More work on character components. Revamped tile sets to allow them

to be constructed and used directly.


git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@581 542714f4-19e9-0310-aa3c-eee0fc999fb1
This commit is contained in:
Walter Korman
2001-11-01 01:40:43 +00:00
parent 435bea052e
commit 39966726aa
33 changed files with 1118 additions and 1006 deletions
@@ -1,9 +1,73 @@
//
// $Id: BaseTileSet.java,v 1.3 2001/10/12 00:43:04 shaper Exp $
// $Id: BaseTileSet.java,v 1.4 2001/11/01 01:40:42 shaper Exp $
package com.threerings.miso.tile;
public interface MisoTileSet
import java.awt.Point;
import com.samskivert.util.HashIntMap;
import com.threerings.media.ImageManager;
import com.threerings.media.tile.*;
import com.threerings.miso.scene.MisoScene;
/**
* The miso tile set extends the base tile set to add support for tile
* passability. Passability is used to determine whether {@link
* com.threerings.miso.scene.Traverser} objects can traverse a
* particular tile in a {@link com.threerings.miso.scene.MisoScene}.
*/
public class MisoTileSet extends TileSet
{
public int getLayerIndex ();
public MisoTileSet (
ImageManager imgmgr, int tsid, String name, String imgFile,
int tileCount[], int rowWidth[], int rowHeight[],
int numTiles, Point offsetPos, Point gapDist,
boolean isObjectSet, HashIntMap objects,
int layer, int passable[])
{
super(imgmgr, tsid, name, imgFile, tileCount, rowWidth,
rowHeight, numTiles, offsetPos, gapDist,
isObjectSet, objects);
_layer = layer;
_passable = passable;
}
// documentation inherited
public Tile createTile (int tid)
{
// only create miso tiles for the base layer
if (_layer != MisoScene.LAYER_BASE) {
return super.createTile(tid);
}
return new MisoTile(_tsid, tid);
}
// documentation inherited
protected void populateTile (Tile tile)
{
super.populateTile(tile);
if (tile instanceof MisoTile) {
// set the tile's passability, defaulting to passable if this
// tileset has no passability specified
((MisoTile)tile).passable =
(_passable == null || (_passable[tile.tid] == 1));
}
}
// documentation inherited
public int getLayerIndex ()
{
return _layer;
}
/** The miso scene layer the tiles are intended for. */
protected int _layer;
/** Whether each tile is passable. */
protected int _passable[];
}