Do some hackery until we figure out where AuthUserObjects are getting

mapped into the client table without mogrified names.


git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3226 542714f4-19e9-0310-aa3c-eee0fc999fb1
This commit is contained in:
Michael Bayne
2004-11-23 00:17:46 +00:00
parent 70a23b7d80
commit 4cdcec6149
2 changed files with 18 additions and 3 deletions
@@ -1,5 +1,5 @@
//
// $Id: CrowdServer.java,v 1.20 2004/08/27 02:12:34 mdb Exp $
// $Id$
//
// Narya library - tools for developing networked games
// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
@@ -108,7 +108,13 @@ public class CrowdServer extends PresentsServer
*/
public static BodyObject lookupBody (Name username)
{
return (BodyObject)clmgr.getClientObject(username);
BodyObject bobj = (BodyObject)clmgr.getClientObject(username);
// TEMP until we figure some things out
if (bobj.getClass().getName().indexOf("AuthUserObject") != -1) {
return null;
}
// END TEMP
return bobj;
}
public static void main (String[] args)