diff --git a/src/java/com/threerings/media/tile/tools/xml/SwissArmyTileSetRuleSet.java b/src/java/com/threerings/media/tile/tools/xml/SwissArmyTileSetRuleSet.java index ffcadd86c..2d49e0362 100644 --- a/src/java/com/threerings/media/tile/tools/xml/SwissArmyTileSetRuleSet.java +++ b/src/java/com/threerings/media/tile/tools/xml/SwissArmyTileSetRuleSet.java @@ -1,5 +1,5 @@ // -// $Id: SwissArmyTileSetRuleSet.java,v 1.5 2001/11/27 22:06:19 mdb Exp $ +// $Id: SwissArmyTileSetRuleSet.java,v 1.6 2001/11/29 20:39:37 mdb Exp $ package com.threerings.media.tools.tile.xml; @@ -17,11 +17,11 @@ import com.threerings.media.tile.SwissArmyTileSet; /** * Parses {@link SwissArmyTileSet} instances from a tileset description. A - * uniform tileset description looks like so: + * swiss army tileset description looks like so: * *
* <tileset name="Sample Swiss Army Tileset"> - * <imgpath>path/to/image.png</imgpath> + * <imagePath>path/to/image.png</imagePath> * <!-- the widths (per row) of each tile in pixels --> * <widths>64, 64, 64, 64</widths> * <!-- the heights (per row) of each tile in pixels --> @@ -29,9 +29,9 @@ import com.threerings.media.tile.SwissArmyTileSet; * <!-- the number of tiles in each row --> * <tileCounts>16, 5, 3, 10</tileCounts> * <!-- the offset in pixels to the upper left tile --> - * <offset>8, 8</offset> + * <offsetPos>8, 8</offsetPos> * <!-- the gap between tiles in pixels --> - * <gap>12, 12</gap> + * <gapSize>12, 12</gapSize> * </tileset> **/ diff --git a/src/java/com/threerings/media/tile/tools/xml/UniformTileSetRuleSet.java b/src/java/com/threerings/media/tile/tools/xml/UniformTileSetRuleSet.java index 722c1efe6..9b4d7445f 100644 --- a/src/java/com/threerings/media/tile/tools/xml/UniformTileSetRuleSet.java +++ b/src/java/com/threerings/media/tile/tools/xml/UniformTileSetRuleSet.java @@ -1,5 +1,5 @@ // -// $Id: UniformTileSetRuleSet.java,v 1.4 2001/11/21 02:42:15 mdb Exp $ +// $Id: UniformTileSetRuleSet.java,v 1.5 2001/11/29 20:39:37 mdb Exp $ package com.threerings.media.tools.tile.xml; @@ -15,7 +15,7 @@ import com.threerings.media.tile.UniformTileSet; * *
* <tileset name="Sample Uniform Tileset"> - * <imgpath>path/to/image.png</imgpath> + * <imagePath>path/to/image.png</imagePath> * <!-- the width of each tile in pixels --> * <width>64</width> * <!-- the height of each tile in pixels -->