Revampola! Moved the code that handles viewport offset into the animated
panel; restructured things so everyone deals with "view" coordinates rather than screen coordinates and the animated panel takes care of doing the final translation before rendering. git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@1065 542714f4-19e9-0310-aa3c-eee0fc999fb1
This commit is contained in:
@@ -1,5 +1,5 @@
|
||||
//
|
||||
// $Id: AnimatedPanel.java,v 1.16 2002/02/21 00:20:22 mdb Exp $
|
||||
// $Id: AnimatedPanel.java,v 1.17 2002/02/21 06:01:28 mdb Exp $
|
||||
|
||||
package com.threerings.media.animation;
|
||||
|
||||
@@ -86,7 +86,9 @@ public class AnimatedPanel extends Canvas implements AnimatedView
|
||||
/**
|
||||
* Instructs the view to begin scrolling with the specified velocities
|
||||
* in milliseconds per pixel. A setting of zero indicates that
|
||||
* scrolling should be deactivated in that direction.
|
||||
* scrolling should be deactivated in that direction. Negative values
|
||||
* mean that the view should be scrolled one pixel in the opposite
|
||||
* direction in the positive number of milliseconds.
|
||||
*/
|
||||
public void setScrolling (int msppx, int msppy)
|
||||
{
|
||||
@@ -123,7 +125,11 @@ public class AnimatedPanel extends Canvas implements AnimatedView
|
||||
{
|
||||
// we don't paint directly any more, we pass the dirty rect to the
|
||||
// animation manager to queue up along with our next repaint
|
||||
_animmgr.addDirtyRect(g.getClipBounds());
|
||||
Rectangle dirty = g.getClipBounds();
|
||||
// we need to adjust the dirty rect by our viewport offset before
|
||||
// passing it to the animation manager
|
||||
dirty.translate(_tx, _ty);
|
||||
_animmgr.addDirtyRect(dirty);
|
||||
}
|
||||
|
||||
// documentation inherited
|
||||
@@ -141,6 +147,18 @@ public class AnimatedPanel extends Canvas implements AnimatedView
|
||||
|
||||
// if we change size, clear out our old back buffer
|
||||
_backimg = null;
|
||||
|
||||
// figure out our viewport offsets
|
||||
Dimension size = getSize(), vsize = getViewSize();
|
||||
_tx = (vsize.width - size.width)/2;
|
||||
_ty = (vsize.height - size.height)/2;
|
||||
}
|
||||
|
||||
// documentation inherited
|
||||
public void invalidateRect (Rectangle invalidRect)
|
||||
{
|
||||
// pass it on to the animation manager
|
||||
_animmgr.addDirtyRect(invalidRect);
|
||||
}
|
||||
|
||||
// documentation inherited
|
||||
@@ -191,14 +209,22 @@ public class AnimatedPanel extends Canvas implements AnimatedView
|
||||
|
||||
// and add invalid rectangles for the exposed areas
|
||||
if (dx > 0) {
|
||||
invalidRects.add(new Rectangle(width - dx, 0, dx, height));
|
||||
Rectangle dirty = new Rectangle(width - dx, 0, dx, height);
|
||||
dirty.translate(_tx, _ty);
|
||||
invalidRects.add(dirty);
|
||||
} else if (dx < 0) {
|
||||
invalidRects.add(new Rectangle(0, 0, -dx, height));
|
||||
Rectangle dirty = new Rectangle(0, 0, -dx, height);
|
||||
dirty.translate(_tx, _ty);
|
||||
invalidRects.add(dirty);
|
||||
}
|
||||
if (dy > 0) {
|
||||
invalidRects.add(new Rectangle(0, height - dy, width, dy));
|
||||
Rectangle dirty = new Rectangle(0, height - dy, width, dy);
|
||||
dirty.translate(_tx, _ty);
|
||||
invalidRects.add(dirty);
|
||||
} else if (dy < 0) {
|
||||
invalidRects.add(new Rectangle(0, 0, width, -dy));
|
||||
Rectangle dirty = new Rectangle(0, 0, width, -dy);
|
||||
dirty.translate(_tx, _ty);
|
||||
invalidRects.add(dirty);
|
||||
}
|
||||
|
||||
// make sure we're actually scrolling before telling people
|
||||
@@ -213,7 +239,7 @@ public class AnimatedPanel extends Canvas implements AnimatedView
|
||||
|
||||
// let our derived classes do whatever they need to do to
|
||||
// prepare to be scrolled
|
||||
viewWillScroll(dx, dy, now);
|
||||
viewWillScroll(dx, dy, now, invalidRects);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -248,7 +274,7 @@ public class AnimatedPanel extends Canvas implements AnimatedView
|
||||
// business rather than just the dirty parts
|
||||
if (valres != VolatileImage.IMAGE_OK) {
|
||||
invalidRects.clear();
|
||||
invalidRects.add(new Rectangle(0, 0, width, height));
|
||||
invalidRects.add(new Rectangle(_tx, _ty, width, height));
|
||||
Log.info("Lost back buffer, redrawing.");
|
||||
|
||||
} else if (dx != 0 || dy != 0) {
|
||||
@@ -256,9 +282,15 @@ public class AnimatedPanel extends Canvas implements AnimatedView
|
||||
g.copyArea(0, 0, width, height, -dx, -dy);
|
||||
}
|
||||
|
||||
// translate into happy space
|
||||
g.translate(-_tx, -_ty);
|
||||
|
||||
// now do our actual rendering
|
||||
render((Graphics2D)g, invalidRects);
|
||||
|
||||
// translate back out of happy space
|
||||
g.translate(_tx, _ty);
|
||||
|
||||
} finally {
|
||||
g.dispose();
|
||||
}
|
||||
@@ -279,6 +311,9 @@ public class AnimatedPanel extends Canvas implements AnimatedView
|
||||
int isize = invalidRects.size();
|
||||
for (int i = 0; i < isize; i++) {
|
||||
Rectangle rect = (Rectangle)invalidRects.get(i);
|
||||
// we have to translate out of view coordinates
|
||||
// before doing the actual copy
|
||||
rect.translate(-_tx, -_ty);
|
||||
g.setClip(rect);
|
||||
g.drawImage(_backimg, 0, 0, null);
|
||||
}
|
||||
@@ -306,16 +341,33 @@ public class AnimatedPanel extends Canvas implements AnimatedView
|
||||
* y direction.
|
||||
* @param now the current time, provided because we have it and
|
||||
* scrolling views are likely to want to use it in calculating stuff.
|
||||
* @param invalidRects the list of invalid rectangles which will be
|
||||
* redrawn; rectangles can be added to this list if necessary.
|
||||
*/
|
||||
protected void viewWillScroll (int dx, int dy, long now)
|
||||
protected void viewWillScroll (int dx, int dy, long now, List invalidRects)
|
||||
{
|
||||
// nothing to do here
|
||||
}
|
||||
|
||||
/**
|
||||
* Derived classes that wish to operate in a coordinate system based
|
||||
* on a view size that is larger or smaller than the viewport size
|
||||
* (the actual dimensions of the animated panel) can override this
|
||||
* method and return the desired size of the view. The animated panel
|
||||
* will take this size into account and translate into the view
|
||||
* coordinate system before calling {@link #render}.
|
||||
*/
|
||||
protected Dimension getViewSize ()
|
||||
{
|
||||
return getSize();
|
||||
}
|
||||
|
||||
/**
|
||||
* Requests that the supplied list of invalid rectangles be redrawn in
|
||||
* the supplied graphics context. Sub-classes should override this
|
||||
* method to do the actual rendering for their display.
|
||||
* the supplied graphics context. The rectangles will be in the view
|
||||
* coordinate system (which may differ from screen coordinates, see
|
||||
* {@link #getViewSize}. Sub-classes should override this method to do
|
||||
* the actual rendering for their display.
|
||||
*/
|
||||
protected void render (Graphics2D gfx, List invalidRects)
|
||||
{
|
||||
@@ -340,6 +392,9 @@ public class AnimatedPanel extends Canvas implements AnimatedView
|
||||
/** The image used to render off-screen. */
|
||||
protected VolatileImage _backimg;
|
||||
|
||||
/** Our viewport offsets. */
|
||||
protected int _tx, _ty;
|
||||
|
||||
/** The scrolling velocity in milliseconds per pixel. */
|
||||
protected int _msppx, _msppy;
|
||||
|
||||
|
||||
Reference in New Issue
Block a user