Ran the auto-generator on all our Streamable stuff in Narya. Tidied up the
results. git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@4395 542714f4-19e9-0310-aa3c-eee0fc999fb1
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//
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// $Id: ConMgrStats.java 4324 2006-08-15 00:12:42Z mdb $
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//
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// Narya library - tools for developing networked games
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// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
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// http://www.threerings.net/code/narya/
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//
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// This library is free software; you can redistribute it and/or modify it
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// under the terms of the GNU Lesser General Public License as published
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// by the Free Software Foundation; either version 2.1 of the License, or
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// (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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package com.threerings.presents.data {
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import com.threerings.io.ObjectInputStream;
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import com.threerings.io.ObjectOutputStream;
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import com.threerings.io.SimpleStreamableObject;
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import com.threerings.util.Cloneable;
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import com.threerings.util.Long;
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/**
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* Used to track and report stats on the connection manager.
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*/
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public class ConMgrStats extends SimpleStreamableObject
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implements Cloneable
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{
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/** The size of the queue of waiting to auth sockets. This is a snapshot at
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* the time the stats are requested. */
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public var authQueueSize :int;
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/** The size of the queue of waiting to die sockets. This is a snapshot at
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* the time the stats are requested. */
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public var deathQueueSize :int;
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/** The outgoing queue size. This is a snapshot at the time the stats are
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* requested. */
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public var outQueueSize :int;
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/** The overflow queue size. This is a snapshot at the time the stats are
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* requested. */
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public var overQueueSize :int;
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/** The number of connection events since the server started up. */
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public var connects :int;
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/** The number of disconnection events since the server started up. */
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public var disconnects :int;
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/** The number of bytes read since the server started up. */
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public var bytesIn :Long;
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/** The number of bytes written since the server started up. */
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public var bytesOut :Long;
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/** The number of messages read since the server started up. */
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public var msgsIn :int;
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/** The number of messages written since the server started up. */
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public var msgsOut :int;
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public function ConMgrStats ()
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{
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// nothing needed
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}
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// from Object
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public function clone () :Object
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{
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throw new Error("Clone not implemented. Implement if you need it.");
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}
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// from interface Streamable
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override public function readObject (ins :ObjectInputStream) :void
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{
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super.readObject(ins);
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authQueueSize = ins.readInt();
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deathQueueSize = ins.readInt();
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outQueueSize = ins.readInt();
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overQueueSize = ins.readInt();
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connects = ins.readInt();
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disconnects = ins.readInt();
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bytesIn = new Long(ins.readInt(), ins.readInt());
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bytesOut = new Long(ins.readInt(), ins.readInt());
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msgsIn = ins.readInt();
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msgsOut = ins.readInt();
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}
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// from interface Streamable
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override public function writeObject (out :ObjectOutputStream) :void
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{
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super.writeObject(out);
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out.writeInt(authQueueSize);
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out.writeInt(deathQueueSize);
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out.writeInt(outQueueSize);
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out.writeInt(overQueueSize);
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out.writeInt(connects);
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out.writeInt(disconnects);
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out.writeInt(bytesIn == null ? 0 : bytesIn.low);
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out.writeInt(bytesIn == null ? 0 : bytesIn.high);
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out.writeInt(bytesOut == null ? 0 : bytesOut.low);
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out.writeInt(bytesOut == null ? 0 : bytesOut.high);
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out.writeInt(msgsIn);
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out.writeInt(msgsOut);
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}
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}
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}
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