Regenerated our DObject derivations in the new world order.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3288 542714f4-19e9-0310-aa3c-eee0fc999fb1
This commit is contained in:
@@ -1,80 +0,0 @@
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//
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// $Id$
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//
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// Narya library - tools for developing networked games
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// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
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// http://www.threerings.net/code/narya/
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//
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// This library is free software; you can redistribute it and/or modify it
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// under the terms of the GNU Lesser General Public License as published
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// by the Free Software Foundation; either version 2.1 of the License, or
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// (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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package com.threerings.crowd.data;
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import com.threerings.util.Name;
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import com.threerings.presents.data.ClientObject;
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import com.threerings.crowd.chat.data.SpeakObject;
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/**
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* The basic user object class for Crowd users. Bodies have a username, a
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* location and a status.
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*/
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public class BodyObject extends ClientObject
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implements SpeakObject
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{
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/**
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* The username associated with this body object.
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*/
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public Name username;
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/**
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* The oid of the place currently occupied by this body or -1 if they
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* currently occupy no place.
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*/
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public int location = -1;
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/**
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* The user's current status ({@link OccupantInfo#ACTIVE}, etc.).
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*/
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public byte status;
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/**
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* The time at which the {@link #status} field was last updated. This
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* is only available on the server.
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*/
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public transient long statusTime;
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/**
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* If non-null, this contains a message to be auto-replied whenever
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* another user delivers a tell message to this user.
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*/
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public String awayMessage;
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// documentation inherited
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public void applyToListeners (ListenerOp op)
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{
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op.apply(getOid());
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}
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// documentation inherited
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public String who ()
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{
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StringBuffer buf = new StringBuffer(username.toString());
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buf.append(" (").append(getOid());
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if (status != OccupantInfo.ACTIVE) {
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buf.append(" ").append(OccupantInfo.X_STATUS[status]);
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}
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return buf.append(")").toString();
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}
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}
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@@ -33,6 +33,7 @@ import com.threerings.crowd.chat.data.SpeakObject;
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public class BodyObject extends ClientObject
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implements SpeakObject
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{
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// AUTO-GENERATED: FIELDS START
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/** The field name of the <code>username</code> field. */
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public static final String USERNAME = "username";
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@@ -44,6 +45,7 @@ public class BodyObject extends ClientObject
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/** The field name of the <code>awayMessage</code> field. */
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public static final String AWAY_MESSAGE = "awayMessage";
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// AUTO-GENERATED: FIELDS END
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/**
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* The username associated with this body object.
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@@ -90,59 +92,69 @@ public class BodyObject extends ClientObject
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return buf.append(")").toString();
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}
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// AUTO-GENERATED: METHODS START
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/**
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* Requests that the <code>username</code> field be set to the specified
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* value. The local value will be updated immediately and an event
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* will be propagated through the system to notify all listeners that
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* the attribute did change. Proxied copies of this object (on
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* Requests that the <code>username</code> field be set to the
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* specified value. The local value will be updated immediately and an
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* event will be propagated through the system to notify all listeners
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* that the attribute did change. Proxied copies of this object (on
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* clients) will apply the value change when they received the
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* attribute changed notification.
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*/
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public void setUsername (Name username)
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public void setUsername (Name value)
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{
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requestAttributeChange(USERNAME, username);
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this.username = username;
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Name ovalue = this.username;
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requestAttributeChange(
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USERNAME, value, ovalue);
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this.username = value;
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}
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/**
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* Requests that the <code>location</code> field be set to the specified
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* value. The local value will be updated immediately and an event
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* will be propagated through the system to notify all listeners that
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* the attribute did change. Proxied copies of this object (on
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* Requests that the <code>location</code> field be set to the
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* specified value. The local value will be updated immediately and an
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* event will be propagated through the system to notify all listeners
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* that the attribute did change. Proxied copies of this object (on
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* clients) will apply the value change when they received the
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* attribute changed notification.
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*/
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public void setLocation (int location)
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public void setLocation (int value)
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{
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requestAttributeChange(LOCATION, new Integer(location));
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this.location = location;
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int ovalue = this.location;
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requestAttributeChange(
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LOCATION, new Integer(value), new Integer(ovalue));
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this.location = value;
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}
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/**
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* Requests that the <code>status</code> field be set to the specified
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* value. The local value will be updated immediately and an event
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* will be propagated through the system to notify all listeners that
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* the attribute did change. Proxied copies of this object (on
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* Requests that the <code>status</code> field be set to the
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* specified value. The local value will be updated immediately and an
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* event will be propagated through the system to notify all listeners
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* that the attribute did change. Proxied copies of this object (on
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* clients) will apply the value change when they received the
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* attribute changed notification.
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*/
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public void setStatus (byte status)
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public void setStatus (byte value)
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{
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requestAttributeChange(STATUS, new Byte(status));
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this.status = status;
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byte ovalue = this.status;
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requestAttributeChange(
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STATUS, new Byte(value), new Byte(ovalue));
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this.status = value;
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}
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/**
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* Requests that the <code>awayMessage</code> field be set to the specified
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* value. The local value will be updated immediately and an event
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* will be propagated through the system to notify all listeners that
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* the attribute did change. Proxied copies of this object (on
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* Requests that the <code>awayMessage</code> field be set to the
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* specified value. The local value will be updated immediately and an
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* event will be propagated through the system to notify all listeners
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* that the attribute did change. Proxied copies of this object (on
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* clients) will apply the value change when they received the
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* attribute changed notification.
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*/
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public void setAwayMessage (String awayMessage)
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public void setAwayMessage (String value)
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{
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requestAttributeChange(AWAY_MESSAGE, awayMessage);
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this.awayMessage = awayMessage;
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String ovalue = this.awayMessage;
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requestAttributeChange(
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AWAY_MESSAGE, value, ovalue);
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this.awayMessage = value;
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}
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// AUTO-GENERATED: METHODS END
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}
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@@ -1,106 +0,0 @@
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//
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// $Id$
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//
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// Narya library - tools for developing networked games
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// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
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// http://www.threerings.net/code/narya/
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//
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// This library is free software; you can redistribute it and/or modify it
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// under the terms of the GNU Lesser General Public License as published
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// by the Free Software Foundation; either version 2.1 of the License, or
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// (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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package com.threerings.crowd.data;
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import java.util.Iterator;
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import com.threerings.util.Name;
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import com.threerings.presents.dobj.DObject;
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import com.threerings.presents.dobj.DSet;
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import com.threerings.presents.dobj.OidList;
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import com.threerings.crowd.Log;
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import com.threerings.crowd.chat.data.SpeakMarshaller;
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import com.threerings.crowd.chat.data.SpeakObject;
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/**
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* A distributed object that contains information on a place that is
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* occupied by bodies. This place might be a chat room, a game room, an
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* island in a massively multiplayer piratical universe, anything that has
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* occupants that might want to chat with one another.
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*/
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public class PlaceObject extends DObject
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implements SpeakObject
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{
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/**
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* Tracks the oid of the body objects of all of the occupants of this
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* place.
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*/
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public OidList occupants = new OidList();
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/**
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* Contains an info record (of type {@link OccupantInfo}) for each
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* occupant that contains information about that occupant that needs
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* to be known by everyone in the place. <em>Note:</em> Don't obtain
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* occupant info records directly from this set when on the server,
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* use <code>PlaceManager.getOccupantInfo()</code> instead (along with
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* <code>PlaceManager.updateOccupantInfo()</code>) because it does
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* some special processing to ensure that readers and updaters don't
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* step on one another even if they make rapid fire changes to a
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* user's occupant info.
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*/
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public DSet occupantInfo = new DSet();
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/** Used to generate speak requests on this place object. */
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public SpeakMarshaller speakService;
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/**
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* Used to indicate whether broadcast chat messages should be dispatched
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* on this place object.
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*/
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public boolean shouldBroadcast ()
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{
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return true;
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}
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/**
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* Looks up a user's occupant info by name.
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*
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* @return the occupant info record for the named user or null if no
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* user in the room has that username.
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*/
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public OccupantInfo getOccupantInfo (Name username)
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{
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try {
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Iterator iter = occupantInfo.entries();
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while (iter.hasNext()) {
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OccupantInfo info = (OccupantInfo)iter.next();
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if (info.username.equals(username)) {
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return info;
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}
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}
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} catch (Throwable t) {
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Log.warning("PlaceObject.getOccupantInfo choked.");
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Log.logStackTrace(t);
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}
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return null;
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}
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// documentation inherited
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public void applyToListeners (ListenerOp op)
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{
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for (int ii = 0, ll = occupants.size(); ii < ll; ii++) {
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op.apply(occupants.get(ii));
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}
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}
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}
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@@ -42,6 +42,7 @@ import com.threerings.crowd.chat.data.SpeakObject;
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public class PlaceObject extends DObject
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implements SpeakObject
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{
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// AUTO-GENERATED: FIELDS START
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/** The field name of the <code>occupants</code> field. */
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public static final String OCCUPANTS = "occupants";
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@@ -50,6 +51,7 @@ public class PlaceObject extends DObject
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/** The field name of the <code>speakService</code> field. */
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public static final String SPEAK_SERVICE = "speakService";
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// AUTO-GENERATED: FIELDS END
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/**
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* Tracks the oid of the body objects of all of the occupants of this
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@@ -113,10 +115,11 @@ public class PlaceObject extends DObject
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}
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}
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// AUTO-GENERATED: METHODS START
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/**
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* Requests that the specified oid be added to the
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* <code>occupants</code> oid list. The list will not change until the
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* event is actually propagated through the system.
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* Requests that <code>oid</code> be added to the <code>occupants</code>
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* oid list. The list will not change until the event is actually
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* propagated through the system.
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*/
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public void addToOccupants (int oid)
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{
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@@ -124,7 +127,7 @@ public class PlaceObject extends DObject
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}
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/**
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* Requests that the specified oid be removed from the
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* Requests that <code>oid</code> be removed from the
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* <code>occupants</code> oid list. The list will not change until the
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* event is actually propagated through the system.
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*/
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@@ -140,7 +143,7 @@ public class PlaceObject extends DObject
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*/
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public void addToOccupantInfo (DSet.Entry elem)
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{
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requestEntryAdd(OCCUPANT_INFO, elem);
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requestEntryAdd(OCCUPANT_INFO, occupantInfo, elem);
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}
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/**
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@@ -150,7 +153,7 @@ public class PlaceObject extends DObject
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*/
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public void removeFromOccupantInfo (Comparable key)
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{
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requestEntryRemove(OCCUPANT_INFO, key);
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requestEntryRemove(OCCUPANT_INFO, occupantInfo, key);
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}
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/**
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@@ -160,7 +163,7 @@ public class PlaceObject extends DObject
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*/
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public void updateOccupantInfo (DSet.Entry elem)
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{
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requestEntryUpdate(OCCUPANT_INFO, elem);
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requestEntryUpdate(OCCUPANT_INFO, occupantInfo, elem);
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}
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/**
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@@ -175,21 +178,24 @@ public class PlaceObject extends DObject
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*/
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public void setOccupantInfo (DSet occupantInfo)
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{
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requestAttributeChange(OCCUPANT_INFO, occupantInfo);
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requestAttributeChange(OCCUPANT_INFO, occupantInfo, this.occupantInfo);
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this.occupantInfo = occupantInfo;
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}
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/**
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* Requests that the <code>speakService</code> field be set to the specified
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* value. The local value will be updated immediately and an event
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* will be propagated through the system to notify all listeners that
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* the attribute did change. Proxied copies of this object (on
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* Requests that the <code>speakService</code> field be set to the
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* specified value. The local value will be updated immediately and an
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* event will be propagated through the system to notify all listeners
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* that the attribute did change. Proxied copies of this object (on
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* clients) will apply the value change when they received the
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* attribute changed notification.
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*/
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public void setSpeakService (SpeakMarshaller speakService)
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public void setSpeakService (SpeakMarshaller value)
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{
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requestAttributeChange(SPEAK_SERVICE, speakService);
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this.speakService = speakService;
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SpeakMarshaller ovalue = this.speakService;
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requestAttributeChange(
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SPEAK_SERVICE, value, ovalue);
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this.speakService = value;
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}
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// AUTO-GENERATED: METHODS END
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}
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Reference in New Issue
Block a user