Holy fruity beverage Batman! I'm taking the plunge and switching to Guice for

dependency resolution and management. Things are currently in a state of
transition, but the important patterns have been established and I'll aim to
sweep through all of Narya, Nenya and Vilya in the near future and do
everything properly.

Going through the other million-odd lines of code we have scattered across our
various projects that use these libraries is not something I plan to do, so
we'll be maintaining backward compatibility with the old static member method,
though I hope to strive toward eradication of that usage entirely in MSOY while
we still have a fighting chance.

Given that some of our projects will continue to use the static member method
in perpetuity, I'm not going to @Deprecate those fields because that would fill
their logs with so much spam that they'd have to turn off deprecation warnings
which would make life worse for them. So instead we'll settle for the big scary
comment warning people away from the old bits.


git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@5153 542714f4-19e9-0310-aa3c-eee0fc999fb1
This commit is contained in:
Michael Bayne
2008-06-07 17:44:48 +00:00
parent 443ad8e139
commit 3aefc93838
25 changed files with 1090 additions and 842 deletions
@@ -0,0 +1,45 @@
//
// $Id$
//
// Narya library - tools for developing networked games
// Copyright (C) 2002-2008 Three Rings Design, Inc., All Rights Reserved
// http://www.threerings.net/code/narya/
//
// This library is free software; you can redistribute it and/or modify it
// under the terms of the GNU Lesser General Public License as published
// by the Free Software Foundation; either version 2.1 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
package com.threerings.presents.annotation;
import java.lang.annotation.ElementType;
import java.lang.annotation.Retention;
import java.lang.annotation.RetentionPolicy;
import java.lang.annotation.Target;
import com.google.inject.BindingAnnotation;
import com.samskivert.util.RunQueue;
/**
* An annotation that identifies the distributed object event dispatcher's {@link RunQueue}. Code
* that requires the ability to post runnables for execution on the event dispatcher thread can
* inject this queue like so:
*
* <code>@Inject @EventQueue RunQueue _dobjq;</code>
*/
@Retention(RetentionPolicy.RUNTIME)
@Target({ ElementType.FIELD, ElementType.PARAMETER })
@BindingAnnotation
public @interface EventQueue
{
}