diff --git a/src/as/com/threerings/presents/client/ServerSwitcher.as b/src/as/com/threerings/presents/client/ServerSwitcher.as new file mode 100644 index 000000000..ed88b4414 --- /dev/null +++ b/src/as/com/threerings/presents/client/ServerSwitcher.as @@ -0,0 +1,106 @@ +// +// $Id$ +// +// Narya library - tools for developing networked games +// Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved +// http://www.threerings.net/code/narya/ +// +// This library is free software; you can redistribute it and/or modify it +// under the terms of the GNU Lesser General Public License as published +// by the Free Software Foundation; either version 2.1 of the License, or +// (at your option) any later version. +// +// This library is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU +// Lesser General Public License for more details. +// +// You should have received a copy of the GNU Lesser General Public +// License along with this library; if not, write to the Free Software +// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + +package com.threerings.presents.client { + +import com.threerings.util.StringUtil; + +import com.threerings.presents.data.AuthCodes; + +/** + * Handles the process of switching between servers. + * + * @see Client#moveToServer + */ +public class ServerSwitcher extends ClientAdapter +{ + public function ServerSwitcher ( + client :Client, hostname :String, ports :Array, obs :InvocationService_ConfirmListener) + { + _client = client; + _hostname = hostname; + _ports = ports; + _observer = obs; + } + + public function switchServers () :void + { + _client.addClientObserver(this); + if (!_client.isLoggedOn()) { + // if we're not logged on right now, just do the switch immediately + clientDidClear(null); + + } else { + // note our current connection information so that we can restore it if our logon + // attempt fails + _oldHostname = _client.getHostname(); + _oldPorts = _client.getPorts(); + + // otherwise logoff and wait for all of our callbacks to clear + _client.logoff(true); + } + } + + // from ClientAdapter + override public function clientDidClear (event :ClientEvent) :void + { + // configure the client to point to the new server and logon + _client.setServer(_hostname, _ports); + + if (!_client.logon()) { + Log.getLog(this).warning("logon() failed during server switch? [hostname=" + _hostname + + ", ports=" + StringUtil.toString(_ports) + "]."); + handleLogonFailure(null); + } + } + + // from ClientAdapter + override public function clientDidLogon (event :ClientEvent) :void + { + _client.removeClientObserver(this); + if (_observer != null) { + _observer.requestProcessed(); + } + } + + // from ClientAdapter + override public function clientFailedToLogon (event :ClientEvent) :void + { + handleLogonFailure(event.getCause()); + } + + protected function handleLogonFailure (error :Error) :void + { + _client.removeClientObserver(this); + if (_oldHostname != null) { // restore our previous server and ports + _client.setServer(_oldHostname, _oldPorts); + } + if (_observer != null) { + _observer.requestFailed((error is LogonError) ? error.message : AuthCodes.SERVER_ERROR); + } + } + + protected var _client :Client; + protected var _hostname :String, _oldHostname :String; + protected var _ports :Array, _oldPorts :Array; + protected var _observer :InvocationService_ConfirmListener; +} +}