Make our AI tick frequency public.

git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@2673 542714f4-19e9-0310-aa3c-eee0fc999fb1
This commit is contained in:
Michael Bayne
2003-06-21 15:32:29 +00:00
parent 2f63091f59
commit 13fba9919e
@@ -1,5 +1,5 @@
// //
// $Id: AIGameTicker.java,v 1.3 2002/06/10 21:37:13 ray Exp $ // $Id: AIGameTicker.java,v 1.4 2003/06/21 15:32:29 mdb Exp $
package com.threerings.parlor.game; package com.threerings.parlor.game;
@@ -17,6 +17,9 @@ import com.threerings.crowd.server.CrowdServer;
*/ */
public class AIGameTicker extends SafeInterval public class AIGameTicker extends SafeInterval
{ {
/** The frequency with which we dispatch AI game ticks. */
public static final long TICK_FREQUENCY = 3333L; // every 3 1/3 seconds
/** /**
* Register the specified GameManager to receive AI ticks. * Register the specified GameManager to receive AI ticks.
*/ */
@@ -92,7 +95,4 @@ public class AIGameTicker extends SafeInterval
/** Our single ticker for all AI games. */ /** Our single ticker for all AI games. */
protected static AIGameTicker _ticker; protected static AIGameTicker _ticker;
/** The frequency with which we dispatch AI game ticks. */
protected static final long TICK_FREQUENCY = 3333L; // every 3 1/3 seconds
} }