networked games
|
||||||
// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
|
// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
|
||||||
|
|||||||
@@ -1,122 +0,0 @@
|
|||||||
//
|
|
||||||
// $Id$
|
|
||||||
//
|
|
||||||
// Narya library - tools for developing networked games
|
|
||||||
// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
|
|
||||||
// http://www.threerings.net/code/narya/
|
|
||||||
//
|
|
||||||
// This library is free software; you can redistribute it and/or modify it
|
|
||||||
// under the terms of the GNU Lesser General Public License as published
|
|
||||||
// by the Free Software Foundation; either version 2.1 of the License, or
|
|
||||||
// (at your option) any later version.
|
|
||||||
//
|
|
||||||
// This library is distributed in the hope that it will be useful,
|
|
||||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
||||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
||||||
// Lesser General Public License for more details.
|
|
||||||
//
|
|
||||||
// You should have received a copy of the GNU Lesser General Public
|
|
||||||
// License along with this library; if not, write to the Free Software
|
|
||||||
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
|
||||||
|
|
||||||
package com.threerings.presents.data;
|
|
||||||
|
|
||||||
import com.threerings.presents.dobj.DObject;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Used to communicate time bases to clients so that more efficient delta
|
|
||||||
* times can be transmitted over the network. Two time stamps are
|
|
||||||
* maintained: even and odd. When the even time base is sufficiently old
|
|
||||||
* that our delta time container (usually a short or an int) will exceed
|
|
||||||
* its maximum value, we switch to the odd time base. The bouncing between
|
|
||||||
* two separate values prevents problems from arising when the base time
|
|
||||||
* is changed, yet values using the old base time might still be
|
|
||||||
* propagating through the system.
|
|
||||||
*
|
|
||||||
* <p> Note that for sufficiently small delta time containers, stale
|
|
||||||
* values could still linger longer than the time required for two swaps
|
|
||||||
* (two byte delta stamps for example, must swap every 30 seconds).
|
|
||||||
*/
|
|
||||||
public class TimeBaseObject extends DObject
|
|
||||||
{
|
|
||||||
/** The even time base, used to decode even delta times. */
|
|
||||||
public long evenBase;
|
|
||||||
|
|
||||||
/** The odd time base, used to decode odd delta times. */
|
|
||||||
public long oddBase;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Converts the supplied time stamp into a time delta (measured
|
|
||||||
* relative to the appropriate time base, even or odd) with maximum
|
|
||||||
* value of 2^15. (One bit must be used to indicate that it is an even
|
|
||||||
* or odd time stamp).
|
|
||||||
*/
|
|
||||||
public short toShortDelta (long timeStamp)
|
|
||||||
{
|
|
||||||
return (short)getDelta(timeStamp, Short.MAX_VALUE);
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Converts the supplied time stamp into a time delta (measured
|
|
||||||
* relative to the appropriate time base, even or odd) with maximum
|
|
||||||
* value of 2^31. (One bit must be used to indicate that it is an even
|
|
||||||
* or odd time stamp).
|
|
||||||
*/
|
|
||||||
public int toIntDelta (long timeStamp)
|
|
||||||
{
|
|
||||||
return (int)getDelta(timeStamp, Integer.MAX_VALUE);
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Converts the supplied delta time back to a wall time based on the
|
|
||||||
* base time in this time base object. Either an int or short delta
|
|
||||||
* can be passed to this method (the short will have been promoted to
|
|
||||||
* an int in the process but that will not mess up its encoded value).
|
|
||||||
*/
|
|
||||||
public long fromDelta (int delta)
|
|
||||||
{
|
|
||||||
boolean even = (delta > 0);
|
|
||||||
long time = even ? evenBase : oddBase;
|
|
||||||
if (even) {
|
|
||||||
time += delta;
|
|
||||||
} else {
|
|
||||||
time += (-1 - delta);
|
|
||||||
}
|
|
||||||
return time;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Obtains a delta with the specified maximum value, swapping from
|
|
||||||
* even to odd, if necessary.
|
|
||||||
*/
|
|
||||||
protected long getDelta (long timeStamp, long maxValue)
|
|
||||||
{
|
|
||||||
boolean even = (evenBase > oddBase);
|
|
||||||
long base = even ? evenBase : oddBase;
|
|
||||||
long delta = timeStamp - base;
|
|
||||||
|
|
||||||
// make sure this timestamp is not sufficiently old that we can't
|
|
||||||
// generate a delta time with it
|
|
||||||
if (delta < 0) {
|
|
||||||
String errmsg = "Time stamp too old for conversion to delta time";
|
|
||||||
throw new IllegalArgumentException(errmsg);
|
|
||||||
}
|
|
||||||
|
|
||||||
// see if it's time to swap
|
|
||||||
if (delta > maxValue) {
|
|
||||||
if (even) {
|
|
||||||
setOddBase(timeStamp);
|
|
||||||
} else {
|
|
||||||
setEvenBase(timeStamp);
|
|
||||||
}
|
|
||||||
delta = 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
// if we're odd, we need to mark the value as such
|
|
||||||
if (!even) {
|
|
||||||
delta = (-1 - delta);
|
|
||||||
}
|
|
||||||
|
|
||||||
return delta;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -39,11 +39,13 @@ import com.threerings.presents.dobj.DObject;
|
|||||||
*/
|
*/
|
||||||
public class TimeBaseObject extends DObject
|
public class TimeBaseObject extends DObject
|
||||||
{
|
{
|
||||||
|
// AUTO-GENERATED: FIELDS START
|
||||||
/** The field name of the <code>evenBase</code> field. */
|
/** The field name of the <code>evenBase</code> field. */
|
||||||
public static final String EVEN_BASE = "evenBase";
|
public static final String EVEN_BASE = "evenBase";
|
||||||
|
|
||||||
/** The field name of the <code>oddBase</code> field. */
|
/** The field name of the <code>oddBase</code> field. */
|
||||||
public static final String ODD_BASE = "oddBase";
|
public static final String ODD_BASE = "oddBase";
|
||||||
|
// AUTO-GENERATED: FIELDS END
|
||||||
|
|
||||||
/** The even time base, used to decode even delta times. */
|
/** The even time base, used to decode even delta times. */
|
||||||
public long evenBase;
|
public long evenBase;
|
||||||
@@ -126,31 +128,37 @@ public class TimeBaseObject extends DObject
|
|||||||
return delta;
|
return delta;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// AUTO-GENERATED: METHODS START
|
||||||
/**
|
/**
|
||||||
* Requests that the <code>evenBase</code> field be set to the specified
|
* Requests that the <code>evenBase</code> field be set to the
|
||||||
* value. The local value will be updated immediately and an event
|
* specified value. The local value will be updated immediately and an
|
||||||
* will be propagated through the system to notify all listeners that
|
* event will be propagated through the system to notify all listeners
|
||||||
* the attribute did change. Proxied copies of this object (on
|
* that the attribute did change. Proxied copies of this object (on
|
||||||
* clients) will apply the value change when they received the
|
* clients) will apply the value change when they received the
|
||||||
* attribute changed notification.
|
* attribute changed notification.
|
||||||
*/
|
*/
|
||||||
public void setEvenBase (long evenBase)
|
public void setEvenBase (long value)
|
||||||
{
|
{
|
||||||
requestAttributeChange(EVEN_BASE, new Long(evenBase));
|
long ovalue = this.evenBase;
|
||||||
this.evenBase = evenBase;
|
requestAttributeChange(
|
||||||
|
EVEN_BASE, new Long(value), new Long(ovalue));
|
||||||
|
this.evenBase = value;
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Requests that the <code>oddBase</code> field be set to the specified
|
* Requests that the <code>oddBase</code> field be set to the
|
||||||
* value. The local value will be updated immediately and an event
|
* specified value. The local value will be updated immediately and an
|
||||||
* will be propagated through the system to notify all listeners that
|
* event will be propagated through the system to notify all listeners
|
||||||
* the attribute did change. Proxied copies of this object (on
|
* that the attribute did change. Proxied copies of this object (on
|
||||||
* clients) will apply the value change when they received the
|
* clients) will apply the value change when they received the
|
||||||
* attribute changed notification.
|
* attribute changed notification.
|
||||||
*/
|
*/
|
||||||
public void setOddBase (long oddBase)
|
public void setOddBase (long value)
|
||||||
{
|
{
|
||||||
requestAttributeChange(ODD_BASE, new Long(oddBase));
|
long ovalue = this.oddBase;
|
||||||
this.oddBase = oddBase;
|
requestAttributeChange(
|
||||||
|
ODD_BASE, new Long(value), new Long(ovalue));
|
||||||
|
this.oddBase = value;
|
||||||
}
|
}
|
||||||
|
// AUTO-GENERATED: METHODS END
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,84 +0,0 @@
|
|||||||
//
|
|
||||||
// $Id$
|
|
||||||
//
|
|
||||||
// Narya library - tools for developing networked games
|
|
||||||
// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
|
|
||||||
// http://www.threerings.net/code/narya/
|
|
||||||
//
|
|
||||||
// This library is free software; you can redistribute it and/or modify it
|
|
||||||
// under the terms of the GNU Lesser General Public License as published
|
|
||||||
// by the Free Software Foundation; either version 2.1 of the License, or
|
|
||||||
// (at your option) any later version.
|
|
||||||
//
|
|
||||||
// This library is distributed in the hope that it will be useful,
|
|
||||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
||||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
||||||
// Lesser General Public License for more details.
|
|
||||||
//
|
|
||||||
// You should have received a copy of the GNU Lesser General Public
|
|
||||||
// License along with this library; if not, write to the Free Software
|
|
||||||
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
|
||||||
|
|
||||||
package com.threerings.puzzle.data;
|
|
||||||
|
|
||||||
import com.threerings.parlor.game.GameObject;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Extends the basic {@link GameObject} to add individual player
|
|
||||||
* status. Puzzle games typically contain numerous players that may be
|
|
||||||
* knocked out of the game while the overall game continues on, thereby
|
|
||||||
* necessitating this second level of game status.
|
|
||||||
*/
|
|
||||||
public class PuzzleObject extends GameObject
|
|
||||||
implements PuzzleCodes
|
|
||||||
{
|
|
||||||
/** The player status constant for a player whose game is in play. */
|
|
||||||
public static final int PLAYER_IN_PLAY = 0;
|
|
||||||
|
|
||||||
/** The player status constant for a player whose has been knocked out
|
|
||||||
* of the game. */
|
|
||||||
public static final int PLAYER_KNOCKED_OUT = 1;
|
|
||||||
|
|
||||||
/** Provides general puzzle game invocation services. */
|
|
||||||
public PuzzleGameMarshaller puzzleGameService;
|
|
||||||
|
|
||||||
/** The puzzle difficulty level. */
|
|
||||||
public int difficulty;
|
|
||||||
|
|
||||||
/** The status of each of the players in the game. The status value
|
|
||||||
* is one of {@link #PLAYER_KNOCKED_OUT} or {@link
|
|
||||||
* #PLAYER_IN_PLAY}. */
|
|
||||||
public int[] playerStatus;
|
|
||||||
|
|
||||||
/** Summaries of the boards of all players in this puzzle (may be null
|
|
||||||
* if the puzzle doesn't support individual player boards). */
|
|
||||||
public BoardSummary[] summaries;
|
|
||||||
|
|
||||||
/** The seed used to germinate the boards. */
|
|
||||||
public long seed;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Returns the number of active players in the game.
|
|
||||||
*/
|
|
||||||
public int getActivePlayerCount ()
|
|
||||||
{
|
|
||||||
int count = 0;
|
|
||||||
int size = players.length;
|
|
||||||
for (int ii = 0; ii < size; ii++) {
|
|
||||||
if (isActivePlayer(ii)) {
|
|
||||||
count++;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
return count;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Returns whether the given player is still an active player, e.g.,
|
|
||||||
* their game has not ended.
|
|
||||||
*/
|
|
||||||
public boolean isActivePlayer (int pidx)
|
|
||||||
{
|
|
||||||
return (isOccupiedPlayer(pidx) &&
|
|
||||||
playerStatus != null && playerStatus[pidx] == PLAYER_IN_PLAY);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -32,6 +32,7 @@ import com.threerings.parlor.game.GameObject;
|
|||||||
public class PuzzleObject extends GameObject
|
public class PuzzleObject extends GameObject
|
||||||
implements PuzzleCodes
|
implements PuzzleCodes
|
||||||
{
|
{
|
||||||
|
// AUTO-GENERATED: FIELDS START
|
||||||
/** The field name of the <code>puzzleGameService</code> field. */
|
/** The field name of the <code>puzzleGameService</code> field. */
|
||||||
public static final String PUZZLE_GAME_SERVICE = "puzzleGameService";
|
public static final String PUZZLE_GAME_SERVICE = "puzzleGameService";
|
||||||
|
|
||||||
@@ -46,6 +47,7 @@ public class PuzzleObject extends GameObject
|
|||||||
|
|
||||||
/** The field name of the <code>seed</code> field. */
|
/** The field name of the <code>seed</code> field. */
|
||||||
public static final String SEED = "seed";
|
public static final String SEED = "seed";
|
||||||
|
// AUTO-GENERATED: FIELDS END
|
||||||
|
|
||||||
/** The player status constant for a player whose game is in play. */
|
/** The player status constant for a player whose game is in play. */
|
||||||
public static final int PLAYER_IN_PLAY = 0;
|
public static final int PLAYER_IN_PLAY = 0;
|
||||||
@@ -97,101 +99,119 @@ public class PuzzleObject extends GameObject
|
|||||||
playerStatus != null && playerStatus[pidx] == PLAYER_IN_PLAY);
|
playerStatus != null && playerStatus[pidx] == PLAYER_IN_PLAY);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// AUTO-GENERATED: METHODS START
|
||||||
/**
|
/**
|
||||||
* Requests that the <code>puzzleGameService</code> field be set to the specified
|
* Requests that the <code>puzzleGameService</code> field be set to the
|
||||||
* value. The local value will be updated immediately and an event
|
* specified value. The local value will be updated immediately and an
|
||||||
* will be propagated through the system to notify all listeners that
|
* event will be propagated through the system to notify all listeners
|
||||||
* the attribute did change. Proxied copies of this object (on
|
* that the attribute did change. Proxied copies of this object (on
|
||||||
* clients) will apply the value change when they received the
|
* clients) will apply the value change when they received the
|
||||||
* attribute changed notification.
|
* attribute changed notification.
|
||||||
*/
|
*/
|
||||||
public void setPuzzleGameService (PuzzleGameMarshaller puzzleGameService)
|
public void setPuzzleGameService (PuzzleGameMarshaller value)
|
||||||
{
|
{
|
||||||
requestAttributeChange(PUZZLE_GAME_SERVICE, puzzleGameService);
|
PuzzleGameMarshaller ovalue = this.puzzleGameService;
|
||||||
this.puzzleGameService = puzzleGameService;
|
requestAttributeChange(
|
||||||
|
PUZZLE_GAME_SERVICE, value, ovalue);
|
||||||
|
this.puzzleGameService = value;
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Requests that the <code>difficulty</code> field be set to the specified
|
* Requests that the <code>difficulty</code> field be set to the
|
||||||
* value. The local value will be updated immediately and an event
|
* specified value. The local value will be updated immediately and an
|
||||||
* will be propagated through the system to notify all listeners that
|
* event will be propagated through the system to notify all listeners
|
||||||
* the attribute did change. Proxied copies of this object (on
|
* that the attribute did change. Proxied copies of this object (on
|
||||||
* clients) will apply the value change when they received the
|
* clients) will apply the value change when they received the
|
||||||
* attribute changed notification.
|
* attribute changed notification.
|
||||||
*/
|
*/
|
||||||
public void setDifficulty (int difficulty)
|
public void setDifficulty (int value)
|
||||||
{
|
{
|
||||||
requestAttributeChange(DIFFICULTY, new Integer(difficulty));
|
int ovalue = this.difficulty;
|
||||||
this.difficulty = difficulty;
|
requestAttributeChange(
|
||||||
|
DIFFICULTY, new Integer(value), new Integer(ovalue));
|
||||||
|
this.difficulty = value;
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Requests that the <code>playerStatus</code> field be set to the specified
|
* Requests that the <code>playerStatus</code> field be set to the
|
||||||
* value. The local value will be updated immediately and an event
|
* specified value. The local value will be updated immediately and an
|
||||||
* will be propagated through the system to notify all listeners that
|
* event will be propagated through the system to notify all listeners
|
||||||
* the attribute did change. Proxied copies of this object (on
|
* that the attribute did change. Proxied copies of this object (on
|
||||||
* clients) will apply the value change when they received the
|
* clients) will apply the value change when they received the
|
||||||
* attribute changed notification.
|
* attribute changed notification.
|
||||||
*/
|
*/
|
||||||
public void setPlayerStatus (int[] playerStatus)
|
public void setPlayerStatus (int[] value)
|
||||||
{
|
{
|
||||||
requestAttributeChange(PLAYER_STATUS, playerStatus);
|
int[] ovalue = this.playerStatus;
|
||||||
this.playerStatus = playerStatus;
|
requestAttributeChange(
|
||||||
|
PLAYER_STATUS, value, ovalue);
|
||||||
|
this.playerStatus = value;
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Requests that the <code>index</code>th element of
|
* Requests that the <code>index</code>th element of
|
||||||
* <code>playerStatus</code> field be set to the specified value. The local
|
* <code>playerStatus</code> field be set to the specified value.
|
||||||
* value will be updated immediately and an event will be propagated
|
* The local value will be updated immediately and an event will be
|
||||||
* through the system to notify all listeners that the attribute did
|
* propagated through the system to notify all listeners that the
|
||||||
* change. Proxied copies of this object (on clients) will apply the
|
* attribute did change. Proxied copies of this object (on clients)
|
||||||
* value change when they received the attribute changed notification.
|
* will apply the value change when they received the attribute
|
||||||
|
* changed notification.
|
||||||
*/
|
*/
|
||||||
public void setPlayerStatusAt (int value, int index)
|
public void setPlayerStatusAt (int value, int index)
|
||||||
{
|
{
|
||||||
requestElementUpdate(PLAYER_STATUS, new Integer(value), index);
|
int ovalue = this.playerStatus[index];
|
||||||
|
requestElementUpdate(
|
||||||
|
PLAYER_STATUS, index, new Integer(value), new Integer(ovalue));
|
||||||
this.playerStatus[index] = value;
|
this.playerStatus[index] = value;
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Requests that the <code>summaries</code> field be set to the specified
|
* Requests that the <code>summaries</code> field be set to the
|
||||||
* value. The local value will be updated immediately and an event
|
* specified value. The local value will be updated immediately and an
|
||||||
* will be propagated through the system to notify all listeners that
|
* event will be propagated through the system to notify all listeners
|
||||||
* the attribute did change. Proxied copies of this object (on
|
* that the attribute did change. Proxied copies of this object (on
|
||||||
* clients) will apply the value change when they received the
|
* clients) will apply the value change when they received the
|
||||||
* attribute changed notification.
|
* attribute changed notification.
|
||||||
*/
|
*/
|
||||||
public void setSummaries (BoardSummary[] summaries)
|
public void setSummaries (BoardSummary[] value)
|
||||||
{
|
{
|
||||||
requestAttributeChange(SUMMARIES, summaries);
|
BoardSummary[] ovalue = this.summaries;
|
||||||
this.summaries = summaries;
|
requestAttributeChange(
|
||||||
|
SUMMARIES, value, ovalue);
|
||||||
|
this.summaries = value;
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Requests that the <code>index</code>th element of
|
* Requests that the <code>index</code>th element of
|
||||||
* <code>summaries</code> field be set to the specified value. The local
|
* <code>summaries</code> field be set to the specified value.
|
||||||
* value will be updated immediately and an event will be propagated
|
* The local value will be updated immediately and an event will be
|
||||||
* through the system to notify all listeners that the attribute did
|
* propagated through the system to notify all listeners that the
|
||||||
* change. Proxied copies of this object (on clients) will apply the
|
* attribute did change. Proxied copies of this object (on clients)
|
||||||
* value change when they received the attribute changed notification.
|
* will apply the value change when they received the attribute
|
||||||
|
* changed notification.
|
||||||
*/
|
*/
|
||||||
public void setSummariesAt (BoardSummary value, int index)
|
public void setSummariesAt (BoardSummary value, int index)
|
||||||
{
|
{
|
||||||
requestElementUpdate(SUMMARIES, value, index);
|
BoardSummary ovalue = this.summaries[index];
|
||||||
|
requestElementUpdate(
|
||||||
|
SUMMARIES, index, value, ovalue);
|
||||||
this.summaries[index] = value;
|
this.summaries[index] = value;
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Requests that the <code>seed</code> field be set to the specified
|
* Requests that the <code>seed</code> field be set to the
|
||||||
* value. The local value will be updated immediately and an event
|
* specified value. The local value will be updated immediately and an
|
||||||
* will be propagated through the system to notify all listeners that
|
* event will be propagated through the system to notify all listeners
|
||||||
* the attribute did change. Proxied copies of this object (on
|
* that the attribute did change. Proxied copies of this object (on
|
||||||
* clients) will apply the value change when they received the
|
* clients) will apply the value change when they received the
|
||||||
* attribute changed notification.
|
* attribute changed notification.
|
||||||
*/
|
*/
|
||||||
public void setSeed (long seed)
|
public void setSeed (long value)
|
||||||
{
|
{
|
||||||
requestAttributeChange(SEED, new Long(seed));
|
long ovalue = this.seed;
|
||||||
this.seed = seed;
|
requestAttributeChange(
|
||||||
|
SEED, new Long(value), new Long(ovalue));
|
||||||
|
this.seed = value;
|
||||||
}
|
}
|
||||||
|
// AUTO-GENERATED: METHODS END
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,5 +1,5 @@
|
|||||||
//
|
//
|
||||||
// $Id: SceneObject.java,v 1.3 2004/08/27 02:20:42 mdb Exp $
|
// $Id$
|
||||||
//
|
//
|
||||||
// Narya library - tools for developing networked games
|
// Narya library - tools for developing networked games
|
||||||
// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
|
// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
|
||||||
|
|||||||
@@ -1,47 +0,0 @@
|
|||||||
//
|
|
||||||
// $Id$
|
|
||||||
//
|
|
||||||
// Narya library - tools for developing networked games
|
|
||||||
// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
|
|
||||||
// http://www.threerings.net/code/narya/
|
|
||||||
//
|
|
||||||
// This library is free software; you can redistribute it and/or modify it
|
|
||||||
// under the terms of the GNU Lesser General Public License as published
|
|
||||||
// by the Free Software Foundation; either version 2.1 of the License, or
|
|
||||||
// (at your option) any later version.
|
|
||||||
//
|
|
||||||
// This library is distributed in the hope that it will be useful,
|
|
||||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
||||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
||||||
// Lesser General Public License for more details.
|
|
||||||
//
|
|
||||||
// You should have received a copy of the GNU Lesser General Public
|
|
||||||
// License along with this library; if not, write to the Free Software
|
|
||||||
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
|
||||||
|
|
||||||
package com.threerings.whirled.spot.data;
|
|
||||||
|
|
||||||
import com.threerings.presents.dobj.DObject;
|
|
||||||
import com.threerings.presents.dobj.OidList;
|
|
||||||
|
|
||||||
import com.threerings.crowd.chat.data.SpeakObject;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Used to dispatch chat in clusters.
|
|
||||||
*/
|
|
||||||
public class ClusterObject extends DObject
|
|
||||||
implements SpeakObject
|
|
||||||
{
|
|
||||||
/**
|
|
||||||
* Tracks the oid of the body objects that occupy this cluster.
|
|
||||||
*/
|
|
||||||
public OidList occupants = new OidList();
|
|
||||||
|
|
||||||
// documentation inherited
|
|
||||||
public void applyToListeners (ListenerOp op)
|
|
||||||
{
|
|
||||||
for (int ii = 0, ll = occupants.size(); ii < ll; ii++) {
|
|
||||||
op.apply(occupants.get(ii));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -32,8 +32,10 @@ import com.threerings.crowd.chat.data.SpeakObject;
|
|||||||
public class ClusterObject extends DObject
|
public class ClusterObject extends DObject
|
||||||
implements SpeakObject
|
implements SpeakObject
|
||||||
{
|
{
|
||||||
|
// AUTO-GENERATED: FIELDS START
|
||||||
/** The field name of the <code>occupants</code> field. */
|
/** The field name of the <code>occupants</code> field. */
|
||||||
public static final String OCCUPANTS = "occupants";
|
public static final String OCCUPANTS = "occupants";
|
||||||
|
// AUTO-GENERATED: FIELDS END
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Tracks the oid of the body objects that occupy this cluster.
|
* Tracks the oid of the body objects that occupy this cluster.
|
||||||
@@ -48,10 +50,11 @@ public class ClusterObject extends DObject
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// AUTO-GENERATED: METHODS START
|
||||||
/**
|
/**
|
||||||
* Requests that the specified oid be added to the
|
* Requests that <code>oid</code> be added to the <code>occupants</code>
|
||||||
* <code>occupants</code> oid list. The list will not change until the
|
* oid list. The list will not change until the event is actually
|
||||||
* event is actually propagated through the system.
|
* propagated through the system.
|
||||||
*/
|
*/
|
||||||
public void addToOccupants (int oid)
|
public void addToOccupants (int oid)
|
||||||
{
|
{
|
||||||
@@ -59,7 +62,7 @@ public class ClusterObject extends DObject
|
|||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Requests that the specified oid be removed from the
|
* Requests that <code>oid</code> be removed from the
|
||||||
* <code>occupants</code> oid list. The list will not change until the
|
* <code>occupants</code> oid list. The list will not change until the
|
||||||
* event is actually propagated through the system.
|
* event is actually propagated through the system.
|
||||||
*/
|
*/
|
||||||
@@ -67,4 +70,5 @@ public class ClusterObject extends DObject
|
|||||||
{
|
{
|
||||||
requestOidRemove(OCCUPANTS, oid);
|
requestOidRemove(OCCUPANTS, oid);
|
||||||
}
|
}
|
||||||
|
// AUTO-GENERATED: METHODS END
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,38 +0,0 @@
|
|||||||
//
|
|
||||||
// $Id$
|
|
||||||
//
|
|
||||||
// Narya library - tools for developing networked games
|
|
||||||
// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
|
|
||||||
// http://www.threerings.net/code/narya/
|
|
||||||
//
|
|
||||||
// This library is free software; you can redistribute it and/or modify it
|
|
||||||
// under the terms of the GNU Lesser General Public License as published
|
|
||||||
// by the Free Software Foundation; either version 2.1 of the License, or
|
|
||||||
// (at your option) any later version.
|
|
||||||
//
|
|
||||||
// This library is distributed in the hope that it will be useful,
|
|
||||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
||||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
||||||
// Lesser General Public License for more details.
|
|
||||||
//
|
|
||||||
// You should have received a copy of the GNU Lesser General Public
|
|
||||||
// License along with this library; if not, write to the Free Software
|
|
||||||
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
|
||||||
|
|
||||||
package com.threerings.whirled.spot.data;
|
|
||||||
|
|
||||||
import com.threerings.presents.dobj.DSet;
|
|
||||||
import com.threerings.whirled.data.SceneObject;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Extends the {@link SceneObject} with information specific to spots.
|
|
||||||
*/
|
|
||||||
public class SpotSceneObject extends SceneObject
|
|
||||||
{
|
|
||||||
/** A distributed set containing {@link SceneLocation} records for all
|
|
||||||
* occupants of this scene. */
|
|
||||||
public DSet occupantLocs = new DSet();
|
|
||||||
|
|
||||||
/** Contains information on all {@link Cluster}s in this scene. */
|
|
||||||
public DSet clusters = new DSet();
|
|
||||||
}
|
|
||||||
@@ -29,11 +29,13 @@ import com.threerings.whirled.data.SceneObject;
|
|||||||
*/
|
*/
|
||||||
public class SpotSceneObject extends SceneObject
|
public class SpotSceneObject extends SceneObject
|
||||||
{
|
{
|
||||||
|
// AUTO-GENERATED: FIELDS START
|
||||||
/** The field name of the <code>occupantLocs</code> field. */
|
/** The field name of the <code>occupantLocs</code> field. */
|
||||||
public static final String OCCUPANT_LOCS = "occupantLocs";
|
public static final String OCCUPANT_LOCS = "occupantLocs";
|
||||||
|
|
||||||
/** The field name of the <code>clusters</code> field. */
|
/** The field name of the <code>clusters</code> field. */
|
||||||
public static final String CLUSTERS = "clusters";
|
public static final String CLUSTERS = "clusters";
|
||||||
|
// AUTO-GENERATED: FIELDS END
|
||||||
|
|
||||||
/** A distributed set containing {@link SceneLocation} records for all
|
/** A distributed set containing {@link SceneLocation} records for all
|
||||||
* occupants of this scene. */
|
* occupants of this scene. */
|
||||||
@@ -42,6 +44,7 @@ public class SpotSceneObject extends SceneObject
|
|||||||
/** Contains information on all {@link Cluster}s in this scene. */
|
/** Contains information on all {@link Cluster}s in this scene. */
|
||||||
public DSet clusters = new DSet();
|
public DSet clusters = new DSet();
|
||||||
|
|
||||||
|
// AUTO-GENERATED: METHODS START
|
||||||
/**
|
/**
|
||||||
* Requests that the specified entry be added to the
|
* Requests that the specified entry be added to the
|
||||||
* <code>occupantLocs</code> set. The set will not change until the event is
|
* <code>occupantLocs</code> set. The set will not change until the event is
|
||||||
@@ -49,7 +52,7 @@ public class SpotSceneObject extends SceneObject
|
|||||||
*/
|
*/
|
||||||
public void addToOccupantLocs (DSet.Entry elem)
|
public void addToOccupantLocs (DSet.Entry elem)
|
||||||
{
|
{
|
||||||
requestEntryAdd(OCCUPANT_LOCS, elem);
|
requestEntryAdd(OCCUPANT_LOCS, occupantLocs, elem);
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -59,7 +62,7 @@ public class SpotSceneObject extends SceneObject
|
|||||||
*/
|
*/
|
||||||
public void removeFromOccupantLocs (Comparable key)
|
public void removeFromOccupantLocs (Comparable key)
|
||||||
{
|
{
|
||||||
requestEntryRemove(OCCUPANT_LOCS, key);
|
requestEntryRemove(OCCUPANT_LOCS, occupantLocs, key);
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -69,7 +72,7 @@ public class SpotSceneObject extends SceneObject
|
|||||||
*/
|
*/
|
||||||
public void updateOccupantLocs (DSet.Entry elem)
|
public void updateOccupantLocs (DSet.Entry elem)
|
||||||
{
|
{
|
||||||
requestEntryUpdate(OCCUPANT_LOCS, elem);
|
requestEntryUpdate(OCCUPANT_LOCS, occupantLocs, elem);
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -84,7 +87,7 @@ public class SpotSceneObject extends SceneObject
|
|||||||
*/
|
*/
|
||||||
public void setOccupantLocs (DSet occupantLocs)
|
public void setOccupantLocs (DSet occupantLocs)
|
||||||
{
|
{
|
||||||
requestAttributeChange(OCCUPANT_LOCS, occupantLocs);
|
requestAttributeChange(OCCUPANT_LOCS, occupantLocs, this.occupantLocs);
|
||||||
this.occupantLocs = occupantLocs;
|
this.occupantLocs = occupantLocs;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -95,7 +98,7 @@ public class SpotSceneObject extends SceneObject
|
|||||||
*/
|
*/
|
||||||
public void addToClusters (DSet.Entry elem)
|
public void addToClusters (DSet.Entry elem)
|
||||||
{
|
{
|
||||||
requestEntryAdd(CLUSTERS, elem);
|
requestEntryAdd(CLUSTERS, clusters, elem);
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -105,7 +108,7 @@ public class SpotSceneObject extends SceneObject
|
|||||||
*/
|
*/
|
||||||
public void removeFromClusters (Comparable key)
|
public void removeFromClusters (Comparable key)
|
||||||
{
|
{
|
||||||
requestEntryRemove(CLUSTERS, key);
|
requestEntryRemove(CLUSTERS, clusters, key);
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -115,7 +118,7 @@ public class SpotSceneObject extends SceneObject
|
|||||||
*/
|
*/
|
||||||
public void updateClusters (DSet.Entry elem)
|
public void updateClusters (DSet.Entry elem)
|
||||||
{
|
{
|
||||||
requestEntryUpdate(CLUSTERS, elem);
|
requestEntryUpdate(CLUSTERS, clusters, elem);
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -130,7 +133,8 @@ public class SpotSceneObject extends SceneObject
|
|||||||
*/
|
*/
|
||||||
public void setClusters (DSet clusters)
|
public void setClusters (DSet clusters)
|
||||||
{
|
{
|
||||||
requestAttributeChange(CLUSTERS, clusters);
|
requestAttributeChange(CLUSTERS, clusters, this.clusters);
|
||||||
this.clusters = clusters;
|
this.clusters = clusters;
|
||||||
}
|
}
|
||||||
|
// AUTO-GENERATED: METHODS END
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,36 +0,0 @@
|
|||||||
//
|
|
||||||
// $Id$
|
|
||||||
//
|
|
||||||
// Narya library - tools for developing networked games
|
|
||||||
// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
|
|
||||||
// http://www.threerings.net/code/narya/
|
|
||||||
//
|
|
||||||
// This library is free software; you can redistribute it and/or modify it
|
|
||||||
// under the terms of the GNU Lesser General Public License as published
|
|
||||||
// by the Free Software Foundation; either version 2.1 of the License, or
|
|
||||||
// (at your option) any later version.
|
|
||||||
//
|
|
||||||
// This library is distributed in the hope that it will be useful,
|
|
||||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
||||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
||||||
// Lesser General Public License for more details.
|
|
||||||
//
|
|
||||||
// You should have received a copy of the GNU Lesser General Public
|
|
||||||
// License along with this library; if not, write to the Free Software
|
|
||||||
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
|
||||||
|
|
||||||
package com.threerings.presents.server;
|
|
||||||
|
|
||||||
import com.threerings.presents.dobj.*;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* A test distributed object.
|
|
||||||
*/
|
|
||||||
public class TestObject extends DObject
|
|
||||||
{
|
|
||||||
public int foo;
|
|
||||||
public String bar;
|
|
||||||
public int[] ints = new int[5];
|
|
||||||
public String[] strings = new String[5];
|
|
||||||
public OidList list = new OidList();
|
|
||||||
}
|
|
||||||
Reference in New Issue
Block a user