Ran the auto-generator on all our Streamable stuff in Narya. Tidied up the

results.


git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@4395 542714f4-19e9-0310-aa3c-eee0fc999fb1
This commit is contained in:
Michael Bayne
2006-10-04 02:07:04 +00:00
parent 8015764c61
commit 398767da5f
11 changed files with 449 additions and 66 deletions
@@ -0,0 +1,116 @@
//
// $Id: ConMgrStats.java 4324 2006-08-15 00:12:42Z mdb $
//
// Narya library - tools for developing networked games
// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
// http://www.threerings.net/code/narya/
//
// This library is free software; you can redistribute it and/or modify it
// under the terms of the GNU Lesser General Public License as published
// by the Free Software Foundation; either version 2.1 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
package com.threerings.presents.data {
import com.threerings.io.ObjectInputStream;
import com.threerings.io.ObjectOutputStream;
import com.threerings.io.SimpleStreamableObject;
import com.threerings.util.Cloneable;
import com.threerings.util.Long;
/**
* Used to track and report stats on the connection manager.
*/
public class ConMgrStats extends SimpleStreamableObject
implements Cloneable
{
/** The size of the queue of waiting to auth sockets. This is a snapshot at
* the time the stats are requested. */
public var authQueueSize :int;
/** The size of the queue of waiting to die sockets. This is a snapshot at
* the time the stats are requested. */
public var deathQueueSize :int;
/** The outgoing queue size. This is a snapshot at the time the stats are
* requested. */
public var outQueueSize :int;
/** The overflow queue size. This is a snapshot at the time the stats are
* requested. */
public var overQueueSize :int;
/** The number of connection events since the server started up. */
public var connects :int;
/** The number of disconnection events since the server started up. */
public var disconnects :int;
/** The number of bytes read since the server started up. */
public var bytesIn :Long;
/** The number of bytes written since the server started up. */
public var bytesOut :Long;
/** The number of messages read since the server started up. */
public var msgsIn :int;
/** The number of messages written since the server started up. */
public var msgsOut :int;
public function ConMgrStats ()
{
// nothing needed
}
// from Object
public function clone () :Object
{
throw new Error("Clone not implemented. Implement if you need it.");
}
// from interface Streamable
override public function readObject (ins :ObjectInputStream) :void
{
super.readObject(ins);
authQueueSize = ins.readInt();
deathQueueSize = ins.readInt();
outQueueSize = ins.readInt();
overQueueSize = ins.readInt();
connects = ins.readInt();
disconnects = ins.readInt();
bytesIn = new Long(ins.readInt(), ins.readInt());
bytesOut = new Long(ins.readInt(), ins.readInt());
msgsIn = ins.readInt();
msgsOut = ins.readInt();
}
// from interface Streamable
override public function writeObject (out :ObjectOutputStream) :void
{
super.writeObject(out);
out.writeInt(authQueueSize);
out.writeInt(deathQueueSize);
out.writeInt(outQueueSize);
out.writeInt(overQueueSize);
out.writeInt(connects);
out.writeInt(disconnects);
out.writeInt(bytesIn == null ? 0 : bytesIn.low);
out.writeInt(bytesIn == null ? 0 : bytesIn.high);
out.writeInt(bytesOut == null ? 0 : bytesOut.low);
out.writeInt(bytesOut == null ? 0 : bytesOut.high);
out.writeInt(msgsIn);
out.writeInt(msgsOut);
}
}
}