Moved much of the IsoSceneView data into the IsoSceneModel. More work
on sprites and animation. git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@138 542714f4-19e9-0310-aa3c-eee0fc999fb1
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//
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// $Id: PathNode.java,v 1.1 2001/08/02 00:42:02 shaper Exp $
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package com.threerings.miso.sprite;
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import java.awt.Point;
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/**
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* The PathNode object is a single destination point in a Path.
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*/
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public class PathNode
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{
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/** The node coordinates in screen pixels. */
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public Point loc;
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/** The direction to face while heading toward the node. */
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public int dir;
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/**
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* Construct a PathNode object.
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*
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* @param x the node x-position.
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* @param y the node y-position.
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* @param dir the facing direction.
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*/
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public PathNode (int x, int y, int dir)
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{
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loc = new Point(x, y);
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this.dir = dir;
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}
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}
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