405 modified source files and 17,367 lines of diffs later we now enforce
more discipline when handling names in our code base. Any user entered name should find its way into a Name object as soon as it comes out of a text field or whatnot, and stay that way until it makes its way into a text field or into a database record (for which String objects are vastly simpler because of JORA magic). Dear God, let me never again make a change this large for the rest of my mortal life. Unfortunately, this means we have to keep an eye out for funny business pretty much everywhere. However, since we will absolutely want to test market stalls and so forth on Azure, we'll have an opportunity to iron out any funny business that might fall under the radar during our internal testing. git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@2980 542714f4-19e9-0310-aa3c-eee0fc999fb1
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@@ -1,8 +1,10 @@
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//
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// $Id: TurnGameObject.java,v 1.5 2004/02/25 14:44:54 mdb Exp $
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// $Id: TurnGameObject.java,v 1.6 2004/03/06 11:29:19 mdb Exp $
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package com.threerings.parlor.turn;
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import com.threerings.util.Name;
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/**
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* Games that wish to support turn-based play must implement this
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* interface with their {@link GameObject}.
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@@ -21,16 +23,16 @@ public interface TurnGameObject
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* turn in this turn-based game or <code>null</code> if no user
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* currently holds the turn.
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*/
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public String getTurnHolder ();
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public Name getTurnHolder ();
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/**
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* Requests that the <code>turnHolder</code> field be set to the specified
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* value.
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*/
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public void setTurnHolder (String turnHolder);
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public void setTurnHolder (Name turnHolder);
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/**
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* Returns the array of player names involved in the game.
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*/
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public String[] getPlayers ();
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public Name[] getPlayers ();
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}
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