Extracted PlaceObject and BodyObject into dobj definition files and
checked in their generated counterparts (which we want available for javadoc-type stuff and so that we don't have to see CVS claim no knowledge of them for the rest of time). git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@968 542714f4-19e9-0310-aa3c-eee0fc999fb1
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//
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// $Id: BodyObject.java,v 1.1 2002/02/08 23:10:36 mdb Exp $
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package com.threerings.crowd.data;
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import com.threerings.presents.data.ClientObject;
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public class BodyObject extends ClientObject
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{
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/** The field name of the <code>username</code> field. */
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public static final String USERNAME = "username";
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/** The field name of the <code>location</code> field. */
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public static final String LOCATION = "location";
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/**
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* The username associated with this body object.
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*/
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public String username;
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/**
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* The oid of the place currently occupied by this body or -1 if they
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* currently occupy no place.
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*/
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public int location = -1;
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/**
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* Requests that the <code>username</code> field be set to the specified
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* value.
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*/
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public void setUsername (String username)
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{
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requestAttributeChange(USERNAME, username);
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}
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/**
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* Requests that the <code>username</code> field be set to the
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* specified value and immediately updates the state of the object
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* to reflect the change. This should <em>only</em> be called on the
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* server and only then if you know what you're doing.
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*/
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public void setUsernameImmediate (String username)
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{
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this.username = username;
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requestAttributeChange(USERNAME, username);
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}
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/**
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* Requests that the <code>location</code> field be set to the specified
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* value.
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*/
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public void setLocation (int location)
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{
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requestAttributeChange(LOCATION, new Integer(location));
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}
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/**
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* Requests that the <code>location</code> field be set to the
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* specified value and immediately updates the state of the object
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* to reflect the change. This should <em>only</em> be called on the
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* server and only then if you know what you're doing.
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*/
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public void setLocationImmediate (int location)
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{
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this.location = location;
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requestAttributeChange(LOCATION, new Integer(location));
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}
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}
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