Rejiggered the iso scene rendering yet again to address objects in the
scene that may partition two items, and to address the lack of a proper total ordering of dirty items in the non-partitioned comparison case. git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@792 542714f4-19e9-0310-aa3c-eee0fc999fb1
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@@ -1,5 +1,5 @@
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//
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// $Id: IsoSceneView.java,v 1.78 2001/12/15 04:20:55 mdb Exp $
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// $Id: IsoSceneView.java,v 1.79 2001/12/16 05:42:16 shaper Exp $
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package com.threerings.miso.scene;
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@@ -194,7 +194,7 @@ public class IsoSceneView implements SceneView
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gfx.setColor(Color.yellow);
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size = _dirtyItems.size();
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for (int ii = 0; ii < size; ii++) {
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Rectangle rect = ((DirtyItem)_dirtyItems.get(ii)).dirtyRect;
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Rectangle rect = _dirtyItems.get(ii).dirtyRect;
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gfx.draw(rect);
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}
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}
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