More work on character components. Revamped tile sets to allow them
to be constructed and used directly. git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@581 542714f4-19e9-0310-aa3c-eee0fc999fb1
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@@ -1,8 +1,10 @@
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//
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// $Id: CharacterComponent.java,v 1.2 2001/10/30 16:16:01 shaper Exp $
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// $Id: CharacterComponent.java,v 1.3 2001/11/01 01:40:42 shaper Exp $
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package com.threerings.cast;
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import com.samskivert.util.StringUtil;
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import com.threerings.media.sprite.MultiFrameImage;
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import com.threerings.media.sprite.Sprite;
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@@ -19,13 +21,12 @@ public class CharacterComponent
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* Constructs a character component.
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*/
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public CharacterComponent (
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ComponentType type, ComponentClass cclass, int cid,
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ComponentFrames frames)
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int cid, String fileid, ActionSequence seqs[], ComponentClass cclass)
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{
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_type = type;
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_cclass = cclass;
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_cid = cid;
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_frames = frames;
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_fileid = fileid;
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_seqs = seqs;
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_cclass = cclass;
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}
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/**
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@@ -36,20 +37,28 @@ public class CharacterComponent
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return _cid;
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}
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/**
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* Returns the action sequences for this component.
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*/
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public ActionSequence[] getActionSequences ()
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{
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return _seqs;
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}
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/**
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* Returns the display frames used to display this component.
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*/
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public ComponentFrames getFrames ()
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public MultiFrameImage[][] getFrames ()
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{
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return _frames;
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}
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/**
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* Returns the component type associated with this component.
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* Returns the file id.
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*/
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public ComponentType getType ()
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public String getFileId ()
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{
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return _type;
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return _fileid;
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}
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/**
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@@ -60,47 +69,35 @@ public class CharacterComponent
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return _cclass;
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}
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/**
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* Sets the frames used to render this component.
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*/
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public void setFrames (MultiFrameImage frames[][])
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{
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_frames = frames;
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}
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/**
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* Returns a string representation of this character component.
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*/
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public String toString ()
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{
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return "[cid=" + _cid + ", clid=" + _cclass.clid +
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", type=" + _type + "]";
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}
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/**
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* A class to hold the standing and walking frames of animation
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* that comprise a {@link CharacterComponent} object's various
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* display images.
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*/
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public static class ComponentFrames
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{
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/** The standing animations in each orientation. */
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public MultiFrameImage stand[];
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/** The walking animations in each orientation. */
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public MultiFrameImage walk[];
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/**
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* Constructs a component frames object.
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*/
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public ComponentFrames ()
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{
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stand = new MultiFrameImage[Sprite.NUM_DIRECTIONS];
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walk = new MultiFrameImage[Sprite.NUM_DIRECTIONS];
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}
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", seqs=" + StringUtil.toString(_seqs) + "]";
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}
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/** The unique character component identifier. */
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protected int _cid;
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/** The animation frames. */
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protected ComponentFrames _frames;
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/** The file id specifier for the tile set image file name. */
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protected String _fileid;
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/** The animation frames for each action sequence and orientation. */
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protected MultiFrameImage _frames[][];
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/** The component class. */
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protected ComponentClass _cclass;
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/** The character component type. */
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protected ComponentType _type;
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/** The character action sequences. */
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protected ActionSequence _seqs[];
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}
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