We need these for binary compatibility with existing Game Gardens games. We may
need the two argument versions as well, but I'll wait and see. git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@4378 542714f4-19e9-0310-aa3c-eee0fc999fb1
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@@ -52,6 +52,15 @@ public class MessageBundle
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return MessageUtil.taint(text);
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return MessageUtil.taint(text);
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}
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}
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/**
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* Composes a message key with a single argument. The message can
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* subsequently be translated in a single call using {@link #xlate}.
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*/
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public static String compose (String key, Object arg)
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{
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return MessageUtil.compose(key, new Object[] { arg });
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}
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/**
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/**
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* Composes a message key with an array of arguments. The message can
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* Composes a message key with an array of arguments. The message can
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* subsequently be translated in a single call using {@link #xlate}.
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* subsequently be translated in a single call using {@link #xlate}.
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@@ -70,6 +79,16 @@ public class MessageBundle
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return MessageUtil.compose(key, args);
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return MessageUtil.compose(key, args);
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}
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}
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/**
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* A convenience method for calling {@link #compose(String,Object[])}
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* with an array of arguments that will be automatically tainted (see
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* {@link #taint}).
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*/
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public static String tcompose (String key, Object arg)
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{
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return MessageUtil.tcompose(key, new Object[] { arg });
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}
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/**
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/**
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* A convenience method for calling {@link #compose(String,Object[])}
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* A convenience method for calling {@link #compose(String,Object[])}
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* with an array of arguments that will be automatically tainted (see
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* with an array of arguments that will be automatically tainted (see
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