Finished the job of splitting Narya into submodules.
The ActionScript code is now under aslib and is built via Maven (and Ant). The CPP code is under cpplib and is ignored by everything (other than service generation), but now at least it's not crufting up the Java submodule with its XCode project. git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@6783 542714f4-19e9-0310-aa3c-eee0fc999fb1
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#pragma once
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#include "presents/Streamable.h"
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#include "presents/ObjectInputStream.h"
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#include "presents/ObjectOutputStream.h"
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#include "presents/streamers/StreamableStreamer.h"
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#include "presents/dobj/DEvent.h"
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namespace presents { namespace dobj {
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class InvocationNotificationEvent : public presents::dobj::DEvent {
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public:
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DECLARE_STREAMABLE();
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int16 receiverId;
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int8 methodId;
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Shared< std::vector< Shared<Streamable> > > args;
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virtual void readObject(ObjectInputStream& in);
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virtual void writeObject(ObjectOutputStream& out) const;
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};
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}}
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