For low frame rates, deal with moving over more than one leg per
update. git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3923 542714f4-19e9-0310-aa3c-eee0fc999fb1
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@@ -59,7 +59,7 @@ public class LineSegmentPath extends Path
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// if we have surpassed the time for this segment, subtract the
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// segment time and move on to the next segment
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if (_accum > _durations[_current]) {
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while (_current < _durations.length && _accum > _durations[_current]) {
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_accum -= _durations[_current];
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advance();
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}
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