Modified render priority handling so that a default priority can be
returned without modifying ObjectInfo.priority which would cause the default priority to be written out as an overridden priority. git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@2235 542714f4-19e9-0310-aa3c-eee0fc999fb1
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@@ -1,5 +1,5 @@
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//
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// $Id: DirtyItemList.java,v 1.18 2003/01/31 23:10:45 mdb Exp $
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// $Id: DirtyItemList.java,v 1.19 2003/02/04 03:33:09 mdb Exp $
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package com.threerings.miso.client;
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@@ -539,7 +539,7 @@ public class DirtyItemList
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DisplayObjectInfo soa = (DisplayObjectInfo)da.obj;
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DisplayObjectInfo sob = (DisplayObjectInfo)db.obj;
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if (IsoUtil.objectFootprintsOverlap(soa, sob)) {
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return (soa.priority - sob.priority);
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return (soa.getPriority() - sob.getPriority());
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}
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}
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@@ -1,5 +1,5 @@
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//
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// $Id: DisplayObjectInfo.java,v 1.6 2003/01/31 23:10:45 mdb Exp $
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// $Id: DisplayObjectInfo.java,v 1.7 2003/02/04 03:33:09 mdb Exp $
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package com.threerings.miso.client;
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@@ -44,13 +44,25 @@ public class DisplayObjectInfo extends ObjectInfo
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public void setObjectTile (ObjectTile tile)
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{
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this.tile = tile;
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// if we don't already have an overridden render priority; use the
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// one from our object tile (assuming we have one)
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if (priority == 0 && tile != null) {
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priority = (byte)Math.max(
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Byte.MIN_VALUE, Math.min(Byte.MAX_VALUE, tile.getPriority()));
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}
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/**
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* Returns the render priority of this object tile.
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*/
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public int getPriority ()
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{
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// if we have no specified priority return our object tile's
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// default priority
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return (priority == 0 && tile != null) ? tile.getPriority() : priority;
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}
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/**
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* Overrides the render priority of this object.
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*/
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public void setPriority (byte priority)
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{
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this.priority = (byte)Math.max(
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Byte.MIN_VALUE, Math.min(Byte.MAX_VALUE, priority));
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}
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/**
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@@ -1,5 +1,5 @@
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//
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// $Id: ObjectInfo.java,v 1.1 2003/01/31 23:10:45 mdb Exp $
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// $Id: ObjectInfo.java,v 1.2 2003/02/04 03:33:09 mdb Exp $
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package com.threerings.miso.data;
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@@ -17,7 +17,8 @@ public class ObjectInfo extends SimpleStreamableObject
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/** The x and y tile coordinates of the object. */
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public int x, y;
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/** The object's render priority. */
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/** Don't access this directly unless you are serializing this
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* instance. Use {@link #getPriority} instead. */
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public byte priority = 0;
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/** The action associated with this object or null if it has no
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@@ -67,6 +68,14 @@ public class ObjectInfo extends SimpleStreamableObject
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{
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}
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/**
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* Returns the render priority of this object tile.
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*/
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public int getPriority ()
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{
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return priority;
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}
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/**
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* Returns the primary colorization assignment.
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*/
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