Render all sprites that intersect the repaint bounds, not just the ones
that are contained within the bounds. git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@1081 542714f4-19e9-0310-aa3c-eee0fc999fb1
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@@ -1,5 +1,5 @@
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//
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// $Id: SpriteManager.java,v 1.25 2002/02/21 06:01:29 mdb Exp $
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// $Id: SpriteManager.java,v 1.26 2002/02/28 23:25:15 mdb Exp $
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package com.threerings.media.sprite;
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@@ -169,7 +169,7 @@ public class SpriteManager
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int size = _sprites.size();
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for (int ii = 0; ii < size; ii++) {
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Sprite sprite = (Sprite)_sprites.get(ii);
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if (sprite.inside(bounds)) {
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if (sprite.intersects(bounds)) {
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sprite.paint(gfx);
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}
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}
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