From 2caef9416e729f0b2fdb9bc1aedfc9dca2bfd303 Mon Sep 17 00:00:00 2001 From: Michael Bayne Date: Tue, 3 May 2005 22:48:33 +0000 Subject: [PATCH] Created a simple straight line path, made paths actually work. git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3539 542714f4-19e9-0310-aa3c-eee0fc999fb1 --- .../com/threerings/jme/sprite/LinePath.java | 60 +++++++++++++++++++ .../com/threerings/jme/sprite/Sprite.java | 1 + 2 files changed, 61 insertions(+) create mode 100644 src/java/com/threerings/jme/sprite/LinePath.java diff --git a/src/java/com/threerings/jme/sprite/LinePath.java b/src/java/com/threerings/jme/sprite/LinePath.java new file mode 100644 index 000000000..dc973cd48 --- /dev/null +++ b/src/java/com/threerings/jme/sprite/LinePath.java @@ -0,0 +1,60 @@ +// +// $Id$ +// +// Narya library - tools for developing networked games +// Copyright (C) 2002-2005 Three Rings Design, Inc., All Rights Reserved +// http://www.threerings.net/code/narya/ +// +// This library is free software; you can redistribute it and/or modify it +// under the terms of the GNU Lesser General Public License as published +// by the Free Software Foundation; either version 2.1 of the License, or +// (at your option) any later version. +// +// This library is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU +// Lesser General Public License for more details. +// +// You should have received a copy of the GNU Lesser General Public +// License along with this library; if not, write to the Free Software +// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + +package com.threerings.jme.sprite; + +import com.jme.math.Vector3f; + +/** + * Moves a sprite along a straight line. + */ +public class LinePath extends Path +{ + /** + * Moves the supplied sprite from the starting coordinate to the + * specified destination coordinate in the specified time. + */ + public LinePath (Sprite sprite, Vector3f start, Vector3f finish, + float duration) + { + super(sprite); + _start = start; + _finish = finish; + _duration = duration; + } + + // documentation inherited + public void update (float time) + { + _accum += time; + if (_accum >= _duration) { + _sprite.setLocalTranslation(_finish); + _sprite.pathCompleted(); + } else { + _temp.interpolate(_start, _finish, _accum / _duration); + _sprite.setLocalTranslation(_temp); + } + } + + protected Vector3f _start, _finish; + protected float _duration, _accum; + protected Vector3f _temp = new Vector3f(0, 0, 0); +} diff --git a/src/java/com/threerings/jme/sprite/Sprite.java b/src/java/com/threerings/jme/sprite/Sprite.java index 9cc372906..de6791c92 100644 --- a/src/java/com/threerings/jme/sprite/Sprite.java +++ b/src/java/com/threerings/jme/sprite/Sprite.java @@ -79,6 +79,7 @@ public class Sprite extends Node // save off this path _path = path; + addController(_path); } /**