Allow the moveTo used while recovering from a failure to get the place

object in the SceneDirector to be overriden.  The ZoneDirector needs to 
inform its listeners when a zone change is made during this failure 
case.


git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@4087 542714f4-19e9-0310-aa3c-eee0fc999fb1
This commit is contained in:
Mark Johnson
2006-05-04 00:37:54 +00:00
parent 3db1f2837f
commit 47ac305684
3 changed files with 71 additions and 3 deletions
@@ -551,6 +551,9 @@ public class StageScenePanel extends MisoScenePanel
*/
protected boolean isPortal (Location loc)
{
if (_scene == null) {
return false;
}
Iterator iter = _scene.getPortals();
while (iter.hasNext()) {
Portal p = (Portal)iter.next();
@@ -60,6 +60,18 @@ public class SceneDirector extends BasicDirector
implements SceneCodes, LocationDirector.FailureHandler,
SceneReceiver, SceneService.SceneMoveListener
{
/**
* Used to recover from a problem after a completed moveTo.
*/
public static interface MoveHandler
{
/**
* Should instruct the client to move the last known working
* location (as well as clean up after the failed moveTo request).
*/
public void recoverMoveTo (int sceneId);
}
/**
* Creates a new scene director with the specified context.
*
@@ -371,6 +383,23 @@ public class SceneDirector extends BasicDirector
moveTo(sceneId);
}
/**
* Sets the moveHandler for use in recoverFailedMove.
*/
public void setMoveHandler (MoveHandler handler)
{
if (_moveHandler != null) {
Log.warning("Requested to set move handler, but we've " +
"already got one. The conflicting entities will " +
"likely need to perform more sophisticated " +
"coordination to deal with failures. " +
"[old=" + _moveHandler + ", new=" + handler + "].");
} else {
_moveHandler = handler;
}
}
/**
* Called when something breaks down in the process of performing a
* <code>moveTo</code> request.
@@ -386,7 +415,15 @@ public class SceneDirector extends BasicDirector
// if we were previously somewhere (and that somewhere isn't where
// we just tried to go), try going back to that happy place
if (_previousSceneId != -1 && _previousSceneId != sceneId) {
moveTo(_previousSceneId);
// if we have a move handler use that
if (_moveHandler != null) {
_moveHandler.recoverMoveTo(_previousSceneId);
} else {
Log.info("Recovering failed scene move [_previousSceneId=" +
_previousSceneId + "].");
moveTo(_previousSceneId);
}
}
}
@@ -507,4 +544,7 @@ public class SceneDirector extends BasicDirector
/** The id of the scene we previously occupied. */
protected int _previousSceneId = -1;
/** Reference to our move handler. */
protected MoveHandler _moveHandler = null;
}
@@ -1,5 +1,5 @@
//
// $Id: ZoneDirector.java,v 1.16 2004/08/27 02:20:50 mdb Exp $
// $Id$
//
// Narya library - tools for developing networked games
// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
@@ -49,7 +49,8 @@ import com.threerings.whirled.zone.util.ZoneUtil;
* generate an overview map or similar.
*/
public class ZoneDirector extends BasicDirector
implements ZoneReceiver, ZoneService.ZoneMoveListener
implements ZoneReceiver, ZoneService.ZoneMoveListener,
SceneDirector.MoveHandler
{
/**
* Constructs a zone director with the supplied context, and delegate
@@ -62,6 +63,7 @@ public class ZoneDirector extends BasicDirector
super(ctx);
_ctx = ctx;
_scdir = scdir;
_scdir.setMoveHandler(this);
// register for zone notifications
_ctx.getClient().getInvocationDirector().registerReceiver(
@@ -165,6 +167,7 @@ public class ZoneDirector extends BasicDirector
// clear out our business
_zservice = null;
_summary = null;
_previousZoneId = -1;
}
/**
@@ -174,6 +177,11 @@ public class ZoneDirector extends BasicDirector
public void moveSucceeded (
int placeId, PlaceConfig config, ZoneSummary summary)
{
if (_summary != null) {
// keep track of our previous zone info
_previousZoneId = _summary.zoneId;
}
// keep track of the summary
_summary = summary;
@@ -246,6 +254,20 @@ public class ZoneDirector extends BasicDirector
moveTo(zoneId, sceneId, null);
}
/**
* Called when something breaks down after successfully completely a
* <code>moveTo</code> request.
*/
public void recoverMoveTo (int sceneId)
{
if (_previousZoneId != -1) {
moveTo(_previousZoneId, sceneId);
} else {
_scdir.moveTo(sceneId);
}
}
/**
* Notifies observers of success or failure, depending on the type of
* object provided as data.
@@ -287,4 +309,7 @@ public class ZoneDirector extends BasicDirector
/** Our zone observer list. */
protected ArrayList _observers = new ArrayList();
/** Our previous zone id. */
protected int _previousZoneId = -1;
}