Position the pieces before adding them to the view.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3150 542714f4-19e9-0310-aa3c-eee0fc999fb1
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@@ -1,5 +1,5 @@
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//
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//
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// $Id: DropBoardView.java,v 1.7 2004/09/16 00:08:28 mdb Exp $
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// $Id: DropBoardView.java,v 1.8 2004/10/20 02:23:36 mdb Exp $
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//
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//
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// Narya library - tools for developing networked games
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// Narya library - tools for developing networked games
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// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
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// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
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@@ -197,7 +197,13 @@ public abstract class DropBoardView extends PuzzleBoardView
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}
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}
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Sprite sprite = createPieceSprite(piece, sx, sy);
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Sprite sprite = createPieceSprite(piece, sx, sy);
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if (sprite != null) {
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if (sprite != null) {
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// position the piece properly to start
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Point start = new Point();
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getPiecePosition(sx, sy, start);
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sprite.setLocation(start.x, start.y);
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// now add it to the view
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addSprite(sprite);
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addSprite(sprite);
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// and potentially move it into place
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movePiece(sprite, sx, sy, tx, ty, duration);
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movePiece(sprite, sx, sy, tx, ty, duration);
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}
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}
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}
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}
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