More work on character components. Revamped tile sets to allow them

to be constructed and used directly.


git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@581 542714f4-19e9-0310-aa3c-eee0fc999fb1
This commit is contained in:
Walter Korman
2001-11-01 01:40:43 +00:00
parent 435bea052e
commit 39966726aa
33 changed files with 1118 additions and 1006 deletions
+14 -3
View File
@@ -1,5 +1,5 @@
//
// $Id: Tile.java,v 1.16 2001/10/22 18:11:25 shaper Exp $
// $Id: Tile.java,v 1.17 2001/11/01 01:40:42 shaper Exp $
package com.threerings.media.tile;
@@ -64,8 +64,19 @@ public class Tile
public String toString ()
{
StringBuffer buf = new StringBuffer();
buf.append("[tsid=").append(tsid);
buf.append(", tid=").append(tid);
buf.append("[");
toString(buf);
return buf.append("]").toString();
}
/**
* This should be overridden by derived classes (which should be sure
* to call <code>super.toString()</code>) to append the derived class
* specific tile information to the string buffer.
*/
public void toString (StringBuffer buf)
{
buf.append("tsid=").append(tsid);
buf.append(", tid=").append(tid);
}
}