Renamed MobileSprite to AmbulatorySprite and fixed up to face the

proper direction while following a path.


git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@153 542714f4-19e9-0310-aa3c-eee0fc999fb1
This commit is contained in:
Walter Korman
2001-08-02 21:02:57 +00:00
parent c41c097cd4
commit 254433f5fb
4 changed files with 51 additions and 56 deletions
@@ -1,5 +1,5 @@
//
// $Id: ViewerFrame.java,v 1.5 2001/08/02 00:42:02 shaper Exp $
// $Id: ViewerFrame.java,v 1.6 2001/08/02 21:02:57 shaper Exp $
package com.threerings.miso.viewer;
@@ -41,12 +41,12 @@ class ViewerFrame extends JFrame implements WindowListener
TileManager tilemgr = _ctx.getTileManager();
// add the test character sprite to the sprite manager
MobileSprite ms =
new MobileSprite(spritemgr, 300, 300, tilemgr, TSID_CHAR);
spritemgr.addSprite(ms);
AmbulatorySprite sprite =
new AmbulatorySprite(spritemgr, 300, 300, tilemgr, TSID_CHAR);
spritemgr.addSprite(sprite);
// set up the scene view panel with a default scene
SceneViewPanel svpanel = new SceneViewPanel(_ctx, spritemgr, ms);
SceneViewPanel svpanel = new SceneViewPanel(_ctx, spritemgr, sprite);
// add the scene view panel
getContentPane().add(svpanel, BorderLayout.CENTER);