Moved much of the IsoSceneView data into the IsoSceneModel. More work
on sprites and animation. git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@138 542714f4-19e9-0310-aa3c-eee0fc999fb1
This commit is contained in:
@@ -1,5 +1,5 @@
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//
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// $Id: IsoSceneView.java,v 1.19 2001/07/31 01:38:28 shaper Exp $
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// $Id: IsoSceneView.java,v 1.20 2001/08/02 00:42:02 shaper Exp $
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package com.threerings.miso.scene;
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@@ -11,6 +11,7 @@ import com.threerings.miso.util.MathUtil;
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import java.awt.*;
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import java.awt.image.*;
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import java.util.ArrayList;
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/**
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* The IsoSceneView provides an isometric graphics view of a
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@@ -24,29 +25,22 @@ public class IsoSceneView implements EditableSceneView
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*
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* @param tilemgr the tile manager.
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*/
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public IsoSceneView (TileManager tilemgr, SpriteManager spritemgr)
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public IsoSceneView (TileManager tilemgr, SpriteManager spritemgr,
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IsoSceneModel model)
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{
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_tilemgr = tilemgr;
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_spritemgr = spritemgr;
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_bounds = new Dimension(DEF_BOUNDS_WIDTH, DEF_BOUNDS_HEIGHT);
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setModel(model);
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_htile = new Point();
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_htile.x = _htile.y = -1;
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// initialize the highlighted tile
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_htile = new Point(-1, -1);
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// get the font used to render tile coordinates
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_font = new Font("Arial", Font.PLAIN, 7);
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_lineX = new Point[2];
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_lineY = new Point[2];
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for (int ii = 0; ii < 2; ii++) {
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_lineX[ii] = new Point();
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_lineY[ii] = new Point();
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}
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// pre-calculate the unchanging X-axis line
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calculateXAxis();
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_showCoords = false;
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// create the list of dirty rectangles
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_dirty = new ArrayList();
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}
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/**
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@@ -62,21 +56,55 @@ public class IsoSceneView implements EditableSceneView
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// clip the drawing region to our desired bounds since we
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// currently draw tiles willy-nilly in undesirable areas.
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Shape oldclip = gfx.getClip();
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gfx.setClip(0, 0, _bounds.width, _bounds.height);
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gfx.setClip(0, 0, _model.bounds.width, _model.bounds.height);
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// draw the full scene into the offscreen image buffer
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renderScene(gfx);
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//renderSceneInvalid(gfx);
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renderScene(gfx);
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// draw an outline around the highlighted tile
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paintHighlightedTile(gfx, _htile.x, _htile.y);
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// draw lines illustrating tracking of the mouse position
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paintMouseLines(gfx);
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//paintMouseLines(gfx);
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// restore the original clipping region
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gfx.setClip(oldclip);
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}
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/**
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* Render the scene to the given graphics context.
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*
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* @param gfx the graphics context.
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*/
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protected void renderSceneInvalid (Graphics2D gfx)
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{
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Point spos = new Point();
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Log.info("renderSceneInvalid.");
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int size = _dirty.size();
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for (int ii = 0; ii < size; ii++) {
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int[] dinfo = (int[])_dirty.remove(0);
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tileToScreen(dinfo[0], dinfo[1], spos);
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Log.info("renderSceneInvalid [tx=" + dinfo[0] +
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", ty=" + dinfo[1] + ", x=" + spos.x +
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", y=" + spos.y + "].");
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Tile tile = _scene.tiles[dinfo[0]][dinfo[1]][0];
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if (tile == null) continue;
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int ypos = spos.y - (tile.height - _model.tilehei);
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gfx.drawImage(tile.img, spos.x, ypos, null);
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// draw all sprites residing in the current tile
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_spritemgr.renderSprites(
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gfx, spos.x, spos.y, _model.tilewid, _model.tilehei);
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}
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}
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/**
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* Render the scene to the given graphics context.
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*
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@@ -87,9 +115,9 @@ public class IsoSceneView implements EditableSceneView
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int mx = 1;
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int my = 0;
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int screenY = DEF_CENTER_Y;
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int screenY = _model.origin.y;
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for (int ii = 0; ii < TILE_RENDER_ROWS; ii++) {
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for (int ii = 0; ii < _model.tilerows; ii++) {
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// determine starting tile coordinates
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int tx = (ii < Scene.TILE_HEIGHT) ? 0 : mx++;
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int ty = my;
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@@ -98,7 +126,7 @@ public class IsoSceneView implements EditableSceneView
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int length = (ty - tx) + 1;
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// determine starting screen x-position
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int screenX = DEF_CENTER_X - ((length) * ISO_TILE_HALFWIDTH);
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int screenX = _model.origin.x - ((length) * _model.tilehwid);
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for (int jj = 0; jj < length; jj++) {
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@@ -109,7 +137,7 @@ public class IsoSceneView implements EditableSceneView
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// determine screen y-position, accounting for
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// tile image height
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int ypos = screenY - (tile.height - ISO_TILE_HEIGHT);
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int ypos = screenY - (tile.height - _model.tilehei);
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// draw the tile image at the appropriate screen position
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gfx.drawImage(tile.img, screenX, ypos, null);
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@@ -117,14 +145,16 @@ public class IsoSceneView implements EditableSceneView
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// draw all sprites residing in the current line of tiles
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_spritemgr.renderSprites(
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gfx, screenX, screenY, (length * ISO_TILE_WIDTH),
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ISO_TILE_HEIGHT);
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gfx, screenX, screenY, (length * _model.tilewid),
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_model.tilehei);
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// draw tile coordinates in each tile
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if (_showCoords) paintCoords(gfx, tx, ty, screenX, screenY);
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if (_model.showCoords) {
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paintCoords(gfx, tx, ty, screenX, screenY);
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}
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// each tile is one tile-width to the right of the previous
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screenX += ISO_TILE_WIDTH;
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screenX += _model.tilewid;
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// advance tile x and decrement tile y as we move to
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// the right drawing the row
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@@ -133,7 +163,7 @@ public class IsoSceneView implements EditableSceneView
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}
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// each row is a half-tile-height away from the previous row
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screenY += ISO_TILE_HALFHEIGHT;
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screenY += _model.tilehhei;
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// advance starting y-axis coordinate unless we've hit bottom
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if ((++my) > Scene.TILE_HEIGHT - 1) my = Scene.TILE_HEIGHT - 1;
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@@ -148,19 +178,21 @@ public class IsoSceneView implements EditableSceneView
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*/
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protected void paintMouseLines (Graphics2D gfx)
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{
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Point[] lx = _model.lineX, ly = _model.lineY;
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// draw the baseline x-axis line
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gfx.setColor(Color.red);
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gfx.drawLine(_lineX[0].x, _lineX[0].y, _lineX[1].x, _lineX[1].y);
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gfx.drawLine(lx[0].x, lx[0].y, lx[1].x, lx[1].y);
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// draw line from last mouse pos to baseline
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gfx.setColor(Color.yellow);
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gfx.drawLine(_lineY[0].x, _lineY[0].y, _lineY[1].x, _lineY[1].y);
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gfx.drawLine(ly[0].x, ly[0].y, ly[1].x, ly[1].y);
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// draw the most recent mouse cursor position
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gfx.setColor(Color.green);
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gfx.fillRect(_lineY[0].x, _lineY[0].y, 2, 2);
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gfx.fillRect(ly[0].x, ly[0].y, 2, 2);
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gfx.setColor(Color.red);
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gfx.drawRect(_lineY[0].x - 1, _lineY[0].y - 1, 3, 3);
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gfx.drawRect(ly[0].x - 1, ly[0].y - 1, 3, 3);
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}
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/**
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@@ -177,10 +209,10 @@ public class IsoSceneView implements EditableSceneView
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{
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gfx.setFont(_font);
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gfx.setColor(Color.white);
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gfx.drawString("" + x, sx + ISO_TILE_HALFWIDTH - 2,
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sy + ISO_TILE_HALFHEIGHT - 2);
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gfx.drawString("" + y, sx + ISO_TILE_HALFWIDTH - 2,
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sy + ISO_TILE_HEIGHT - 2);
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gfx.drawString("" + x, sx + _model.tilehwid - 2,
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sy + _model.tilehhei - 2);
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gfx.drawString("" + y, sx + _model.tilehwid - 2,
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sy + _model.tilehei - 2);
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}
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/**
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@@ -202,14 +234,14 @@ public class IsoSceneView implements EditableSceneView
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gfx.setColor(HLT_COLOR);
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// draw the tile outline
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gfx.drawLine(spos.x, spos.y + ISO_TILE_HALFHEIGHT,
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spos.x + ISO_TILE_HALFWIDTH, spos.y);
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gfx.drawLine(spos.x + ISO_TILE_HALFWIDTH, spos.y,
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spos.x + ISO_TILE_WIDTH, spos.y + ISO_TILE_HALFHEIGHT);
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gfx.drawLine(spos.x + ISO_TILE_WIDTH, spos.y + ISO_TILE_HALFHEIGHT,
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spos.x + ISO_TILE_HALFWIDTH, spos.y + ISO_TILE_HEIGHT);
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gfx.drawLine(spos.x + ISO_TILE_HALFWIDTH, spos.y + ISO_TILE_HEIGHT,
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spos.x, spos.y + ISO_TILE_HALFHEIGHT);
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gfx.drawLine(spos.x, spos.y + _model.tilehhei,
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spos.x + _model.tilehwid, spos.y);
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gfx.drawLine(spos.x + _model.tilehwid, spos.y,
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spos.x + _model.tilewid, spos.y + _model.tilehhei);
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gfx.drawLine(spos.x + _model.tilewid, spos.y + _model.tilehhei,
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spos.x + _model.tilehwid, spos.y + _model.tilehei);
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gfx.drawLine(spos.x + _model.tilehwid, spos.y + _model.tilehei,
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spos.x, spos.y + _model.tilehhei);
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// restore the original stroke
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gfx.setStroke(ostroke);
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@@ -228,20 +260,39 @@ public class IsoSceneView implements EditableSceneView
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}
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/**
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* Pre-calculate the x-axis line (from tile origin to right end of
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* x-axis) for later use in converting tile and screen
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* coordinates.
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* Invalidate a list of rectangles in the view for later repainting.
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*
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* @param rects the list of Rectangle objects.
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*/
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protected void calculateXAxis ()
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public void invalidateRects (ArrayList rects)
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{
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// determine the starting point
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_lineX[0].x = DEF_CENTER_X;
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_bX = (int)-(SLOPE_X * _lineX[0].x);
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_lineX[0].y = DEF_CENTER_Y;
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int size = rects.size();
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for (int ii = 0; ii < size; ii++) {
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Rectangle r = (Rectangle)rects.get(ii);
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invalidateScreenRect(r.x, r.y, r.width, r.height);
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}
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}
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// determine the ending point
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_lineX[1].x = _lineX[0].x + (ISO_TILE_HALFWIDTH * Scene.TILE_WIDTH);
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_lineX[1].y = _lineX[0].y + (int)((SLOPE_X * _lineX[1].x) + _bX);
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/**
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* Invalidate the specified rectangle in screen pixel coordinates
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* in the view.
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*
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* @param x the rectangle x-position.
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* @param y the rectangle y-position.
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* @param width the rectangle width.
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* @param height the rectangle height.
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*/
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public void invalidateScreenRect (int x, int y, int width, int height)
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{
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Point tpos = new Point();
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screenToTile(x, y, tpos);
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// Log.info("invalidateScreenRect: mapped rect to tile " +
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// "[tx=" + tpos.x + ", ty=" + tpos.y +
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// ", x=" + x + ", y=" + y + ", width=" + width +
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// ", height=" + height + "].");
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_dirty.add(new int[] { tpos.x, tpos.y });
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}
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/**
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@@ -255,24 +306,26 @@ public class IsoSceneView implements EditableSceneView
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*/
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protected void screenToTile (int sx, int sy, Point tpos)
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{
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Point[] lx = _model.lineX, ly = _model.lineY;
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// calculate line parallel to the y-axis (from mouse pos to x-axis)
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_lineY[0].x = sx;
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_lineY[0].y = sy;
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int bY = (int)(sy - (SLOPE_Y * sx));
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ly[0].setLocation(sx, sy);
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int bY = (int)(sy - (_model.SLOPE_Y * sx));
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// determine intersection of x- and y-axis lines
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_lineY[1].x = (int)((bY - (_bX + DEF_CENTER_Y)) / (SLOPE_X - SLOPE_Y));
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_lineY[1].y = (int)((SLOPE_Y * _lineY[1].x) + bY);
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ly[1].x = (int)((bY - (_model.bX + _model.origin.y)) /
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(_model.SLOPE_X - _model.SLOPE_Y));
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ly[1].y = (int)((_model.SLOPE_Y * ly[1].x) + bY);
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// determine distance of mouse pos along the x axis
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int xdist = (int) MathUtil.distance(
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_lineX[0].x, _lineX[0].y, _lineY[1].x, _lineY[1].y);
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tpos.x = (int)(xdist / TILE_EDGE_LENGTH);
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lx[0].x, lx[0].y, ly[1].x, ly[1].y);
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tpos.x = (int)(xdist / _model.tilelen);
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// determine distance of mouse pos along the y-axis
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int ydist = (int) MathUtil.distance(
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_lineY[0].x, _lineY[0].y, _lineY[1].x, _lineY[1].y);
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tpos.y = (int)(ydist / TILE_EDGE_LENGTH);
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ly[0].x, ly[0].y, ly[1].x, ly[1].y);
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tpos.y = (int)(ydist / _model.tilelen);
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}
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/**
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@@ -286,8 +339,8 @@ public class IsoSceneView implements EditableSceneView
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*/
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protected void tileToScreen (int x, int y, Point spos)
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{
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spos.x = _lineX[0].x + ((x - y - 1) * ISO_TILE_HALFWIDTH);
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spos.y = _lineX[0].y + ((x + y) * ISO_TILE_HALFHEIGHT);
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spos.x = _model.lineX[0].x + ((x - y - 1) * _model.tilehwid);
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spos.y = _model.lineX[0].y + ((x + y) * _model.tilehhei);
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}
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public void setScene (Scene scene)
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@@ -297,7 +350,7 @@ public class IsoSceneView implements EditableSceneView
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public void setShowCoordinates (boolean show)
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{
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_showCoords = show;
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_model.showCoords = show;
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}
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public void setTile (int x, int y, int lnum, Tile tile)
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@@ -307,32 +360,11 @@ public class IsoSceneView implements EditableSceneView
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_scene.tiles[tpos.x][tpos.y][lnum] = tile;
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}
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protected static final int ISO_TILE_HEIGHT = 16;
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protected static final int ISO_TILE_WIDTH = 32;
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protected static final int ISO_TILE_HALFHEIGHT = ISO_TILE_HEIGHT / 2;
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protected static final int ISO_TILE_HALFWIDTH = ISO_TILE_WIDTH / 2;
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/** The default width of a scene in pixels. */
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protected static final int DEF_BOUNDS_WIDTH = 18 * ISO_TILE_WIDTH;
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/** The default height of a scene in pixels. */
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protected static final int DEF_BOUNDS_HEIGHT = 37 * ISO_TILE_HEIGHT;
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/** The total number of tile rows to render the full scene view. */
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protected static final int TILE_RENDER_ROWS =
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(Scene.TILE_WIDTH * Scene.TILE_HEIGHT) - 1;
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/** The starting x-position to render the view. */
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protected static final int DEF_CENTER_X = DEF_BOUNDS_WIDTH / 2;
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/** The starting y-position to render the view. */
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protected static final int DEF_CENTER_Y = -(9 * ISO_TILE_HEIGHT);
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/** The length of a tile edge in pixels from an isometric perspective. */
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protected static final float TILE_EDGE_LENGTH = (float)
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Math.sqrt((ISO_TILE_HALFWIDTH * ISO_TILE_HALFWIDTH) +
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(ISO_TILE_HALFHEIGHT * ISO_TILE_HALFHEIGHT));
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public void setModel (IsoSceneModel model)
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{
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_model = model;
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_model.calculateXAxis();
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}
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/** The color to draw the highlighted tile. */
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protected static final Color HLT_COLOR = Color.green;
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@@ -340,29 +372,17 @@ public class IsoSceneView implements EditableSceneView
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/** The stroke object used to draw the highlighted tile. */
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protected static final Stroke HLT_STROKE = new BasicStroke(3);
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/** The slope of the x-axis line. */
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protected float SLOPE_X = 0.5f;
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/** The slope of the y-axis line. */
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protected float SLOPE_Y = -0.5f;
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/** The y-intercept of the x-axis line. */
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protected int _bX;
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/** The last calculated x- and y-axis mouse position tracking lines. */
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protected Point _lineX[], _lineY[];
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/** The bounds dimensions for the view. */
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protected Dimension _bounds;
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/** The currently highlighted tile. */
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protected Point _htile;
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/** The font to draw tile coordinates. */
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protected Font _font;
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/** Whether tile coordinates should be drawn. */
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protected boolean _showCoords;
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/** The dirty tile row segments that need to be re-painted. */
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protected ArrayList _dirty;
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/** The scene model data. */
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protected IsoSceneModel _model;
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/** The scene object to be displayed. */
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protected Scene _scene;
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||||
@@ -0,0 +1,146 @@
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//
|
||||
// $Id: IsoSceneViewModel.java,v 1.1 2001/08/02 00:42:02 shaper Exp $
|
||||
|
||||
package com.threerings.miso.scene;
|
||||
|
||||
import java.awt.Dimension;
|
||||
import java.awt.Point;
|
||||
|
||||
/**
|
||||
* The IsoSceneModel provides a holding place for the myriad
|
||||
* parameters and bits of data that describe the details of an
|
||||
* isometric view of a scene.
|
||||
*
|
||||
* <p> The member data are public to facilitate speedy referencing by
|
||||
* the <code>IsoSceneView</code> class. Those wishing to set up an
|
||||
* IsoSceneModel object should do so solely via the constructor and
|
||||
* accessor methods.
|
||||
*/
|
||||
public class IsoSceneModel
|
||||
{
|
||||
/** Tile dimensions and half-dimensions in the view. */
|
||||
public int tilewid, tilehei, tilehwid, tilehhei;
|
||||
|
||||
/** The bounds dimensions for the view. */
|
||||
public Dimension bounds;
|
||||
|
||||
/** The position in pixels at which tile (0, 0) is drawn. */
|
||||
public Point origin;
|
||||
|
||||
/** The total number of tile rows to render the full view. */
|
||||
public int tilerows;
|
||||
|
||||
/** The length of a tile edge in pixels. */
|
||||
public float tilelen;
|
||||
|
||||
/** The y-intercept of the x-axis line. */
|
||||
public int bX;
|
||||
|
||||
/** The last calculated x- and y-axis mouse position tracking lines. */
|
||||
public Point lineX[], lineY[];
|
||||
|
||||
/** Whether tile coordinates should be drawn. */
|
||||
public boolean showCoords;
|
||||
|
||||
/**
|
||||
* Construct an IsoSceneModel with reasonable default values.
|
||||
*/
|
||||
public IsoSceneModel ()
|
||||
{
|
||||
setTileDimensions(32, 16);
|
||||
setBounds(600, 600);
|
||||
setOrigin(bounds.width / 2, -(9 * tilehei));
|
||||
showCoords = false;
|
||||
}
|
||||
|
||||
/**
|
||||
* Set the dimensions of the tiles that comprise the base layer of
|
||||
* the isometric view and therefore drive the view geometry as a
|
||||
* whole.
|
||||
*
|
||||
* @param width the tile width in pixels.
|
||||
* @param height the tile height in pixels.
|
||||
*/
|
||||
public void setTileDimensions (int width, int height)
|
||||
{
|
||||
// save the dimensions
|
||||
tilewid = width;
|
||||
tilehei = height;
|
||||
|
||||
// halve the dimensions
|
||||
tilehwid = width / 2;
|
||||
tilehhei = height / 2;
|
||||
|
||||
// calculate the length of a tile edge in pixels
|
||||
tilelen = (float) Math.sqrt(
|
||||
(tilehwid * tilehwid) + (tilehhei * tilehhei));
|
||||
|
||||
// calculate the number of tile rows to render
|
||||
tilerows = (Scene.TILE_WIDTH * Scene.TILE_HEIGHT) - 1;
|
||||
}
|
||||
|
||||
/**
|
||||
* Set the origin position at which the isometric view is
|
||||
* displayed in screen pixel coordinates.
|
||||
*
|
||||
* @param x the x-position in pixels.
|
||||
* @param y the y-position in pixels.
|
||||
*/
|
||||
public void setOrigin (int x, int y)
|
||||
{
|
||||
// save the requested origin
|
||||
origin = new Point(x, y);
|
||||
}
|
||||
|
||||
/**
|
||||
* Set the desired bounds for the view. The actual resulting
|
||||
* bounds will be based on the number of whole tiles that fit in
|
||||
* the requested bounds vertically and horizontally. For the
|
||||
* bounds to be calculated correctly, therefore, the desired tile
|
||||
* dimensions should have been previously set via
|
||||
* <code>setTileDimensions()</code>.
|
||||
*
|
||||
* @param width the bounds width in pixels.
|
||||
* @param height the bounds height in pixels.
|
||||
*/
|
||||
public void setBounds (int width, int height)
|
||||
{
|
||||
// determine the actual bounds based on the number of whole
|
||||
// tiles that fit in the requested bounds
|
||||
int bwid = (width / tilewid) * tilewid;
|
||||
int bhei = (height / tilehei) * tilehei;
|
||||
|
||||
// save our calculated boundaries in pixel coordinates
|
||||
bounds = new Dimension(bwid, bhei);
|
||||
}
|
||||
|
||||
/**
|
||||
* Pre-calculate the x-axis line (from tile origin to right end of
|
||||
* x-axis) for later use in converting screen coordinates to tile
|
||||
* coordinates.
|
||||
*/
|
||||
public void calculateXAxis ()
|
||||
{
|
||||
// create the x- and y-axis lines
|
||||
lineX = new Point[2];
|
||||
lineY = new Point[2];
|
||||
for (int ii = 0; ii < 2; ii++) {
|
||||
lineX[ii] = new Point();
|
||||
lineY[ii] = new Point();
|
||||
}
|
||||
|
||||
// determine the starting point
|
||||
lineX[0].setLocation(origin.x, origin.y);
|
||||
bX = (int)-(SLOPE_X * origin.x);
|
||||
|
||||
// determine the ending point
|
||||
lineX[1].x = lineX[0].x + (tilehwid * Scene.TILE_WIDTH);
|
||||
lineX[1].y = lineX[0].y + (int)((SLOPE_X * lineX[1].x) + bX);
|
||||
}
|
||||
|
||||
/** The slope of the x-axis line. */
|
||||
protected final float SLOPE_X = 0.5f;
|
||||
|
||||
/** The slope of the y-axis line. */
|
||||
protected final float SLOPE_Y = -0.5f;
|
||||
}
|
||||
@@ -1,5 +1,5 @@
|
||||
//
|
||||
// $Id: SceneView.java,v 1.7 2001/07/23 18:52:51 shaper Exp $
|
||||
// $Id: SceneView.java,v 1.8 2001/08/02 00:42:02 shaper Exp $
|
||||
|
||||
package com.threerings.miso.scene;
|
||||
|
||||
@@ -7,6 +7,7 @@ import com.threerings.miso.tile.Tile;
|
||||
|
||||
import java.awt.Component;
|
||||
import java.awt.Graphics;
|
||||
import java.util.ArrayList;
|
||||
|
||||
/**
|
||||
* The SceneView interface provides an interface to be implemented by
|
||||
@@ -17,11 +18,23 @@ public interface SceneView
|
||||
{
|
||||
/**
|
||||
* Render the scene to the given graphics context.
|
||||
*
|
||||
* @param g the graphics context.
|
||||
*/
|
||||
public void paint (Graphics g);
|
||||
|
||||
/**
|
||||
* Set the scene that we're rendering.
|
||||
*
|
||||
* @param scene the scene to render in the view.
|
||||
*/
|
||||
public void setScene (Scene scene);
|
||||
|
||||
/**
|
||||
* Invalidate a list of rectangles in screen pixel coordinates in
|
||||
* the scene view for later repainting.
|
||||
*
|
||||
* @param rects the list of <code>java.awt.Rectangle</code> objects.
|
||||
*/
|
||||
public void invalidateRects (ArrayList rects);
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user