Sound manager revamp.
- let the AudioSystem figure out the file format from the sound data. - LRU cache for clip data - Don't free system resources from clips until at least 4 seconds after they're finished playing. Reuse clips (and their resources) when possible. git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@1883 542714f4-19e9-0310-aa3c-eee0fc999fb1
This commit is contained in:
@@ -1,13 +1,18 @@
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//
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// $Id: SoundManager.java,v 1.6 2002/09/30 06:13:36 shaper Exp $
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// $Id: SoundManager.java,v 1.7 2002/11/02 00:26:55 ray Exp $
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package com.threerings.media;
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import java.awt.event.ActionEvent;
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import java.awt.event.ActionListener;
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import java.io.ByteArrayInputStream;
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import java.io.IOException;
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import java.io.InputStream;
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import java.util.HashMap;
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import java.util.HashSet;
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import java.util.Iterator;
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import javax.sound.sampled.AudioFormat;
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import javax.sound.sampled.AudioInputStream;
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@@ -22,10 +27,12 @@ import javax.sound.sampled.LineUnavailableException;
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import javax.sound.sampled.Mixer;
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import javax.sound.sampled.UnsupportedAudioFileException;
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import javax.swing.Timer;
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import org.apache.commons.io.StreamUtils;
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import com.samskivert.util.LRUHashMap;
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import com.samskivert.util.Queue;
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import com.samskivert.util.Tuple;
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import com.threerings.resource.ResourceManager;
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@@ -34,9 +41,37 @@ import com.threerings.media.Log;
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/**
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* Manages the playing of audio files.
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*/
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// TODO:
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// - volume for different sound types
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// Clip.getControl(FloatControl.Type.VOLUME);
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// - either a limit to the queue length, or a way to put items
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// in the queue with a timestamp, and if they're processed after that
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// time, we cut them out.
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// - looping a sound
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public class SoundManager
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implements LineListener
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{
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/**
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* Create instances of this for your application to differentiate
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* between different types of sounds.
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*/
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public static class SoundType
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{
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public SoundType (String description)
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{
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_desc = description;
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}
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public String toString ()
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{
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return _desc;
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}
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protected String _desc;
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}
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/** The default sound type. */
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public static final SoundType DEFAULT = null;
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/**
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* Constructs a sound manager.
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*/
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@@ -45,32 +80,51 @@ public class SoundManager
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// save things off
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_rmgr = rmgr;
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// obtain the mixer
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_mixer = AudioSystem.getMixer(null);
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if (_mixer == null) {
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Log.warning("Can't get default mixer, aborting audio " +
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"initialization.");
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return;
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}
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// enable default sounds
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setEnabled(DEFAULT, true);
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// create a thread to manage the sound queue
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// // obtain the mixer
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// _mixer = AudioSystem.getMixer(null);
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// if (_mixer == null) {
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// Log.warning("Can't get default mixer, aborting audio " +
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// "initialization.");
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// return;
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// }
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//
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// create a thread to plays sounds and load sound
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// data from the resource manager
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_player = new Thread() {
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public void run () {
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while (amRunning()) {
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// wait for a sound
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_clips.waitForItem();
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// Log.info("Waiting for clip");
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// play the sound
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Object o = _clips.get();
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// wait until there is an item to get from the queue
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Object o = _queue.get();
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// play sounds
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if (o instanceof String) {
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playSound((String) o);
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// see if we got the flush rsrcs signal
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} else if (o == FLUSH) {
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flushResources(false);
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// and re-start the resource freer timer to do
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// it again in 3 seconds
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_resourceFreer.start();
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// see if we got the die signal
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} else if (o == DIE) {
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_resourceFreer.stop();
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flushResources(true);
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}
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}
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Log.debug("SoundManager exit.");
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}
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};
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_player.setDaemon(true);
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_player.start();
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_resourceFreer.start();
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}
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/**
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@@ -79,7 +133,10 @@ public class SoundManager
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public synchronized void shutdown ()
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{
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_player = null;
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_clips.append(this); // signal death
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synchronized (_queue) {
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_queue.clear();
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_queue.append(DIE); // signal death
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}
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}
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/**
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@@ -94,20 +151,32 @@ public class SoundManager
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/**
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* Sets whether sound is enabled.
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*/
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public void setEnabled (boolean enabled)
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public void setEnabled (SoundType type, boolean enabled)
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{
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_enabled = enabled;
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if (enabled) {
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_enabled.add(type);
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} else {
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_enabled.remove(type);
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}
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}
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/**
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* Is the specified soundtype enabled?
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*/
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public boolean isEnabled (SoundType type)
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{
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return _enabled.contains(type);
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}
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/**
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* Queues up the sound file with the given pathname to be played when
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* the sound manager deems the time appropriate.
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*/
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public void play (String path)
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public void play (SoundType type, String path)
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{
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if (_player != null && _enabled) {
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// Log.debug("Queueing sound [path=" + path + "].");
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_clips.append(path);
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if (_player != null && isEnabled(type)) {
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// Log.info("Queueing sound [path=" + path + "].");
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_queue.append(path);
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}
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}
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@@ -116,169 +185,240 @@ public class SoundManager
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*/
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protected void playSound (String path)
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{
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// Log.debug("Playing sound [path=" + path + "].");
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// Log.info("Playing sound [path=" + path + "].");
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if (!_enabled) {
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// see if we're playing the same sound that was just played.
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SoundRecord rec = (SoundRecord) _active.get(path);
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if (rec != null) {
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rec.restart();
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return;
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}
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// get the sound data from our LRU cache
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byte[] data = getAudioData(path);
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if (data == null) {
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return; // borked!
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}
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// Log.info("got data [length=" + data.length + "].");
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try {
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// get the audio input stream
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Tuple tup = getAudioInfo(path);
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AudioFormat format = (AudioFormat)tup.left;
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byte[] data = (byte[])tup.right;
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AudioInputStream stream = AudioSystem.getAudioInputStream(
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new ByteArrayInputStream(data));
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DataLine.Info info = new DataLine.Info(
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Clip.class, stream.getFormat());
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// get the audio output line
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Clip clip = (Clip)getLine(Clip.class, format, data.length);
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if (clip != null) {
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// listen to our audio antics
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clip.addLineListener(this);
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Clip clip = (Clip) AudioSystem.getLine(info);
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clip.open(stream);
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// and start the clip playing
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clip.open(format, data, 0, data.length);
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clip.start();
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rec = new SoundRecord(clip);
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rec.start();
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_active.put(path, rec);
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// Log.info("clip played [path=" + path + "]");
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} catch (IOException ioe) {
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Log.warning("Error loading sound file [path=" + path +
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", e=" + ioe + "].");
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} catch (UnsupportedAudioFileException uafe) {
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Log.warning("Unsupported sound format [path=" + path + ", e=" +
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uafe + "].");
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} catch (LineUnavailableException lue) {
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Log.warning("Line not available to play sound [path=" + path +
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", e=" + lue + "].");
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}
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}
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/**
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* Called occaisionally to flush sound resources.
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*
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* @param force if true, shutdown and free all sounds, no matter what.
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* If false, frees sounds that haven't been used since EXPIRE_TIME
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* ago.
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*/
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protected void flushResources (boolean force)
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{
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long then = System.currentTimeMillis() - EXPIRE_TIME;
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for (Iterator iter=_active.values().iterator(); iter.hasNext(); ) {
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SoundRecord rec = (SoundRecord) iter.next();
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if (force || rec.isStoppedSince(then)) {
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iter.remove();
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rec.close();
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}
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} catch (LineUnavailableException lue) {
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Log.warning("Line unavailable, shutting down [lue=" + lue + "].");
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shutdown();
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} catch (Exception e) {
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Log.warning("Failed to play sound [path=" + path +
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", e=" + e + "].");
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Log.logStackTrace(e);
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}
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}
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/**
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* Returns a tuple detailing the audio file format and raw audio data
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* for the given sound file, retrieving the relevant information from
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* the cache if already present, or loading it into the cache if not.
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* Get the audio data for the specified path.
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*/
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protected Tuple getAudioInfo (String path)
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throws IOException, UnsupportedAudioFileException
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protected byte[] getAudioData (String path)
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{
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// try to retrieve the audio information from the cache
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Tuple tup = (Tuple)_data.get(path);
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if (tup != null) {
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return tup;
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byte[] data = (byte[]) _dataCache.get(path);
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if (data != null) {
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return data;
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}
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// get the audio input stream
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InputStream in = _rmgr.getResource(path);
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// AudioInputStream ais = AudioSystem.getAudioInputStream(in);
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// ais = getPCMAudioStream(ais);
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// AudioFormat format = ais.getFormat();
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// note that we have to explicitly specify the file format here
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// because using AudioSystem.getAudioInputStream() or any of the
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// various other similar methods to determine the audio format
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// from the file data requires that the supplied input stream
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// support mark()/reset(), and though this works happily in the
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// local client, it works not at all when running after launching
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// from Java Web Start. we'll doubtless revisit this later; at
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// the least, to update the audio format to whatever we eventually
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// decide upon, and at best, to fix this so that we can properly
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// determine the file format and support automagically playing
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// different formats.
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AudioFormat format = new AudioFormat(8000, 8, 1, false, false);
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// Log.debug("Obtained stream [format=" + format +
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// ", encoding=" + format.getEncoding() +
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// ", rate=" + format.getSampleRate() +
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// ", frameSize=" + format.getFrameSize() +
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// ", bits=" + format.getSampleSizeInBits() +
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// ", channels=" + format.getChannels() +
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// ", isBigEndian=" + format.isBigEndian() + "].");
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// read in all of the data
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byte[] data = StreamUtils.streamAsBytes(in, BUFFER_SIZE);
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// cache the data
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tup = new Tuple(format, data);
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_data.put(path, tup);
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return tup;
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}
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// documentation inherited
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public void update (LineEvent event)
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{
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// Log.info("LineListener update [event=" + event + "].");
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Clip clip = (Clip)event.getLine();
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if (event.getType() == LineEvent.Type.STOP) {
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// shut the clip down
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// clip.stop();
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// clip.close();
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// Log.debug("Finished playing sound [clip=" + clip + "].");
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}
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}
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/**
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* Returns an audio stream from the given audio stream with the sound
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* data converted to a <code>PCM_SIGNED</code> format playable in JDK
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* 1.4-beta3.
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*/
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protected AudioInputStream getPCMAudioStream (AudioInputStream ais)
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{
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AudioFormat format = ais.getFormat();
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AudioFormat pcmFormat = new AudioFormat(
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AudioFormat.Encoding.PCM_SIGNED,
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format.getSampleRate(),
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format.getSampleSizeInBits() * 2,
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format.getChannels(),
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format.getFrameSize() * 2,
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format.getFrameRate(),
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true);
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return AudioSystem.getAudioInputStream(pcmFormat, ais);
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}
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/**
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* Returns a line suitable for playing the audio in the given stream,
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* or <code>null</code> if an error occurred.
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*/
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protected Line getLine (Class clazz, AudioFormat format, int bufferSize)
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{
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DataLine.Info info = new DataLine.Info(clazz, format, bufferSize);
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if (!AudioSystem.isLineSupported(info)) {
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Log.warning("Audio line for clip playback not supported " +
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"[format=" + format + "].");
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return null;
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}
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// Log.info("Checking available lines " +
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// "[num=" + _mixer.getMaxLines(info) + "].");
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// obtain a reference to the line
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Line line;
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try {
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line = AudioSystem.getLine(info);
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// line.open(format);
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} catch (LineUnavailableException lue) {
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Log.warning("Failed to open audio line [lue=" + lue + "].");
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return null;
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data = StreamUtils.streamAsBytes(
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_rmgr.getResource(path), BUFFER_SIZE);
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_dataCache.put(path, data);
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} catch (IOException ioe) {
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Log.warning("Error loading sound file [path=" + path + ", e=" +
|
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ioe + "].");
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}
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return line;
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return data;
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}
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/**
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* A record to help us manage the use of sound resources.
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* We don't free the resources associated with a clip immediately, because
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* it may be played again shortly.
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*/
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protected static class SoundRecord
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implements LineListener
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{
|
||||
|
||||
/**
|
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* Construct a SoundRecord.
|
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*/
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public SoundRecord (Clip clip)
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{
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_clip = clip;
|
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_clip.addLineListener(this);
|
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}
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|
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/**
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* Start playing the sound.
|
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*/
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public void start ()
|
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{
|
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_clip.start();
|
||||
didStart();
|
||||
}
|
||||
|
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/**
|
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* Restart the sound from the beginning.
|
||||
*/
|
||||
public void restart ()
|
||||
{
|
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if (_clip.isRunning()) {
|
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_clip.stop();
|
||||
}
|
||||
_clip.setFramePosition(0);
|
||||
_clip.start();
|
||||
didStart();
|
||||
}
|
||||
|
||||
/**
|
||||
* Stop playing the sound.
|
||||
*/
|
||||
public void stop ()
|
||||
{
|
||||
_clip.stop();
|
||||
didStop();
|
||||
}
|
||||
|
||||
/**
|
||||
* Close down this SoundRecord and free the resources associated
|
||||
* with the clip.
|
||||
*/
|
||||
public void close ()
|
||||
{
|
||||
_clip.removeLineListener(this);
|
||||
if (_clip.isRunning()) {
|
||||
_clip.stop();
|
||||
}
|
||||
_clip.close();
|
||||
}
|
||||
|
||||
/**
|
||||
* Indicate that we've started playback of this sound.
|
||||
*/
|
||||
protected void didStart ()
|
||||
{
|
||||
_stamp = Long.MAX_VALUE;
|
||||
}
|
||||
|
||||
/**
|
||||
* Indicate that we've stopped playback.
|
||||
*/
|
||||
protected void didStop ()
|
||||
{
|
||||
_stamp = System.currentTimeMillis();
|
||||
}
|
||||
|
||||
/**
|
||||
* Has this SoundRecord been stopped since before the specified time?
|
||||
*/
|
||||
public boolean isStoppedSince (long then)
|
||||
{
|
||||
return (_stamp < then);
|
||||
}
|
||||
|
||||
// documentation inherited from interface LineListener
|
||||
public void update (LineEvent event)
|
||||
{
|
||||
if (event.getType() == LineEvent.Type.STOP) {
|
||||
didStop();
|
||||
}
|
||||
}
|
||||
|
||||
/** The timestamp of the moment this clip last stopped playing. */
|
||||
protected long _stamp;
|
||||
|
||||
/** The clip we're wrapping. */
|
||||
protected Clip _clip;
|
||||
}
|
||||
|
||||
/**
|
||||
* Every 3 seconds we look for sounds that haven't been used for 4 and
|
||||
* free them up.
|
||||
*/
|
||||
protected Timer _resourceFreer = new Timer(3000,
|
||||
new ActionListener() {
|
||||
public void actionPerformed (ActionEvent e)
|
||||
{
|
||||
// stop the timer so we don't queue up loads of FLUSH
|
||||
// requests when the main thread is bogged down.
|
||||
_resourceFreer.stop();
|
||||
|
||||
// and request a sweep by the main thread
|
||||
_queue.append(FLUSH);
|
||||
}
|
||||
});
|
||||
|
||||
/** The resource manager from which we obtain audio files. */
|
||||
protected ResourceManager _rmgr;
|
||||
|
||||
/** The default mixer. */
|
||||
protected Mixer _mixer;
|
||||
|
||||
// /** The default mixer. */
|
||||
// protected Mixer _mixer;
|
||||
//
|
||||
/** The thread that plays sounds. */
|
||||
protected Thread _player;
|
||||
|
||||
/** The queue of sound clips to be played. */
|
||||
protected Queue _clips = new Queue();
|
||||
protected Queue _queue = new Queue();
|
||||
|
||||
/** The cache of recent audio clips . */
|
||||
protected LRUHashMap _dataCache = new LRUHashMap(10);
|
||||
|
||||
/** The cached audio file data. */
|
||||
protected HashMap _data = new HashMap();
|
||||
/** The clips that are currently active. */
|
||||
protected HashMap _active = new HashMap();
|
||||
|
||||
/** Whether sound is enabled. */
|
||||
protected boolean _enabled = true;
|
||||
/** A set of soundTypes for which sound is enabled. */
|
||||
protected HashSet _enabled = new HashSet();
|
||||
|
||||
/** Signals to the queue to do different things. */
|
||||
protected Object FLUSH = new Object(), DIE = new Object();
|
||||
|
||||
/** The buffer size in bytes used when reading audio file data. */
|
||||
protected static final int BUFFER_SIZE = 2048;
|
||||
|
||||
/** How long a clip may linger after stopping before we clear
|
||||
* its resources. */
|
||||
protected static final long EXPIRE_TIME = 4000L;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user