Make it possible for other kinds of sprites to know and report their tile
coordinates. git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@2004 542714f4-19e9-0310-aa3c-eee0fc999fb1
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@@ -1,5 +1,5 @@
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//
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// $Id: IsoSceneView.java,v 1.125 2002/11/20 22:16:54 mdb Exp $
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// $Id: IsoSceneView.java,v 1.126 2002/11/28 03:42:17 mdb Exp $
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package com.threerings.miso.scene;
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@@ -385,10 +385,10 @@ public class IsoSceneView implements SceneView
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// if this is a miso character sprite, we can use its cached
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// tile coordinates
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int tx, ty;
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if (sprite instanceof MisoCharacterSprite) {
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MisoCharacterSprite mcs = (MisoCharacterSprite)sprite;
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tx = mcs.getTileX();
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ty = mcs.getTileY();
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if (sprite instanceof IsoSprite) {
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IsoSprite iso = (IsoSprite)sprite;
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tx = iso.getTileX();
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ty = iso.getTileY();
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} else {
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// otherwise we have to compute them from the screen
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