More work on parsing scene XML files.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@120 542714f4-19e9-0310-aa3c-eee0fc999fb1
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@@ -1,18 +1,20 @@
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//
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// $Id: DisplayMisoSceneImpl.java,v 1.12 2001/07/24 19:15:51 shaper Exp $
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// $Id: DisplayMisoSceneImpl.java,v 1.13 2001/07/24 22:52:02 shaper Exp $
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package com.threerings.miso.scene;
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import com.threerings.miso.tile.Tile;
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import com.threerings.miso.tile.TileManager;
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import java.awt.Point;
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import java.io.*;
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import com.samskivert.util.StringUtil;
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import com.threerings.miso.tile.Tile;
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import com.threerings.miso.tile.TileManager;
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/**
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* A scene represents the data model corresponding to a single screen
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* for game play. For instance, one scene might display a portion of
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* a street with several buildings scattered about on the periphery.
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* A Scene object represents the data model corresponding to a single
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* screen for game play. For instance, one scene might display a
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* portion of a street with several buildings scattered about on the
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* periphery.
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*/
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public class Scene
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{
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@@ -37,6 +39,9 @@ public class Scene
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/** String translations of each tile layer name. */
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public static final String[] XLATE_LAYERS = { "Base", "Object" };
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/** Scene id to denote an unset or otherwise invalid scene id. */
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public static final int SID_INVALID = -1;
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/** The tiles comprising the scene. */
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public Tile tiles[][][];
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@@ -49,6 +54,7 @@ public class Scene
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public Scene (TileManager tilemgr, int sid)
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{
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_tilemgr = tilemgr;
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_sid = (short)sid;
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_name = DEF_SCENE_NAME;
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_hotspots = new Point[0];
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_exits = new ExitPoint[0];
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@@ -66,6 +72,29 @@ public class Scene
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}
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}
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/**
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* Construct a new Scene object with the given values, specifying
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* the tile manager from which the scene obtains tiles.
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*
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* @param tilemgr the tile manager.
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* @param sid the scene id.
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* @param name the scene name.
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* @param hotspots the hotspot points.
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* @param exits the exit points.
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* @param tiles the tiles comprising the scene.
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*/
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public Scene (TileManager tilemgr, int sid, String name,
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Point hotspots[], ExitPoint exits[],
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Tile tiles[][][])
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{
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_tilemgr = tilemgr;
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_sid = (short)sid;
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_name = name;
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_hotspots = hotspots;
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_exits = exits;
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this.tiles = tiles;
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}
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/**
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* Return the scene name.
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*/
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@@ -117,6 +146,19 @@ public class Scene
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return numTiles;
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}
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/**
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* Return a string representation of this Scene object.
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*/
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public String toString ()
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{
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StringBuffer buf = new StringBuffer();
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buf.append("[name=").append(_name);
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buf.append(", sid=").append(_sid);
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buf.append(", hotspots=").append(StringUtil.toString(_hotspots));
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buf.append(", exits=").append(StringUtil.toString(_exits));
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return buf.append("]").toString();
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}
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/** The default scene name. */
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protected static final String DEF_SCENE_NAME = "Untitled Scene";
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