Added serialVersionUID to the various classes we serialize for

configuration reasons to avoid annoying "recompile and nothing works"
phenomenon. We'll opt for the "make incompatible class change and nothing
works" scenario instead.


git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@1650 542714f4-19e9-0310-aa3c-eee0fc999fb1
This commit is contained in:
Michael Bayne
2002-08-19 22:28:05 +00:00
parent b4d997a8df
commit 4cbd454b24
6 changed files with 30 additions and 6 deletions
@@ -1,5 +1,5 @@
//
// $Id: CharacterComponent.java,v 1.6 2002/05/04 19:38:13 mdb Exp $
// $Id: CharacterComponent.java,v 1.7 2002/08/19 22:28:05 mdb Exp $
package com.threerings.cast;
@@ -73,4 +73,8 @@ public class CharacterComponent implements Serializable
/** The entity from which we obtain our animation frames. */
protected FrameProvider _frameProvider;
/** Increase this value when object's serialized state is impacted by
* a class change (modification of fields, inheritance). */
private long serialVersionUID = 1;
}