Changed MultiFrameImage around so that it retains total control over its
internal images and doesn't necessarily need to decode them into multiple images or even have actual images at all. This cleans things up and paves the way for our "trimmed" image support which is forthcoming. git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@1335 542714f4-19e9-0310-aa3c-eee0fc999fb1
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@@ -1,10 +1,13 @@
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//
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// $Id: SingleFrameImageImpl.java,v 1.1 2001/10/25 18:06:17 shaper Exp $
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// $Id: SingleFrameImageImpl.java,v 1.2 2002/05/04 19:35:31 mdb Exp $
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package com.threerings.media.sprite;
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import java.awt.Graphics;
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import java.awt.Image;
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import com.threerings.media.util.ImageUtil;
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/**
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* The single frame image class is a basic implementation of the
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* {@link MultiFrameImage} interface intended to facilitate the
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@@ -27,10 +30,28 @@ public class SingleFrameImageImpl implements MultiFrameImage
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return 1;
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}
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// documentation inherited
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public Image getFrame (int index)
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// documentation inherited from interface
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public int getWidth (int index)
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{
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return _img;
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return _img.getWidth(null);
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}
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// documentation inherited from interface
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public int getHeight (int index)
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{
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return _img.getHeight(null);
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}
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// documentation inherited from interface
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public void paintFrame (Graphics g, int index, int x, int y)
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{
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g.drawImage(_img, x, y, null);
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}
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// documentation inherited from interface
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public boolean hitTest (int index, int x, int y)
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{
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return ImageUtil.hitTest(_img, x, y);
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}
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/** The frame image. */
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