Some cleaning up of the difficulty handling so that we can use it as the
basis for our star system. git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3038 542714f4-19e9-0310-aa3c-eee0fc999fb1
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@@ -1,5 +1,5 @@
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//
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// $Id: PuzzleControllerDelegate.java,v 1.2 2004/02/25 14:48:44 mdb Exp $
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// $Id: PuzzleControllerDelegate.java,v 1.3 2004/06/22 14:08:58 mdb Exp $
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package com.threerings.puzzle.client;
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@@ -146,13 +146,6 @@ public class PuzzleControllerDelegate extends GameControllerDelegate
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{
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}
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/**
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* Called when the puzzle difficulty level is changed.
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*/
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public void difficultyChanged (int level)
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{
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}
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/** Our puzzle controller. */
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protected PuzzleController _ctrl;
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