Created SelectableButton to allow highlighting a JButton when selected
without having to create a selected icon. Changed editor and scene map panel toolbars to make use of SelectableButton. git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@322 542714f4-19e9-0310-aa3c-eee0fc999fb1
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//
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// $Id: SelectableButton.java,v 1.1 2001/08/30 01:15:19 shaper Exp $
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package com.threerings.miso.util;
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import java.awt.*;
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import javax.swing.*;
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/**
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* A selectable button is just a normal <code>JButton</code> that
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* paints itself with a different background color when selected.
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* This is frequently desirable; for instance, buttons may be included
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* in a toolbar and shown highlighted as long as their associated
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* "mode" is active.
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*
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* <p> <code>JButton</code> does provide support for rendering itself
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* differently via <code>setSelectedIcon()</code>, but creating
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* selected and unselected icons for each button simply to effect an
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* alteration in appearance while selected is sometimes more than a
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* mere programmer may wish to deal with.
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*
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* <p> The <code>JRadioButton</code> might be usable excepting that it
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* doesn't look as visually appealing as the <code>JButton</code> when
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* painted (it lacks nice borders and shading, and manually adding
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* those to the radio button is even more of a hack than this, and
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* still doesn't look quite right.)
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*/
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public class SelectableButton extends JButton
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{
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public SelectableButton ()
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{
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init();
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}
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public SelectableButton (Icon icon)
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{
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super(icon);
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init();
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}
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public SelectableButton (String text)
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{
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super(text);
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init();
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}
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public SelectableButton (Action a)
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{
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super(a);
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init();
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}
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public SelectableButton (String text, Icon icon)
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{
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super(text, icon);
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init();
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}
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protected void init ()
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{
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setOpaque(false);
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}
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public void paintComponent (Graphics g)
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{
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if (isSelected()) {
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g.setColor(_scol);
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Dimension size = getSize();
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g.fillRect(0, 0, size.width, size.height);
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}
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super.paintComponent(g);
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}
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/**
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* Set the color used to paint the button background when selected.
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*
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* @param scol the selected color.
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*/
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public void setSelectedColor (Color scol)
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{
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_scol = scol;
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}
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/** The default selected color. */
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protected static final Color DEF_SELECT_COLOR = new Color(152, 152, 152);
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/** The selected color. */
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protected Color _scol = DEF_SELECT_COLOR;
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}
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